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๐ŸŒž SOL CESTO โ€“ 1.0 OUT NOW ON STEAM ๐ŸŒž

It took us nearly 3 years, but Sol Cesto is finally complete! We hope youโ€™ll enjoy our weird roguelite and all the surprises weโ€™ve added ๐Ÿ‘€

Please help us spread the word ๐Ÿ™Œ

1 week ago 1272 475 48 67
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I'm in love with this pixel art, it reminds me of some old GBA titles.
#indiegame #gamedev #pixelart

1 week ago 20 5 1 0
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Our next event will feature 5 amazing games and teams from our industry in NSW!

@patnaoumgames.bsky.social | @liamflannery.bsky.social | @hariedwin.bsky.social | @chrismarcatili.bsky.social | @kitkat5100.bsky.social

We're thankful to feature these new games at our upcoming anniversary event โค๏ธ

2 months ago 18 9 1 1
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Thanks #TurnBasedThursday!

I'm Hari, artist at @hewersworkshop.bsky.social, we recently announced turn-based strategy Attack of the Astrals with an updated trailer, steam and playtest signup!

Your champion trio vs a cosmic army. Every battle is a fast, fluid tactical puzzle!

s.team/a/3991790

3 months ago 28 5 2 0
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It takes some setup but it's always great to see VFX take life in game after working on it frame by frame! #AttackOfTheAstrals #pixelart #indiedev #gamedev #godot

4 months ago 12 4 0 0
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Here's a video about a failed fire vfx vs a successful one. Iteration and trying out a lot of different approaches has been key to success during development #AttackOfTheAstrals #indiedev #gamedev #pixelart #godot

4 months ago 11 4 0 0
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Here's an example of one of our VFX between Aseprite and its ingame implementation in Attack of the Astrals, our turn-based tactics roguelike #AttackOfTheAstrals #indiedev #gamedev #pixelart #godot

4 months ago 8 5 0 0
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Trying out some narration for this clip! What do you think, should I stick with it?

In Attack of the Astrals we're continuing testing Summons, powerful alternate attacks you can use once per battle and earn more of through victories.

#AttackOfTheAstrals #indiedev #gamedev #pixelart #godot

5 months ago 10 6 0 0
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Testing out how Summons could fit into the game๐Ÿชฝ๐Ÿค”
#pixelart #godot #indiedev #gamedev

5 months ago 25 6 0 0
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Using the map editor tool to build a battle for our turn-based tactics roguelike, Attack of the Astrals! #godot #indiedev #gamedev #pixelart

5 months ago 23 7 1 0
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In Attack of the Astrals, we've been testing out Ranger's action. He deals more damage based on distance to target, so you can shift targets with his teammates to maximise that distance.

(Also a sneak peek at our WIP swamp environment)
#gamedev #indiedev #pixelart #godot

5 months ago 21 5 0 0
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We're working on controller support for Attack of the Astrals! Feels great to sit back and chill while playing
#indiedev #gamedev #pixelart #godot

5 months ago 36 7 1 0
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We're continuing to refine the gameplay to make the battles fast, tactical and puzzle-y. Rough clip of a basic combo:

#pixelart #indiedev #gamedev #godot #AttackOfTheAstrals

5 months ago 22 7 0 1

Thanks a ton GOG for hosting #TurnBasedThursday !

We're working on Attack of the Astrals, a turn-based tactics roguelike like Into the Breach with a trio of fantasy champions vs a cosmic army.

Now to check out the other cool games featured here ๐Ÿ˜
#pixelart #indiedev #gamedev #godot

5 months ago 17 4 0 0
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Working on some lategame meteor environment art for our turn-based tactics roguelike, Attack of the Astralsโ˜„๏ธ
store.steampowered.com/app/3991790/...

#pixelart #indiedev #gamedev #godot

5 months ago 22 5 2 0
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Gladiator tears open earth as she charges through her targets ๐Ÿช“
#godot #pixelart #gamedev #indiedev

7 months ago 16 5 0 1
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We're looking to pay for quality steam capsule artwork for our fantasy champions vs cosmic invaders tactics roguelike.

If you can make a many-character composition in an MtG/DnD or classic fantasy anime style like Shadows over Mystara, message me for more info! Share if you know someone fitting :)

7 months ago 10 3 0 0
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We've been focusing on readability for some of our recent tasks! We have a lot more to do but it's increasingly easier to follow the flow of battle.
#godot #indiedev #pixelart #gamedev

8 months ago 13 6 0 0
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First post on Bluesky! Thanks for checking us out.

We're an indie game development duo working on a tactics roguelike where Champions defend the realm from an invasion of cosmic warriors. Follow for updates, coming soon on Steam!

9 months ago 5 2 0 1
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Testing out enemy summoning at the max. We'll tone it down a bit lol
#indiedev #gamedev #pixelart #godot

10 months ago 27 4 1 0
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Usually units would block movement paths. We're experimenting with movemenet instead swapping places with units. It's a big change but so far it seems promising, it fosters interesting position-based gameplay with AoEs and ranges ๐Ÿง
#indiedev #gamedev #pixelart #godot

10 months ago 17 5 1 0
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The enemies now have a cool entry into battle ๐ŸŒ  #pixelart #indiedev #gamedev #godot

10 months ago 31 10 0 0
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We're improving our interaction visual feedback every day ๐Ÿ’ช #indiedev #gamedev #godot #pixelart

10 months ago 21 5 0 0
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It's been a while since the last update, but our development is going well with some big gameplay changes that have solved long-standing issues. Here's a summon skill:

#pixelart #indiedev #gamedev #godot

11 months ago 15 4 0 0
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.@robotbard and I have a paid opportunity for 2 music tracks and a number of sound effects for our tactical battle roguelike as we prepare our game for Steam. If you're skilled in fantasy/RPG sound, interested and available, message and I can send more information! #gamedev #indiedev #gamemusic

1 year ago 18 6 0 0
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The Bastion is slow, but he can hit HARD. @hariedwin.bsky.social did a great job with this lightning impact! Working through the first iteration of our champion skills. #gamedev #indiedev #godot #pixelart

1 year ago 5 2 0 1
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First iteration of the in-game map editor. Carve out the shape of the map, place spawn points, and position enemies. Hell of a lot easier than editing text files! Next up: structures! #gamedev
#indiedev
#godot
#pixelart

1 year ago 20 3 1 1
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We're in the process of updating our UI, here's a look at the current interface for using skills. After some testing I think we're going to tweak it a little more #gamedev #indiedev #godot #pixelart

1 year ago 20 7 2 0