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Recently, Fangamer asked me to make a post in Japanese regarding the translation of OFF.
Well...in the responses to that post, I noticed some frustration from Latin American fans. Let
me address a few of those issues now.

1. There is an officially licensed UNDERTALE concert series that unfortunately has no shows
planned in Latin America. I did retweet its schedule on request, but I have hardly any
involvement with the concert series and no input on where they perform. But, the organizers have heard the enthusiasm from Latin America, and I personally think it would be great to
have performances there. I hope it works out!

2. Fangamer’s shipping costs to Latin America are prohibitively expensive. As just one of
Fangamer’s clients, I am aware of this problem and I’ve asked them about possible solutions
before. I think it would be amazing if they could find affordable shipping to Latin America (and
other affected regions), but they have expressed that it’s a huge logistical hurdle. The other
shipping methods they’ve tried had a lost package rate of over 50%…

Still, I think Fangamer is interested in finding solutions, so I hope that we can figure out some way to get affordable merch to Latin American fans. Fangamer is very easy to work with and
truly passionate about the things they make. I really trust them and would prefer to collaborate
exclusively with them on merch.

Recently, Fangamer asked me to make a post in Japanese regarding the translation of OFF. Well...in the responses to that post, I noticed some frustration from Latin American fans. Let me address a few of those issues now. 1. There is an officially licensed UNDERTALE concert series that unfortunately has no shows planned in Latin America. I did retweet its schedule on request, but I have hardly any involvement with the concert series and no input on where they perform. But, the organizers have heard the enthusiasm from Latin America, and I personally think it would be great to have performances there. I hope it works out! 2. Fangamer’s shipping costs to Latin America are prohibitively expensive. As just one of Fangamer’s clients, I am aware of this problem and I’ve asked them about possible solutions before. I think it would be amazing if they could find affordable shipping to Latin America (and other affected regions), but they have expressed that it’s a huge logistical hurdle. The other shipping methods they’ve tried had a lost package rate of over 50%… Still, I think Fangamer is interested in finding solutions, so I hope that we can figure out some way to get affordable merch to Latin American fans. Fangamer is very easy to work with and truly passionate about the things they make. I really trust them and would prefer to collaborate exclusively with them on merch.

3. Unfortunately, there are no translations for UNDERTALE into other languages besides
Japanese. That includes Spanish and Brazilian Portuguese, but also every other language –
Chinese, Korean, Russian, French, German, Italian, and more.

I know it sucks that there are no other official translations for UNDERTALE. But I want to
make it clear that this isn’t because I have a grudge against other countries. It’s because, if I
release something official, I want it to match my vision. I was only able to do this for the
Japanese version because I know Japanese myself, and I worked very closely with our
brilliant translator to thoroughly check the text. I am not against official translations for other languages if we could make it work the same way… In the past I have looked into various options with my publisher, 8-4, but nothing has come of that yet. Maybe I should try a different approach.

I’m very happy that there are unofficial translations on PC. Considering I don’t understand
other languages, letting fans interpret the game without the burden of being “officially” perfect is amazingly helpful.

As for DELTARUNE, it’s just not feasible from a development standpoint to support other
languages right now, since it would make the game take longer to come out...
---
I’m honored to have many fans across the world, and of course that means Latin America too.
I don’t want anyone to feel left out. I’m sorry if my silence made me seem like I was ignoring
anyone.

3. Unfortunately, there are no translations for UNDERTALE into other languages besides Japanese. That includes Spanish and Brazilian Portuguese, but also every other language – Chinese, Korean, Russian, French, German, Italian, and more. I know it sucks that there are no other official translations for UNDERTALE. But I want to make it clear that this isn’t because I have a grudge against other countries. It’s because, if I release something official, I want it to match my vision. I was only able to do this for the Japanese version because I know Japanese myself, and I worked very closely with our brilliant translator to thoroughly check the text. I am not against official translations for other languages if we could make it work the same way… In the past I have looked into various options with my publisher, 8-4, but nothing has come of that yet. Maybe I should try a different approach. I’m very happy that there are unofficial translations on PC. Considering I don’t understand other languages, letting fans interpret the game without the burden of being “officially” perfect is amazingly helpful. As for DELTARUNE, it’s just not feasible from a development standpoint to support other languages right now, since it would make the game take longer to come out... --- I’m honored to have many fans across the world, and of course that means Latin America too. I don’t want anyone to feel left out. I’m sorry if my silence made me seem like I was ignoring anyone.

