In these troubling times we hope that we can take today as an opportunity to remember how crucial it is for us to care for each other. Share values, art, love, education, food, and shelter.
In the warmth of our communities, we will always find a way forward.
Thank you for being part of ours.
Posts by art thief games
Abroad, people are facing famine and genocide as the empire's claws of colonization expand and dig deep.
At home here in the US, many fear for their safety traveling to visit their families and struggle to put food on the table at all.
Happy Thanksgiving to all who celebrate from us at Art Thief.
While we gather with our families around tables of food to share our gratitude and care for each other and what we have, it grows increasingly difficult to embrace this holiday and its violent past and present.
The home we must rebuild: Zea
In Audionaut, players are tasked with rescuing the satellite, Eurydice. Her healing song, when harmonized with, might heal the shattered planet.
This must be done quickly; rumor has it that shadows at the world's core may threaten her very existence.
in the sense that-
A screenshot from Audionaut displaying a weapon bay patch that looks very similar to something you could make in Max/MSP: A clock triggering an audio source and a random number generator, addition module, and counter module to control the sound's pitch.
Mom, I want a max/MSP subscription for christmas
mom: we have max/MSP at home
the max/MSP at home:
no clue, you should just remember what you're buying, skill issue
sorry the vid is loud and crunchy, seems like bluesky automatically limits audio on uploaded vids :(
i'll just master the audio for the videos myself in the future lol. i've never had this problem on other platforms!
we learn and we grow
oh no, it's fine, i didn't want to see the modules in the shop after checking my health
no rly it's cool they can be invisible
so true, u only get one good look at em before they’re gone forever
Thank you!!
An image of a purple elf with white hair wearing a plain black spacesuit with a red mask and cape, as well as some silver plating. In her hand, she's holding a dagger that looks like a tuning fork. Text to the right reads: "Szkava Kataskan Assassin - Daughter of a noble family on Pallas - More charitable than other Kataskans - Always listening - Aloof but sentimental"
Introducing our first character from Audionaut, Szkava!
Szkava is a Kataskan assassin charged with trading intel with the player when they arrive on Pallas.
In doing so, she may learn her people aren't as safe on the outskirts of the solar system as she thought...
A picture of someone playing Audionaut
Thanks so much to everyone who came out to Game-A-Palooza yesterday!
It was great to meet all of you. We appreciate all of your insight, especially regarding how to best teach Audionaut’s mechanics to new players.
More soon 🚀
GAME-A-PALOOZA! 12-5 pm TODAY at Hana House in Brooklyn
Tickets: www.eventbrite.com/e/game-a-pal...
A photo of a laptop with a mouse, keyboard, and headphones displaying the main menu for Audionaut, which prominently displays the game’s logo, a space ship, and start and quit buttons with stars in the background. A little folded handwritten sign says “art.thief.games”
We’re here at @igdanyc.bsky.social Game-A-Palooza!
Come by 12-5 PM at Hana House and play Audionaut!
Thank you!
TOMORROW!
We'll be showcasing our new Audionaut build at IGDA's ( @igdanyc.bsky.social ) Game-A-Palooza from 12-5!
Be sure to stop by, play, and say hi!
A screenshot of a first battle in Audionaut. On the left, a reactor and weapon bay are filled with patched modules. An inventory panel sits at the top left. In the top right is a Navigation view that suggests the player is moving through a set of constellations towards a shattered earth. In the bottom right is a viewport that shows two ships, A.S. Orpheus and Rogue Siren fighting each other.
Surprise!
We have a new update to share!
Featuring
-Better compositional control
-Better tooltips
-Subpatches and brand new modules
Check it out on itch! sam-youll.itch.io/audionaut
More to come😉🚀🤫
Thank you!!
BREAKING NEWS: Our game, Audionaut, has been awarded the Alfred P. Sloan Grant!
We are so grateful for this opportunity and excited to keep working on our little music space game.
🤔🤔🤔
A laptop displaying the Audionaut start screen (space, a shattered earth, a spaceship, and start and quit game options), and a novation launchpad lit up off to the side
A couple decorative synths and pipecleaners (staged as cables), a polaroid photo, a glass, a signpost, and a piece of paper displaying the Audionaut social links on a table
The Audionaut poster, showing the game's title three times against a background of input/output jacks with a mess of cables plugged in beneath the title, "Art Thief Games" at the bottom, and a joke "xbox exclusive" border
Two people sharing a chair playing Audionaut together
It was great meeting so many of you last week at the NYU Game Center Spring Showcase!
We've been resting, bug fixing, and processing all the great feedback we got, and have some big news coming soon 😉
TONIGHT!!
We’re at the NYU Game Center Spring Showcase with a demo of Audionaut! Here 6-10 PM
Check out the trailer and play our demo on itch!
We're launching our community Discord server for Audionaut!
Come make friends who love games and music, and get updates about our game!
discord.gg/zJ7eZSD36D
NYC friends: we’ll be here!
Come find Audionaut among the other thesis games, we have so many updates 🚀🎶
A picture of a tv screen displaying a game with a module rack and astronaut. The tv is on a yellow wall with a table below it with a laptop and headphones
we’re here at the NYS booth at the GDC Expo hall showing our game! Come by, say hi, and play Audionaut!
Also giving a talk at 12!