A screenshot of the pipe room. This room acts as a break between the larger water arena and slime puzzle rooms. The intent was to teach the player about using switches to interact with gates which will be used later on in the level. In this case, a gate lowers to open a path into the slime puzzle room.
A screenshot of the final (drained) version of the pipe room.
A screenshot of the ramp room. This room is the room right before the elevator sequence. The player must activate a switch to open a set of large mechanic doors (barely seen on the far left of the screenshot).
A screenshot of the final version of the ramp room. Here you can see the set of mechanic doors mentioned in the previous screenshot description.
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