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Posts by Makkon

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TFW you get to design the whole squad for the campaign for friends and they'll tell you about the magic leeches the next day.

15 minutes ago 55 19 4 1
painterly rock texture with some selective vibrant colors

painterly rock texture with some selective vibrant colors

same as before, looking at a different patch, but now with top moss

same as before, looking at a different patch, but now with top moss

man

8 hours ago 326 40 15 0

rocky cliff

46 minutes ago 0 0 0 0

some weird shit, but this is a big part of it bsky.app/profile/makk...

8 hours ago 2 0 0 0

you made Gurt look so cute! thank you!!!

8 hours ago 1 0 1 0
painterly rock texture with some selective vibrant colors

painterly rock texture with some selective vibrant colors

same as before, looking at a different patch, but now with top moss

same as before, looking at a different patch, but now with top moss

man

8 hours ago 326 40 15 0

We have a chance of removing the Online Safety Act!

Any UK residents, PLEASE take the time to fill out the whole form. If we want to remove ID verification on websites that actually don't need it, we need to take action NOW!

3 days ago 2948 3212 22 16

the app logged me out then wouldn't load, I assumed they were DDoSing themselves again

20 hours ago 1 0 0 0
Video

Okay, so, the vast majority of the video is done, and I wanna set myself a deadline for it, so!

Saturday, May 2nd, 6pm UK: Concrete Heart - A video on Quake Brutalist Jam III, and how it helped me love Quake (and re-love games).

22 hours ago 29 4 2 0
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I’m back with another one with some Lacey and
A goblin character who belongs to @makkon.bsky.social
A fantasy knight who belongs to @studiojoywonder.bsky.social
And Lillehall who belongs to @willowsquest.co.uk

Now time to finish that oc sheet I’ve been putting off…
#ocsky #ocart

22 hours ago 29 5 1 1
surreal digital painting of a prison  of flesh grabbing at and tearing at the face of an iridescent sculpture trying its best to wrest free of the prison, meanwhile an abstract faceless being gawks at it, arms not making sense.

surreal digital painting of a prison of flesh grabbing at and tearing at the face of an iridescent sculpture trying its best to wrest free of the prison, meanwhile an abstract faceless being gawks at it, arms not making sense.

DON'T STEAL MY FACE

1 day ago 151 38 4 0
a quantized normal map, 16 colors, max contour smoothing

a quantized normal map, 16 colors, max contour smoothing

converted to grayscale and autolevels

converted to grayscale and autolevels

edge detect, some additional cells layered over top to break up large shapes, and then made into flood fill

edge detect, some additional cells layered over top to break up large shapes, and then made into flood fill

flood fill to color, sampling the base color. it's got some lighting baked in, but can be PBR compliant if needed

flood fill to color, sampling the base color. it's got some lighting baked in, but can be PBR compliant if needed

I'll give you a sniff at how I'm doing this. once you got these cells, you smush and skrungle them up. do the same operations to the base color and normal map and they'll mostly match up.

2 days ago 127 5 5 1
screenshot of a rock material that looks very hand painted

screenshot of a rock material that looks very hand painted

oh yeah, it's all coming together

2 days ago 609 47 20 0

a "sort by newest" works just fine for most problems

23 hours ago 1 0 0 0

Update #2: Quicksilver, a detector for AI-generated music.

Most folks today are not aware that AI-generated music (entire songs generated by AI models) are growing rapidly. Today, there are more AI-generated songs than human-created songs arriving each week on platforms like Spotify.

1 day ago 1033 470 18 19
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pics from the countryside

2 days ago 325 39 9 0
Video

their fruit has putrified
forbidden once and bound to die
the thread of life lies severed
on the brink of paradise

1 month ago 1703 511 11 0
Video

those tears of quartz, perpetual
chrysolite, jasper and agate
but time itself is old

1 day ago 1013 261 9 1
substance designer graph, left part is the cliff height. right side is color and paint and output.

substance designer graph, left part is the cliff height. right side is color and paint and output.

1 day ago 2 1 1 0
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oh it's a mess lol

1 day ago 0 0 1 0
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Went dark here for about a year, but maybe it’s time to start sharing some art and game-dev stuff again. So here are my first 9 daily paintings from this year’s #PleinAirpril #PleinAirpril2026 @procreate.com

1 day ago 66 10 2 0

built in, I think it's been in for about 2 years

1 day ago 1 0 1 0

I'm leaving out a lot. I'm also doing a quantize color and kuwahara on the original base color, blending those together, then blending that on top of these color cells. then afterward I'm doing a multidirection warp with a brushy height. even more unsaid stuff beyond that, but it's the basics.

2 days ago 25 0 1 0
a quantized normal map, 16 colors, max contour smoothing

a quantized normal map, 16 colors, max contour smoothing

converted to grayscale and autolevels

converted to grayscale and autolevels

edge detect, some additional cells layered over top to break up large shapes, and then made into flood fill

edge detect, some additional cells layered over top to break up large shapes, and then made into flood fill

flood fill to color, sampling the base color. it's got some lighting baked in, but can be PBR compliant if needed

flood fill to color, sampling the base color. it's got some lighting baked in, but can be PBR compliant if needed

I'll give you a sniff at how I'm doing this. once you got these cells, you smush and skrungle them up. do the same operations to the base color and normal map and they'll mostly match up.

2 days ago 127 5 5 1

I'm not joking when I say mRNA technology is more important than "AI" and it's a tragedy we're throwing billions into one while our government is aggressively defunding the other.

2 days ago 14930 5519 114 106

if you like my rocks, I'm absolutely doing it right

2 days ago 1 0 0 0

thank you!

2 days ago 2 0 0 0
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yes, you may

2 days ago 1 0 0 0
screenshot of a rock material that looks very hand painted

screenshot of a rock material that looks very hand painted

oh yeah, it's all coming together

2 days ago 609 47 20 0

pckt.blog/b/jcalabro/a...

The postmortem of the *last* big outage shows that it was because they DOS'd themselves through vibecoded slop.

4 days ago 3156 1009 12 320