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Posts by Claire Blackshaw

I'm running around today and setting up so no more meeting time left but I'm around Thursday and Friday. Come day hi and try the game or message me for meetings

6 days ago 0 0 1 0

Low key kind of hate unit tests and such but controlling and testing output from the bots they are a solid approach.
Also they are great at writing tests and such.
But one side either code or tests need to be trusted preferably human code. Can't have bot on bot action.

6 days ago 0 0 1 0
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#devlog networking drinks post finance market and self pub event now heading to @gaemz.bsky.social at Theatre Deli. Patch is out, will post details tomorrow. Busy busy week

6 days ago 3 0 0 0

Fought off illness, rushed stuff to printers and squashed last minute bugs. Honestly getting everything ready for LGF and our first big show such a #gamedev challenge but the real hard mode. Avoiding NMS new pokemon mode because I know that is going to suck me in HARD

1 week ago 7 2 1 0

At @londongamesfest.bsky.social this week.
@5ftkaiju.bsky.social and me will be at networking events today+tomorrow. @flammablepenguins.com will be showing Augmental Puzzles as part of the Official Selection at New Game Plus. #godot game built for #xr we are a rare bird ;)

1 week ago 0 0 0 0
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#devlog from cats cause I'm fighting tail end of cold Messed up demo sub so that might miss.
Looking todo patch because we built a bunch of cool stuff for London Games Week including UI improvements, new tutorial and better hint/pencil UI and bug fixes

1 week ago 0 0 0 0
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#devlog fighting physical and digital bugs.
Though if today has reinforced anything its the value of steppin and walking code. Reminding yourself where things are and reinforcing that mental map.
Nothing beats it!

1 week ago 1 0 0 0
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#devlog in the office getting ready for London Games Week / Festival. Tons of #gamedev industry events and some cool showcases for everyone to attend. I hope I see you all next week.

1 week ago 8 2 0 0

My bad <3 Richard is great we had such good chats about his poker project. I'm so bad at names and get mixed up. But yeah me and him went down very similar rabbit holes around semantics and tuples based agent logic. Really interesting work.

1 week ago 0 0 0 0

I love that all NMS fans know
Emoji (1-7 days)
Three emojis (1-2 days)
🤠 (1-24 hours)
LAUNCH Patch

Its such a wierd cult and I'm so buzy but I really hope the expedition runs till at least month end cause I am so busy �

1 week ago 0 0 0 0
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The Hardest Problem AI Ever Solved, with Google DeepMind CEO
The Hardest Problem AI Ever Solved, with Google DeepMind CEO YouTube video by Cleo Abram

This is a fantastic interview with Demis Hassabis of AlphaGo fame. He was also the AI programmer behind Black and White.
That fact blew my mind when @mmalex.bsky.social told me he had worked with him.
Also that Jenga tower is a genius interview method!
youtu.be/C0gErQtnNFE

1 week ago 4 1 1 0
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#devlog London Games Week flyers and biz cards arrived. Talking a bit about bits relationships

2 weeks ago 0 0 0 0

The answer, however unsatisfying it may be, is that he just spent a long time thinking very hard about games and play in an academic setting without the pressures of commercial products.
((Academia has its own pressures))

2 weeks ago 0 0 0 0

What people misunderstand about actual serious study of a topic is that you don't sound stereotypically intellectual. It's just you've dwelled in the subject matter long enough that you have interesting insights and you also have developed a language to share it with people.

2 weeks ago 0 0 1 0
NASA’s Artemis II Crew Flies Around the Moon (Official Broadcast)
NASA’s Artemis II Crew Flies Around the Moon (Official Broadcast) YouTube video by NASA

MOOOOON!
Lunar Flyby is happening tonight!
www.youtube.com/watch?v=z-j1...

2 weeks ago 0 0 0 0
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#devlog Easter weekend progress as we try change the dates midweek to enable different annotation modes and colour marking. Some ps5 port progress but not much.

2 weeks ago 1 0 0 0
YouTube Share your videos with friends, family, and the world

Honestly such a good summary of why I love Project Hail Mary
youtube.com/clip/Ugkxchq...

2 weeks ago 1 0 0 0
Getting Away With Murder - Jaded Paths House | DriveThruRPG The year is 1955. You have accepted a mysterious invitation to a mansion in the English countryside... Getting away with murder is a co-operative role-play game where your group will bring to life a d...

About 6 years ago my friend made this amazing Fiasco inspired ttrpg one shot around murder mysteries. It has run at multiple cons always a delight very replayable and it's a strong recommendation from me. It's now in print
www.drivethrurpg.com/en/product/3...

2 weeks ago 0 0 0 0
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But also anyone who remember the early web knows how insecure and exploitable that was.
You need arguments that convince people with power and figure out how we adapt to change and what we can and cant control.
Deal in reality, gain leverage and push.

2 weeks ago 0 0 0 0

One person's monotony is another person's entry level job.
The impact will be felt.
As for bad prompts SQL injections and processing untrusted data is whole field. There are new challenges to learn and solve. Permissions slings to build.
Most the shit being written is horse shit of insecurity.

2 weeks ago 0 0 2 0

I have one local model doing automatic code review on an old machine every time I make a commit. Doesn't write code but catches typos that still compile. Also highlights when things are missing from commit message.

2 weeks ago 0 0 1 0

agentic is just a fancy word for cron job and done right it some of the best use cases I've seen. We do this in a bunch of other places in computer science typically with the word stochastic.

2 weeks ago 0 0 1 0

Hell by most people's definitions a large number of borderlands 3 textures are slop consider a style gan was trained on b1/2 to do final style pass because so many artists failed to hit the style guide. And that was how many years ago?

2 weeks ago 1 0 0 0

Even minimal hardware can achieve crazy things with slower turn around time esp on batch jobs. Background tooling, automating, test harnesses tons of amazing workflows I've seen real teams using.
Working off real internal data collected from years of internal work on specific narrow tasks.

2 weeks ago 0 0 1 0

Okay it's not irrelevant.
This is what I mean about not having nuance. Even socialist countries have to seriously think about economics and the pressure of global trade and productivity even if it's not #1 goal that is the world we live in.
How do we get reasonable policies and controls in

2 weeks ago 0 0 0 0

You're just focusing on the mostly US companies bullshitting for money or influencers going after the audience.
Speak to real companies and you see how actual pipelines are changing. Instead of talking and sharing knowledge like normal they are hidden away to avoid pr nightmare

2 weeks ago 0 1 1 0
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There are lots of people willing to have discussions who are staying out of the public because of vitriol. Even saw some people I respect chased away because of bs.
Are you using offline models or even aware of how stuff is changing.
There are tons of reasonable and sensible people.

2 weeks ago 0 1 1 0

The political, legal and policy discussions we should be having aren't happening because everyone wants 100% without compromise.

2 weeks ago 2 0 1 0

We had most of the creative and legal arguments happen during the link tax battles and sweeping introduction of machine translation. Pick up a pencil, learn to code or the black and white answers are the same as "learn the language"
I'm sick of the lack of nuance and witch hunts.

2 weeks ago 1 0 1 0

If you don't think it will become part of many workflows you are ignoring what it already could do 5 years ago. It's been in art programs, intellisense and planning tools for years. It's going to become a bigger part fast. How big is hard to know but no doubt enough to cause changes.

2 weeks ago 0 0 1 0