The Prince Of Gnolls rewards you with a hide breastplate worth about 67 silver. When you wear it you're convinced you're a were-starfish (you're not).
Posts by Dungeon Junk
A wizard conjures up a magical great-sword. It is uncomfortably hot to the touch and once belonged to a human.
You smash the urn and discover a silver ring. It's decorated with engravings of a house. It's worth about 22 copper.
On the gnoll's corpse you find an enchanted sword. It compels you to always tell the truth and once belonged to an elf.
Flint dagger (in need of sharpening).
Leather helm (cursed).
You lay your hands on the famous mace Brightglory, which was once used to decapitate a giant.
You discover a tarnished leather spade. It is bedevilled by the ghost of a dead kelpie.
The ghoul was carrying an ensorcelled muttering amulet! It has a goblinoid accent and it passive-aggressively complains about your lifestyle choices.
Deep in a dungeon, you discover a diabolic chanting bracer! It has an unsettling accent and it intentionally sings out of tune.
Your searching yields the famous spear Rangercleaver, which was once used to defeat a seagull.
The High Council reluctantly compensates you with a silk helm that used to belong to a minotaur. When you wear it you hallucinate.
A mysterious figure hands you the legendary wizard's staff Icescepter which can duplicate itself but it catches fire whenever you use it.
You pilfer a quartz bracer. It's decorated with engravings of the Empress of Clerics. It's worth a lot.
You spot a weird gold mace. It's decorated with engravings of a fortress. It's worth in the region of 69 silver.
You lay your hands on a tanned hide cloak. It's encrusted with skulls of handcrafted bone. It's worth €63, minimum.
Garfield the Deals Warlock offers you a peculiar adamantine necklace. It's decorated with skulls of well-made clay.
From under the counter, the shopkeeper produces a scroll; you attempt to translate it, and discover it's the spell Cloud of Beetles. At the bottom in tiny text it says 'ᴛʀɪᴀʟ ᴠᴇʀsɪᴏɴ ᴏɴʟʏ, ɴᴏᴛ ғᴏʀ ᴄᴏᴍᴍᴇʀᴄɪᴀʟ ᴜsᴇ'.
A mysterious figure hands you a tanned hide boot. It's embellished with embroidery of a sunset. It's worth about 59 copper.
You are rewarded with a magical singing bracer! It has a Parzian accent and it sings songs that give you terrible nightmares.
The High Council reluctantly compensates you with a silk boot worth about 11 copper. When you wear it you experience mild misfortune.
At the back of the mysterious shop, you spy an ensorcelled opera-singing warhammer! It has a Mezian accent and it keeps forgetting the words.
In the dragon's hoard, you find a spooky polyethylene staff which conjures up a badly manufactured pendant but it only works if you're singing.
A wizard conjures up a highly polished mithril pendant. It is bedevilled by the spirit of a dead druid. It's worth 6 silver, minimum.
The High Council reluctantly compensates you with a scroll; it's messily-written but you can make out the spell Finger of Darkness. Someone's doodled something with a lot of tentacles in the margin.
The Grand Council of Sorcerers fobs you off with an unsettling granite harp. It is haunted by the spectre of a dead sparrow. It's worth about... 11 silver?
The sarcophagus is empty except for the legendary warlock's staff Flamescepter which allows you to charm bees but makes you think you're invincible (you're not).
You locate the well-known wand Glorystaff which causes harmless tremors in the ground but it summons an aggrieved spectre whenever you use it.
You recover a woollen pair of trousers. It's adorned with embroidery of eldritch sigils. It's worth about $54.
The King Of Bugbears rewards you with a tanned hide breastplate worth about two gold pieces. When you wear it you permanently smell of cabbage.
The High Council reluctantly compensates you with a tanned hide tunic worth about 73 copper. When you wear it people give you funny looks.