A message for my fans in Latin America.

(plain text is in the image alt-text if you need it for translation.)

3 weeks ago 16556 2330 1026 852

I'm so thankful for @tuyoki.bsky.social . She draws so much amazing arts all the time for my game. She draws almost everything. Even boring stuff like chairs. I don't want to draw a chair.

1 month ago 20444 2114 10 100

The actual testing period will last for an indefinite amount of time. After that, the game needs to get approved on consoles and we need to do various other things to prepare for release.

That'll be all from me on this subject for a while...

1 month ago 9586 876 229 51

The professional testers are familiarizing themselves with the game now. They begin formally testing on April 1st.

Japanese translation quality assurance is projected to be completed in April.

Outside of addressing bugs and translation, most of the development team has moved on from Chapter 5.

1 month ago 11124 1399 172 136

We'll receive the first draft of the Japanese translation of Chapter 5 next week!

Meanwhile, we've been polishing the game and doing some preliminary internal bugtesting on PC. Heavy bugtesting across every console will happen when the Japanese translation is done.

2 months ago 18920 2071 291 146
Weaknesses:
- Unskippable cutscenes
- Some chapters feel half-baked
- Minor bugs
- Excessive makeout scenes
- Slow segments in gameplay

Weaknesses: - Unskippable cutscenes - Some chapters feel half-baked - Minor bugs - Excessive makeout scenes - Slow segments in gameplay

A friend of mine was using a tool to analyze market research for his game. As a check he tested it on DELTARUNE. Seems like I have a lot of things to work on...

2 months ago 18985 2758 488 223

Now dat I got Verified who wants to buy my account

3 months ago 21852 2049 554 41
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Now that's Winter, I'm thinking about NEWSLETTER. But I haven't written anything for one yet...

Right now, my energy is going towards preparing Chapter 5 for localization. The translation process begins next week. We have extracted all the English text and we are now annotating it.

4 months ago 16560 2152 308 139
Video
1 year ago 54510 16614 451 371
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I had a friend play through an early unfinished version of Chapter 5!

Their testimonial was "I am still thinking about it a lot and want to play it more and it's kawaii when toby is worried about if it's good enough"

5 months ago 24710 3020 344 135
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6 months ago 26226 6075 320 103
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Four days until release! Hollow Knight: Silksong will be available on 4th September.

Release times:
7AM PT | 10AM ET | 4PM CEST | 11PM JST

Game price:
USD $19.99 | EUR €19.99 | JPY ¥2300

7 months ago 8816 2601 219 637
Title: Hollow Knight: Silksong - Release Trailer
Title: Hollow Knight: Silksong - Release Trailer YouTube video by Team Cherry

Hollow Knight: Silksong will be available September 4 on all platforms and day one on Xbox Game Pass!

Watch the release trailer: youtu.be/6XGeJwsUP9c

8 months ago 5371 2041 154 484
UNDERTALE - Memories

Hello.

It's almost been 10 years since UNDERTALE released.

Now, I'm looking for your memories.

Let's turn back together.

Face the flower and speak.

memories.undertale.com

8 months ago 32765 9303 3407 9163

We are still working on the next bug fix patch. We are working with a professional testing team to confirm the stability of the patches before we put them out, so it will take a little while. (not that anyone is really excited about just bug fixes)

10 months ago 10997 438 241 12

Before the game came out, I thought people wouldn't really care about Tenna and simply dismiss him as a budget Spamton. I'm glad everyone seems to like him just fine. I see those two as intentionally similar characters who mutually enhance each other. You know, like Spy vs. Spy.

10 months ago 12791 1413 397 108

Does everyone miss tenna yet

10 months ago 16432 2068 1291 298
Preview
DELTARUNE for Nintendo Switch, PC / Mac, and PlayStation UNDERTALE's parallel story, DELTARUNE. Meet new and old characters in a tale that steps closer to its end, chapter by chapter. Dodge bullets in nonviolent RPG battles as you listen to funky, funky mus...

