Hey I made a thing and you can watch it. youtu.be/mYmEy4iFEao?...
Posts by Rob_Dinopunch
You can play a demo of our forthcoming game Flock this week as part of the Steam Next Fest
Download and wishlist! <3
I dislike the word nonplussed.
I want it to mean unfazed - and some people do use it that way, because those people are correct - but the original meaning is "perplexed", which is stupid.
I thought I was the only one! It’s infuriating that the actual definition is almost the opposite of the usual use. Maybe we need to invent a new word for “unfazed and on the edge of bored”
Do you mean Mario Wonder is an example of it looking not so good? If so I agree… what looks and feels do you like better? It seems like water can act in infinitely different ways.
I’ve been working for a few weeks on a thing. Here is a quick summary of where it stands so far. youtu.be/MPoE8SH8Ous?...
I’m building out a bunch of water vfx atm…do you have any example real or otherwise of what you are thinking?
I'm looking for a Unity-based Content Designer to help on our Greek Myth community sim.
🏹1 day per week
🏹£250 per day
🏹Remote (UK Only)
🏹~3 Months (then 1 month rolling)
Info here: teamartichoke.com/jobs/content...
RTs and tags appreciated!
Ah yeah…if you’re not animating you can ignore a lot of that stuff :) best of luck on the project I’ve been enjoying watching your work
Almost forgot…this is a great one to watch before setting up your rig youtu.be/ws8oWmBbo_s?...
Have you seen the whole “when you hate the world get something to eat…hate yourself take a shower thing?” It’s simple but a great through line for me. From someone in an intense production loop atm hang in there, nothing wrong with you and we can do hard things💪❤️
My take at the moment is that all the new shiny tech is great but it won’t play nicely in the playground. It’s been a big time saver for me to just use the new tools as reference and key frame in blender with a clear/clean export to Unity.
Having a totally separate control rig works well in blender and exports pretty well to cascadeur but I’ve found it super frustrating to key animations in blender, bake to the control rig and then export to the engine.
So far, I like using a rigify metarig for easy initial setup. Add any custom bones. Including a non-deforming control rig inside the metarig seems to work best for exporting to engine but not cascadeur and rokoko. I’ve settled on importing mocap and ai assist anim as 3D ref to my blender/engine rig
Pierrick is more aligned to blender for film but he has a decent amount of engine info and CGDive is all about blender to engine…he really likes rigidly which I am not totally sold on. I’m currently trying to perfect a pipeline that keyframes in blender can easily work with Cascadeur/Rokoko/engine
The two best all around (that I’ve used) are CGdive and Pierrick Picaut on YouTube. Specifcally: youtube.com/playlist?lis... and youtube.com/playlist?lis...
Are you going to rig in Blender? I can point you to some good resources if you’re interested…rigged 2 characters in the last week :)
More physics-based tackling tests
www.youtube.com/watch?v=91NW...
I was halfway through an intense sculpting project this weekend when I got stomach flu…2 days of fever dreams of smooth brush and verts getting stuck inside the hull.
You don’t know me but you have my axe
A screenshot from the videogame Flock showing the player character flying through the woods with a large of flock of glowing creatures.
We're excited to share that we've got a single player demo out now on Steam!
Fly, explore and charm creatures into your flock, all from the back of a giant bird!
It's playable as part of
Wholesome Games' Wholesome Snack this week.
Play it here: bit.ly/FlockDemo_St...
A screenshot from the videogame Flock showing two players flying around the Grasslands area of the game. There is some graffiti of funny creatures underneath them.
You can wishlist Flock on Steam to keep up to date with the game and find out the second we announce a release date.
store.steampowered.com/app/1472930/...
Or follow our developer page on Steam for news about all of our games! store.steampowered.com/developer/ho...
Im just 98 followers away from 100 — and I think with your help and some really bad posts I can get there.
18x24 poster for the 30th Anniversary of Myst. Features a vignette of Myst Island in the center, facing the library, with four corner vignettes of the four ages of Myst: Stoneship, Channelwood, Selenitic, and Mechanical. Features the word "MYST" and the D'ni numeral for "30." Drawn in an illustrative style with prominent lineart.
extremely excited to announce my new 30th Anniversary poster for Myst, available over at store.cyan.com 📚
This imagery has been indelibly inscribed on the inside of my eyelids since I was a kid, so it was an absolute joy bringing it to life in a more official capacity:
Interspecies milk consumption The consumption of milk between species is not unique to humans. Seagulls, sheathbills, skuas, western gulls and feral cats have been reported to directly pilfer milk from the elephant seals' teats.
next game idea
Feral cat with elephant seal milk is just what the boring crafting game space needs right now
I mean it’s bad enough to have…memories…thank god it was mostly undocumented!
I love that I still get emails from teachers who use Fantastic Contraption (2007!) in class.
Happy to provide them with copies. My high-school computers class certainly changed my life.
100% this! I was just having the conv with my wife last night things are a “trudge” right now. That said, trudging feels like a privilege compared to the times when the universe is knocking you down the hill and you haven’t stopped rolling yet. So, trudge and smile about it when possible.
“Butterflies are self propelled flowers.”
Robert A. Heinlein