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Posts by Mike Crassweller

One of the worst American dishes has to be meatloaf. I do not understand why anyone thinks this smooshed-together-blob of meat is good. It's either dry as a bone, or greasy as hell. Tastes like nothing so people usually have to smother it in ketchup.

And I've tried many "good" renditions... nope

15 hours ago 4 0 0 0

It's been a few weeks since Microcenter sent me the last weekly email promoting the Nvidia DGX Spark AI computer. I was starting to get worried. Then a new one landed in my inbox this morning.

As a friend commented: "Nature is healing"

15 hours ago 1 0 0 0

This is why I ignore almost all discourse around games. It’s rarely helpful.

17 hours ago 1 0 0 0
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I don’t think anyone, anywhere, ever, enjoyed using Outlook

19 hours ago 3 0 0 0

But how does line go up if no one has money to make like go up?

1 day ago 0 0 1 0

This is what happens when we build a system exclusively focused on the next quarter and nothing beyond

1 day ago 1 0 1 0

And no way am I buying anything beyond essentials. Probably would slash my cell service down to a budget carrier (should do that anyway). All that consumer spending that the economy depends on is going to evaporate.

And then the civil unrest will start.

1 day ago 0 0 0 0

If AI really causes 20-30% unemployment (which means actual unemployment will be much worse, our method of measuring this is very weird), who the heck is going to buy the products and services these AI-transformed companies produce? If I'm unemployed you can bet I'm cutting every subscription I have

1 day ago 3 0 2 0

Yeah, only the next quarter and the next fiscal end of year matter to these guys. Anything past that is potentially someone else’s problem

1 day ago 1 0 0 0

What I don’t understand is how none of these CEOs who know this is going to result in massive unemployment, wonder how they’re going to sell their products when no one has any money to buy them. Can’t just rely on selling to the 1%

1 day ago 1 0 2 0
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44% of games industry professionals have considered leaving the industry as a result of redundancies New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months

Me. I’m in that 44%. I havent lost my job (yet) but this is very much in my mind www.gamesindustry.biz/44-of-games-...

2 days ago 4 0 0 0

The Nightsisters? Ventriss? That’s pretty much all I’ve got

2 days ago 0 0 0 0

Windrose has a Sea Shanty button. Press it while steering your ship and your crew breaks out in song. GOTY

2 days ago 1 0 0 0

That’s EXACTLY what a catfish would say…

4 days ago 0 0 1 0

Makes total sense

4 days ago 1 0 0 0

Thanks for the additional breakout. It's something I'm always talking to indie devs about: If you don't have a producer, that work still happens, it just gets spread around. Now, having a really strong team dramatically minimizes that workload and is a blessing in many ways :D

4 days ago 1 0 1 0

Given you ran the project, I'd love to see an estimate on what your split was between programming and production.

4 days ago 1 0 1 0

“Competence porn” is an amazing way to describe the show

4 days ago 1 0 0 0
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And those are awesome glasses

6 days ago 1 0 0 0

@realfollowers.bsky.social sup?

1 week ago 1 0 2 0
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Brilliant.

1 week ago 1930 718 164 153

Also periodically turning the thermostat down

1 week ago 1 0 0 0

Oh just wait. In a few books the recap alone is going to go well over 100 pages

1 week ago 2 0 0 0

Damnit!!! Who told??

1 week ago 1 0 0 0

Oh, I have absolute faith that the Democrats could absolutely squander and waste a super majority

1 week ago 2 0 0 0

Cats and comfy jammies alone are worth the price

1 week ago 0 0 0 0

I just have to keep reminding myself we got back to the moon finally. That gives me a glimmer of hope.

1 week ago 1 0 1 0

A group famous for grace and performance under pressure...

1 week ago 0 0 0 0
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Unless they subdivide the company. Disney takes Fortnite, UE (and UEFN) continues on as a separate entity that Disney FN contracts for dev and engine support

1 week ago 1 0 0 0

Closest I've ever come to getting art "agile" is to just set them up in a kanban board... which is just about the minimum amount of agile I think you can do these days.

1 week ago 1 0 0 0