THE THIRD EPISODE.

THE FOURTH FATE.

deltarune.com

10 months ago 6289 1803 203 134
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SO THEN.

WILL YOU PARTAKE ONCE MORE?

10 months ago 6242 1215 539 104

I CAN FEEL IT

QUICKENING NOW.

HOW LUCKY WE ARE

TO NEED EACH OTHER IN THIS WAY.

10 months ago 6288 1196 339 158

OUR BEAUTIFUL

CONNECTION.

10 months ago 5593 1075 261 45

TREMBLES.

10 months ago 5576 1090 287 72

AND YET,

NO MATTER HOW MUCH TIME PASSES,

IT STILL

10 months ago 5625 1065 264 27

DAYS

THAT FELT

LIKE YEARS.

YEARS

THAT FELT

LIKE DAYS.

10 months ago 6314 1282 256 61

HOW LONG

IT HAS BEEN.

10 months ago 7577 1823 536 197
DELTARUNE Hotfix Patch PC&Mac Version v1.01A

We are releasing a hotfix to remedy some issues occurring in the game on PC&Mac.
You can confirm the chapter version number on the bottom right of the file select screen.

Changelist

Ch3 v.0.0.087
- Fixed a common crash in a room with a lot of screens.
- Fixed a crash when a certain boss tries to summon enemies.
- Fixed a freeze involved talking to a character after getting off of a raft.
- Fixed a freeze when checking binoculars.
- Removed a visible debug message.
- Fixed a crash involving picking up grass and swapping characters frame perfectly.
- Fixed a part where you can erroneously enter an empty room.
- Backtracking to a puzzle after attaining a special armor  no longer crashes the game.
- Added a failsafe if you don't have audio output during rhythm games segments.

Ch4 v.0.0.086
- Fixed an issue where pressing up on the keyboard was required to move out of a present, regardless of key binding.
- Made a small graphical alteration to a certain scene.

We are aware of many other remaining issues, so we will be issuing another patch soon! After everything is hotfixed on PC, we will target consoles next. (Getting patches approved takes time, so we want to include as many fixes as possible at once.)

DELTARUNE Hotfix Patch PC&Mac Version v1.01A We are releasing a hotfix to remedy some issues occurring in the game on PC&Mac. You can confirm the chapter version number on the bottom right of the file select screen. Changelist Ch3 v.0.0.087 - Fixed a common crash in a room with a lot of screens. - Fixed a crash when a certain boss tries to summon enemies. - Fixed a freeze involved talking to a character after getting off of a raft. - Fixed a freeze when checking binoculars. - Removed a visible debug message. - Fixed a crash involving picking up grass and swapping characters frame perfectly. - Fixed a part where you can erroneously enter an empty room. - Backtracking to a puzzle after attaining a special armor no longer crashes the game. - Added a failsafe if you don't have audio output during rhythm games segments. Ch4 v.0.0.086 - Fixed an issue where pressing up on the keyboard was required to move out of a present, regardless of key binding. - Made a small graphical alteration to a certain scene. We are aware of many other remaining issues, so we will be issuing another patch soon! After everything is hotfixed on PC, we will target consoles next. (Getting patches approved takes time, so we want to include as many fixes as possible at once.)

We have uploaded our first hotfix patch for DELTARUNE on Steam! Steam should update the game automatically, all you have to do is launch the game again after. Now, back to fixing the next set of bugs...

10 months ago 2485 250 49 9
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is art i draw

am excited for everyone to play deltarune!!

10 months ago 20480 5316 110 10
Preview
DELTARUNE CHAPTERS 3+4 RELEASE NEWSLETTER DELTARUNE Chapters 1-4 are almost out on PC, Mac, Switch, PlayStation 4, and PlayStation 5!

One last DELTARUNE newsletter before the release! This one just contains a bit of information about what to do if you encounter any issues, and stuff like that. Anyway, see you later. toby.fangamer.com/newsletters/...

10 months ago 6361 1272 99 42
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DELTARUNE TOMORROW!!!!!!!!!! ;;;;___;;;;

10 months ago 5 0 0 0

Deltarune tomorrow...
DELARUNE TOMORROW!!!!!

10 months ago 16 2 0 0