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Posts by Pavel Korolev

The pseudo scripts I'm talking about are not exactly like GDScript resources you have within Godot. They are semi-opaque to the Godot editor, because they are defined within a #Lisp runtime. But functional just as much as a regular scripts - that's the best part.

4 days ago 0 1 0 0

The recent discovery is: not only can I use Common Lisp to define new classes (e.g. scene nodes) within Godot interactively, I can also define pseudo scripts on Common Lisp side that can be attached to any existing node in Godot similar to GDScript ones. Mind blown how flexible #Godot 's API is.

4 days ago 0 0 1 0

Hey, I'll learn to use bsky threads - gimme some slack, I'm just starting my journey here 😅

4 days ago 0 0 0 0
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Nonetheless, #Pozzo is already functional. A small teaser for Emacs-minded SLIME/SLY peeps. It's not much, but it's interactive, it's #Lisp, it's REPL and it drives #Godot instance.

4 days ago 0 0 0 0
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GitHub - borodust/pz-godot: Bindings to Godot Engine for Common Lisp Pozzo project Bindings to Godot Engine for Common Lisp Pozzo project - borodust/pz-godot

Essentially, Pozzo is a low-level non-consing lispified interface to #Godot 's GDExtension API based on github.com/borodust/pz-... bindings for Common Lisp. It's in a very early stages of development, so don't get your hopes overly high.

4 days ago 0 0 0 0
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GitHub - borodust/pozzo: Common Lisp interactive environment for Godot Common Lisp interactive environment for Godot. Contribute to borodust/pozzo development by creating an account on GitHub.

Anyhow, a project was born: github.com/borodust/pozzo

4 days ago 0 0 0 0

I did a series of experiments and a proper #LibGodot integration into Common Lisp is absolutely feasible. You can tell #Godot wasn't necessarily designed to be a library, and I fully expect no one thought ever it's going to be used from Common Lisp REPL, so there are minor Godot patching needed.

4 days ago 1 0 0 0
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I'm thoroughly amazed how flexible #Godot 4 is. The GDExtension API (and, by extension - see what I did? - Godot API), is just rich enough to support my beloved kind of development - REPL-driven and highly interactive one.

4 days ago 0 0 0 0
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GitHub - borodust/claw: Common Lisp autowrapping facility for C and C++ libraries Common Lisp autowrapping facility for C and C++ libraries - borodust/claw

There was a huge push on github.com/borodust/claw project to get rid of custom LLVM build, but another thing completely took over my mind - Godot very recently (godotengine.org/releases/4.6/) introduced an official support of LibGodot feature. This is exactly my jam.

4 days ago 0 0 0 0

You probably know me for my Common Lisp gamedev work on foreign libraries integration into the ecosystem. And I'm still on it!

4 days ago 1 0 0 0

I should probably stop bothering my chat pals, cuz there's a much better platform to shout into the void!

4 days ago 1 0 0 0
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🗿 It's time to go big... Really big.

TaleSpire now supports Titan-sized minis - up to 14x14 tiles! Perfect for kaiju, colossal horrors, or anything that definitely shouldn’t fit in a hallway.

Update live now!
🔗 store.steampowered.com/news/app/720...

#VTT #TTRPG #DnD

11 months ago 12 1 0 1
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TaleSpire on Steam TaleSpire is a beautiful way to play pen and paper RPGs online. Bring your stories to life and embark upon campaigns together with your friends, regardless of where you are in the world.

🕯️As your torchlight flickers across the ancient stone, something gleams in the dark…

✨TaleSpire is on Steam’s Daily Deal - and 25% off, including Seats!✨

Snag your treasure before the sale ends on April 7th: store.steampowered.com/app/720620/T...

#ttrpg #vtt #dnd #sale #SteamSale

1 year ago 10 4 0 0
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TaleSpire on Steam TaleSpire is a beautiful way to play pen and paper RPGs online. Bring your stories to life and embark upon campaigns together with your friends, regardless of where you are in the world.

🌿 Spring into adventure! TaleSpire and Seats are 25% OFF in the Steam Spring Sale! 🌟 Build worlds, bring friends, and roll the dice!

⏳ Sale ends March 20th at 10 AM PDT – don’t miss out!

