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Posts by Mike

Yooo! Great stuff. Water looks so warm and "cozy"? Could tell me how did you managed to achieve SSR without jarring artifacts? Is it default lumen stuff or you did some magic trickery? <3

1 year ago 1 0 1 0
Video

Some more progress on this water shader, added sparkly bits & shoreline 🌊

#gameart #unrealengine

1 year ago 394 62 21 4

hahah! You have my unconditional love for the rest of my life :D

1 year ago 1 0 0 0

thanks! I wouldn't have been able to make it if it wasn't for the amazing concept from @kouroute (on twitter)

1 year ago 1 0 0 0

Bluesky’s open, quote one art to promote yourself

1 year ago 4 0 0 0
Picture of 3d model representing candle sword.

Picture of 3d model representing candle sword.

This screenshot from a game represents a huge metal ball chained to the ceiling in the cavern. Underneath there are echoes of people represented in a blue ghost-like scenario.

This screenshot from a game represents a huge metal ball chained to the ceiling in the cavern. Underneath there are echoes of people represented in a blue ghost-like scenario.

Screenshot of a 3D model of an old telephone.

Screenshot of a 3D model of an old telephone.

A screenshot of a pentagram made out of blood on the stone floor. On each tip of the pentagram, there is a lit candle placed

A screenshot of a pentagram made out of blood on the stone floor. On each tip of the pentagram, there is a lit candle placed

Hi, I'm Mike! I like modelling barrels that no one pays attention to in games :D Here are a few things I did before

1 year ago 22 9 2 0