Been playing around with unity 6 and tried to make my own anime shader. I just need to do some extra work for the hair and I think it'll be good enough.
(model is Jinhsi from wuthering waves).
#unity #gamedev
Posts by Kazupin
The pains of working on multiple node-based graphs as an artist is dealing with all the different ways of navigating and opening the node lists
I'm fully convinced this is 3ds Max they're using, and it also looks like they're using Biped for the rig/animations too!
I saw that Kuro Games uses 3ds Max for their modelling and animations. So I have committed to learning the same process and software for our game!
Using Biped was honestly quite fun! Here are some of the many animations I made for Ichor Burns!
#3DCG #gamedev #3dart #animation
I didn't like the results of post-processing or dot products on the face shadows in UE, so I did some research and learned how to hand-paint the shadows myself!
Face SDF was done in Designer, while hand-painted shadows were done in Painter.
#3DCG #gamedev #3dart
Some Orthographic Screenshots of Serafina from Ichor Burns!
Made in 3ds Max and hand-painted all textures in Photoshop.
#3DCG #3DArt #GameDev
I'm glad how my model turned out in UE5 with the shaders I made. There are still plenty of areas to improve, but I've made a significant step toward my goals!
I'll keep sharing more of what I've done for Ichor Burns!
#3DCG #UnrealEngine5 #gamedev #3DArt
I'll be sharing several behind-the-scenes works on the main character, how the rigging looks, animations, and some of the shaders I've worked on! Stay tuned!
#3DCG #3DArt #GameDev
It has been a huge pleasure to work on Ichor Burns with such an amazing dev team at the end of our game development studies at @quasarinteractive.bsky.social . It is surreal to think we could make a game like this as college students.
Thank you again for the showcase #LUS2025
Serafina EN VA Showcase⟢
Voiced by: Reshel Mae ( @reshelmae-wav.bsky.social )
“I shouldn’t have survived, yet I’ve been given this newfound opportunity. Now I’m here to return the favor.”
Listen to more in Ichor Burns, coming soon⟢
Wishlist Ichor Burns on Steam Now⟢
Ichor Burns will be FREE on Steam in Q2-2025
store.steampowered.com/app/3651600/...
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#IchorBurns #gamedev #gamedesign #unrealengine #indiegame #lus2025 #studentdevelopment
Aurichalcum Quarry⟢
An abandoned mining site from the Golden Past. Now the Sylleks have taken over the quarry to continue extracting Aurichalcum from the earth and great danger lurks near the core of the quarry.
Undertake a dangerous mission and uncover new spells and challenges in Ichor Burns⟢
The Simulacra⟢
A digital space designed to construct environments based on the user’s memories. Thanks to Dr. Leah’s effort, Serafina and other Resistance members can have a safe space to improve their combat prowess.
Step into the Simulacra, in Ichor Burns coming soon⟢
Ichor Burns Game Trailer⟢
We are excited to present the trailer for Ichor Burns,
Developed by -
Quasar Interactive Team
Serafina VA -
EN: @reshelmae-wav.bsky.social
CN: Liu Zhixiao (柳知萧)
Starchaser VA -
EN: @getgianni.com
CN: Luo Yukun (罗玉焜)
Music Composer -
René Simard
Meet Serafina, a swordsman and field scout for the Resistance. Serafina is a self-sufficient soldier who works in solitary, preferring the hushed whispers of abandoned cities.
Play as Serafina in Ichor Burns, coming soon⟢
I'm quite happy with how this turned out for our school project. 🔥🔥🔥
Modelled and rigged in 3ds max and hand-painted in photoshop.
#3DCG #gamedev #3Dart
Cool to know a bug from 3DS Max 2017 still exists in version 2025. I was wondering why my morph target modifier wasn't exporting to Unreal Engine. Thanks, Autodesk.