Congratulations!! And I'm so happy to see Kotaku expanding again. What a great hire this is :D
Posts by Chris Bratt
Why was I invited to Beast Studios?
youtu.be/0dwagg5wYY4
Hello! I have built a new thing that I hope will be useful to people. It's a calendar of *new* games coming out over the next year. Every release schedule I see includes ports and Nintendo Switch 2 Editions and I hate it, so I made this. I hope you find it useful!
releasecalendar.games
That's home. That's us.
This image of home just came down from the Artemis II crew.
Taken after their translunar injection burn, there are aurorae at top right and lower left, and zodiacal light at lower right.
Credit: NASA/Reid Wiseman
Yeah I’m aware of that, I just mean it’s interesting that he doesn’t care so much about these achievements when he’s not directly able to claim some kind of credit for the whole thing.
Telling that Elon Musk, the Space CEO himself, didn't interrupt his frenzied posting even once yesterday to mention the Artemis II launch.
Absolutely love seeing the IGN comments realizing what we've all known for years and years: Jim Trinca is very good at this.
Oh my god, one thousand people.
same man, thought you smashed it
all will rise is handing back Microsoft money & pledging @nogamesforgenocide.com — it’s a difficult thing to do when funding and attention are scarce commodities for indies like us, but we hope more of our fellow devs and indie studios will join us in taking a stand 🔥
www.pcgamer.com/gaming-indus...
🔴GOING LIVE IN 10 MINS!🔴 It's been many years since @johnnyohnny.bsky.social, @chrisbratt.bsky.social and I caused chaos on the battlegrounds but thanks to one small redundancy the cinematic team is BACK for an epic PUBGUNION stream! Watch here: youtube.com/live/W0x0h-A... or on twitch.tv/platform32
Keza and Chris at the book tour event in Brighton last month.
Keza signing my copy of her book. She has such a lovely signature!
Look how pleased we were post-chat!
You can find the podcast on all of the podcast apps, just search 'The Games Press'.
Last month @mackeza.bsky.social swung through town on her book tour for 'Super Nintendo: How One Japanese Company Helped the World Have Fun' and we had a chat all about it in front of a live audience.
If you weren't there, fear not, it was also recorded for this month's episode of The Games Press!
😅
In honour of Ian being shafted by a corporate acquisition outside of his control, we’re getting the old gang* back together tomorrow night!
*Minus Aoife, so we’ll need to ask Johnny to manifest some of her energy for us.
Hello everyone. I come with the sad news that as you are no doubt already aware, we're saying goodbye to several of our friends and colleagues here at Eurogamer. Leaving us are Tom Orry, our editorial director; our video team of Ian Higton, Zoe Delahunty-Light, and Alix Attenborough; Alex Donaldson, our editor-at-large; and Will Judd, who worked across Digital Foundry, hardware and deals. I'll start with Tom, who over the past year-plus had made himself a hugely valuable source of advice, expertise, desert-dry humour and world class poker faces (I think we just about made him laugh once, for a moment, on his final day). Tom initially began the role when Tom Phillips was our editor-in-chief here, mostly working away diligently in the background in a two-Tom-tandem doing editorial director things, before taking on a more prominent role on the site itself over the past 11 or 12 months, gracing us with some signature console nostalgia and unjustifiably intense Project Gotham Racing enthusiasm. Tom, Dom, Alex and I, along with the rest of the team, worked together closely on what a 'new Eurogamer' might look like last year, and his experience in running multiple games media sites was consistently our rock to lean on. While he may have initially seemed an outsider of sorts compared to Eurogamer chiefs of old - at least to some on the surface, coming from his 20-plus years across our sister sites VG247 and USGamer, and before that the cult-favourite site he founded in our once-rival VideoGamer - I can't stress enough how much Tom 'got' Eurogamer. His goal was for us to be at the heart of the big stories that mattered most to our readers with original, diligent reporting and on-the-button commentary, and that will absolutely continue. In immaculately on-brand, limelight-dodging Orry style, Tom opted to sneak his farewell into this past weekend's What We've Been Playing column, but I'll be damned if he gets away with it that easily. Sorry Tom. Here's what he had to say…
From myself and the whole team at @eurogamer.bsky.social, a very fond farewell and huge thank you to our friends and colleagues (thread).💙
:/
If you want to know how the British print news industry ends (which is, de facto, amazingly still what supports most newspaper websites) it's the distribution channels getting banjaxed. When you lose "TG Jones" etc even people who want a paper can't get one. That'll be the real start of the ending.
In May '25, a beloved Australian games website was sold off. It went dark then, a month later, rose from the dead but stuffed full of gambling links and AI authors.
It wasn't the first time, or the last time, this exact thing had happened. And it's still happening.
My months-long investigation 👇
For months, @jacksonwryan.com has been looking into why so many video games sites have become full of gambling and casino stories, unusual author images, and, most recently, the use of AI. We've connected these sites to Clickout Media. Here's what we've learned.
That group picture omg. We were so young!
PERSONAL NEWS: After 13 years working as a (legendary) video producer for @eurogamer.bsky.social I have been made redundant in the recent Gamer Network cuts. I loved that job so much (probably too much) and I will miss the people and the opportunities it gave me, but I'm not ready to give up yet!
Ah man, you were such a welcome voice on that site. They're daft to let you go, but I'm sure you'll turn this into something bigger and brighter.
Ryu walking into the sunset in the ending of Street Fighter II. The caption reads: "Already seeking the next challenge, ceremony means nothing to him."
Personal news: I'm leaving my Editor-at-large role at Eurogamer & Gamer Network as part of new cuts. I last year approached my move to Eurogamer & VG247's skeletonization with reluctance, but I ultimately greatly enjoyed giving EG a go. But now after 10yrs & in difficult conditions, it's time to go.
And amazing that this is the guy who once twote this
Tom took a chance on me 13 years ago and completely changed my life. Funny to think I probably wouldn't be sitting here in Brighton right now if it weren't for him.
He really, really gives a shit about this job and the people working for him. He's a brilliant friend and mentor. Snap him up.
Well then. After 9 years my role of Editorial Director at Eurogamer/IGNE has been made redundant. If you’re reading this and feel I have a lot of valuable experience (I do), I’m keen to explore any opportunities (full time, consulting, other) in the games industry. I am great.
I remember making VideoGamer (Pro-G back then) sat in the tiniest bedroom in a university house share in Brighton. It was my entire life for a very long time. I hope people remember it for what it meant to people and not the abomination it is today.
There are a few of us who worked at both VideoGamer and Eurogamer over the years and we all ended up being really close friends as a result.
Thinking about them all today, especially those most directly affected by these EG layoffs. God damn.