🛒 store.steampowered.com/app/720620/TaleSpire/

#TaleSp... #SteamSpringSale #ttrpg #dnd #vtt #3dvtt

1 year ago 5 3 0 1
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No one is exempt from the power of the #WorldBollardAssociation

1 year ago 1437 154 29 20
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Evernight Market, a bustling underground bazaar within the Buried Kingdom, offers everything an adventurer could desire.

From magic items to rare artifacts, Giggles created a perfect underground hub in today's #TSBuildShowcase.

https://talestavern.com/slab/evernight-market/

#ttrpg #vtt #dnd

1 year ago 7 1 0 0
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Happy New Year! 🎉

Let's start 2025's #TSBuildShowcase with a visit to Holy Terra, courtesy of Lemurian Settler.

This grimdark cathedral is a perfect setting for the seat of the Emperor's power, or perhaps for some fantasy vampires!

talestavern.com/slab/grimdar...

#wh40k #ttrpg #vtt

1 year ago 8 2 1 0
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a pixel art of santa claus flying through the air with the words merry christmas written above him ALT: a pixel art of santa claus flying through the air with the words merry christmas written above him
1 year ago 1 1 0 0
Internet Archive: Digital Library of Free & Borrowable Texts, Movies, Music & Wayback Machine

Do you believe that access to information is a human right? We do, too.

Join the Monthly Giving Circle and support Universal Access to All Knowledge.

Ready to join? Simply visit archive.org/donate to sign up with a recurring donation of just $5/month.

1 year ago 1268 248 9 4
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Bouncyrock - Twitch Indie Game Developer. Working on TaleSpire

🚨 Going live in 10 minutes for the Bouncyrock Bi-Monthly Banter!

Get ready for #TaleSpire updates, team Q&A, and more!

Miss it live? Catch the VOD on Twitch or YouTube later!

🎥 www.twitch.tv/bouncyrock

1 year ago 4 1 0 0

I kid you not, @itch.io has been taken down by Funko of "Funko Pop" because they use some trash "AI Powered" Brand Protection Software called Brand Shield that created some bogus Phishing report to our registrar, iwantmyname, who ignored our response and just disabled the domain

1 year ago 30374 11613 670 2407
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Join the TaleSpire (Bouncyrock) Discord Server! Check out the TaleSpire (Bouncyrock) community on Discord - hang out with 29867 other members and enjoy free voice and text chat.

🔔 It’s almost time for the next Bouncyrock's Bi-Monthly Banter! Join us Friday, December 13th at 21:00 UTC for the latest #TaleSpire updates, live Q&A, and more. Don’t miss it!

🎥 twitch.tv/bouncyrock
📅 discord.gg/talespire?ev...

1 year ago 1 1 0 0
How decentralized is Bluesky really? -- Dustycloud Brainstorms

How Decentralized Is Bluesky Really? dustycloud.org/blog/how-dec...

A technical deep-dive, since people have been asking me for my thoughts. I'll expand a bit on some of the key points here in a thread. 🧵

1 year ago 710 330 53 120
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Reply on Bluesky and Decentralization | bryan newbold This is a reply to Christine Lemmer-Webber's thoughtful (and widely read) "How decentralized is Bluesky really?" blog post. I am so happy and grateful that Christine took the time to write up her tho...

wrote up a reply to @dustyweb.bsky.social's "How decentralized is Bluesky really" blog post

1 year ago 575 171 37 34
Future Crate Maintenance and Redis Inc. Relationship · Issue #1419 · redis-rs/redis-rs Hello users. I haven't actively maintained this library in a very long time as you probably noticed. I am still controlling the entry on crates.io for it alongside the redis release team and @badbo...

Do you use my Redis rust crate? In particular do you use it with Valkey? Redis Inc. came knocking and I'm not sure what should be done here. I opened a GitHub issue if you have input. github.com/redis-rs/red...

1 year ago 87 24 7 6
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Hello, I've officially moved the Content Scrapers blocklist to its own dedicated account.

The old list will stay for the time being, but you'll need to manually re-subscribe to the new list if you want to stay up to date with the latest additions to the blocklist.

1 year ago 3286 1567 135 79