INTRODUCING:
PROJECT PHANTOM LIMB
SCOUR THE NAMELESS ISLE AND ITS EVIL FORTRESS
BATTLE WICKED SOULS AND SEVER THEIR BODIES
RESIST DEMONIC POSSESSION
(Releasing later this year)
Posts by Ymir
#buckbumble x #moonchild (they are friends)
warmup
hell yeah
The game is psychic. I now know this to be true. π€―
Two photos of a crafted Hoi game character plushie. The second photo features Hoi with a bow.
When my wife and I had just married, she crafted this Hoi plushie for me. ππ
As we married uhm⦠a 'few' years ago, the condition of the plushie has declined, but I thought it's fun to post here.
My wife wants me to emphasize that it was a quick prototype, not a finalized creation. π
the Moon Child devs opening bsky
I'm not joking when I say mRNA technology is more important than "AI" and it's a tragedy we're throwing billions into one while our government is aggressively defunding the other.
WELCOME TO TOMODACHI LIFE CUNO
Self-appointed "Blender Guru" is pushing Ai hard. Funny, he deleted his NFT pushes because those make him look stupid. Yet he doesn't remove the blender tutorial where he casually laments you can't say the F slur anymore. He's the worst. Anyone learning blender can and should do better than the π©.
Thanks for the continued Moon Child love and interest, everyone! I'm trying to respond to each question, but it might take some time. In the mean time I've also been approached by game journalists for interviews. π You make me feel like a celebrity, haha. π
we can finally be miis
Okay, this isn't a live-service game.
It's a small, $15 regular 5v5 multiplayer game. The only DLC is a $5 'supporter pack' that gives every character one more skin and the soundtrack.
It's exactly what people have been demanding because they HATE live-service games. And then gets punished as one!
i used to work in the manga industry, both as a translator and as a letterer, and let me tell you something: typesetting software already has every tool you need to do quality lettering about as quickly as possible. "AI" won't do it faster than a competent indesign user
Screenshot of Moon Child emotes at BetterTTV.
Made some #MoonChild emotes you can use on Twitch. They're uploaded by an online friend, hence the PonPonPox username.
Grab them here:
betterttv.com/emotes/share...
Malaysia Boardgame Show 2026, 18th-19th April, at The School by Jaya One
Jaya One this weekend! Cal will be there with Mass Effect The Board Game! I will also be there!
A flatscreen display on a "smart" water fountain, demanding to be reconnected to the internet.
In 1999, I was playing a decker in Shadowrun, and tried to distract a guard by hacking a water fountain to overflow, and my GM said "why would a water fountain be on the network? That's fucking stupid. No you can't try."
Well it's 2026 and I just want you to know, Phil, that I FUCKING CALLED IT!
I've seen comments on other websites saying this is a good use of AI because typesetting is just grunt work.
No it isn't! There is a lot of skill and craft to good typesetting and this is aiming to take jobs from people to automate what should be a human process!
This sucks!
found it
The Angry Amiga Nerd
A life size standee of Bruno Mars at Shibuya Tower Records.
Can't stop thinking about this standee of Bruno Mars that looks like he's a guest character on the next Like A Dragon game.
Okay, now that the real MoonChild fans are out listen to the real best song in the PC version.
the thing that is always lost from these discussions is that no one cares how hard it is because its your fault, square enix, for making a fuckin nier gacha in the first place
π€πworkππ€
CAPCOM commissioned me to draw this special animation for the SF adventure game"PRAGMATA" to celebrate it's release! Give it a watch!!
#PRAGMATA
Thank you and everyone! This is surely a surreal experience. We created Hoi and the Amiga version of Moon Child in the pre-WWW era. Things were distributed on diskettes, and later CD-ROMs. Never could we have guessed that more than 30 years later it would be (re)discovered worldwide via internet. ππ
Main character design sketch for the 1990s Moon Child platform game.
Concept sketch for World 1 of the 1990s Moon Child platform game.
Concept sketch for World 3 of the 1990s Moon Child platform game.
Thanks a lot for all the follows, everyone! I'm having soo much fun reading and viewing all the Moon Child love. ππ
I'm also forwarding stuff to the other guys, including Ramon, our music composer.
Here are some pencil-on-paper concept sketches I made around the start of Moon Child development. π
I decided to re-register an account to enjoy the memes of our 1990s #MoonChild game. ππ
I designed Hoi and Moon Child. Reinier van Vliet coded it, and Ramon Braumuller made the soundtrack.
Play Moon Child online:
proofofconcept.nl/portfolio/mo...
Moon Child Archive:
archive.org/details/Moon...
unironically a beautiful and effective way to keep grifters out. if you get filtered by an anime catgirl popping up for 2 seconds because it's too cringe and gay for you was your heart really in the systems programming?
Why do the Japanese like their buns askew (2026)