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Posts by bartwe

Congrats

1 month ago 1 0 0 0
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♠️♦️Wishlist my second solo game Blemdeck! ♣️♥️
A deckbuil...destroying game where you ruin your cards with stickers! Remove or add pips and effects to make money and avoid getting Penalty Points!

The Steam page is now live!
store.steampowered.com/app/3562070/...
#indiegame #deckbuilder #multiplayer

2 months ago 10 8 0 3
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Robin Williams' daughter has some quality thoughts on AI slop

6 months ago 19724 7415 137 368
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Autogame Deluxe on Steam Control a tiny car with one button in this 1-10 player party game! Evade cops, commuters, and chaos. Every press turns you left and every turn speeds you up. Battle it out with 10 cars at a time or beat single player challenges.

Autogame Deluxe is OUT NOW!! 🚗🚓

Get my one button car-wrecking party game here: store.steampowered.com/app/1952450/...
Please share! ❤️

8 months ago 13 12 1 2

Chaotic evil as well.

10 months ago 2 0 0 0

Does the windmill spin the wrong way ?

10 months ago 1 0 1 0

Lots of new followers!

For you : my most important stump:

To get Valve to let indies maintain a fanbase across/over/ in between games. The follower functionality is now useless, but letting us create long lasting communities players on steam is the one solution for indie sustainability I have.

1 year ago 35 5 3 2

Finding a good gamedev coworking space did wonders

1 year ago 2 0 0 0

Same same

1 year ago 0 0 0 0

Friends, I am looking for new opportunities as a Game Producer, preferably remote!

Please let me know if you know of any available roles, or freelance projects that need a producer/PM. Website with all relevant links is in my bio (and is my handle).

Reposts are incredibly appreciated!

1 year ago 8 17 1 0
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The factorio must grow

1 year ago 1 0 0 0
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Graphics Programming Conference Graphics Programming Conference (GPC) is a new, international conference for real-time and interactive graphics programming.

graphicsprogrammingconference.nl and everythingprocedural.com

1 year ago 5 0 1 0

GPC and EPC are defo on that 'GDC replacement' list :)

1 year ago 2 0 1 0
Ten people are sitting in front of large red arcade buttons in the main atrium of the Forum building in Groningen. In front of them is a large screen that has the lobby of Autogame Deluxe on. Around the players are more people standing and watching or visiting the Forum. All ten cars on the large screen are selected and in the center of the screen it says "Get Ready"

Ten people are sitting in front of large red arcade buttons in the main atrium of the Forum building in Groningen. In front of them is a large screen that has the lobby of Autogame Deluxe on. Around the players are more people standing and watching or visiting the Forum. All ten cars on the large screen are selected and in the center of the screen it says "Get Ready"

Autogame Deluxe has been in development for over 10 years now.
"Is the game THAT big?!" well no, but stuff happens.
I started the prototype when I was still a dev duo with @thomasjager.nl.
Since then, I've added and removed soo much. People say "make a lot of small games", well this can work too...🧵

1 year ago 6 3 1 1

Never managed to truly understand quaternions (can use them just fine) so for a decade i tried to make Euler angles and mat4x4 work, what a waste of time. Still I'm not comfortable with having this system in my code that i don't truly understand, but it sure makes for shorter and faster solutions.

1 year ago 1 0 0 0

If aras for whatever reason stops with the gamedev mastodon it is all gone too.

1 year ago 1 0 1 0

Shame how linode akamai keeps increasing the price on my VPS servers, time to move, used them for over a decade.. shame

1 year ago 3 0 1 0

Reminder, if you start your own lil company, you get to spend a weekend once in a while doing accounting every quarter.

1 year ago 4 0 0 0

Trying to do additive animations in my project and the bugs are mind bending

1 year ago 1 0 0 0

Ha, same, age does that

1 year ago 1 0 1 0
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Well i'm looking at it as a mid(?)career indie that is looking to make another game. Tried paying folk and quickly burned away all my reserves, couldn't get a publisher to actually fork over money, so revshare seems to only path open. all the titles i worked on that succeeded were revshare too..

1 year ago 1 0 1 0

I failed myself at it, or i don't have a decent project ofc.

1 year ago 0 0 1 0

How do folks feel about revshare gamedev projects this decade ? Given that publisher are less likely to fund a project.

1 year ago 2 0 2 0

faked directional lighting ;)

1 year ago 3 0 1 0

Stumbled upon a technique that is new to me to speed up a deferred renderer and it worked really well, and later found this article explaining the principles filmicworlds.com/blog/visibil... allowing me to skip the depth prepass

2 years ago 1 0 0 0

Leaving you 29.4%, fun

2 years ago 1 0 0 0
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Why does your game cost so much?

2 years ago 13 2 1 0

Ha that's cool, where did you find it ?

2 years ago 1 0 1 0
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Pretty, where is that ?

2 years ago 1 0 1 0

Probably not very efficient use of dev time, but feel that if you make an online-only game that you shouldn't outsource those parts to a 3-rd party.

2 years ago 1 0 0 0