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Posts by SeaBear Studios

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GitHub - seabearDEV/codexCLI: A command-line information store for quick reference of frequently used data, with dot notation paths, shell completions, and MCP server for AI agent integration. A command-line information store for quick reference of frequently used data, with dot notation paths, shell completions, and MCP server for AI agent integration. - seabearDEV/codexCLI

CodexCLI v1.0 is out.

A CLI + MCP server for storing structured project knowledge with dot notation. AI agents bootstrap context in one call instead of re-exploring your codebase every session.

19 MCP tools · project scoping · telemetry · tab completion

github.com/seabearDEV/codexCLI

2 weeks ago 4 0 0 0
GitHub - seabearDEV/codexCLI: A command-line information store for quick reference of frequently used data, with dot notation paths, shell completions, and MCP server for AI agent integration. A command-line information store for quick reference of frequently used data, with dot notation paths, shell completions, and MCP server for AI agent integration. - seabearDEV/codexCLI

CodexCLI v0.5.1

CodexCLI now sends instructions to AI agents on connect via MCP, guiding how they interact with your data store out of the box.

No model-specific config, works with any LLM that supports MCP.

github.com/seabearDEV/c...

#AIAgents #CLI #DevTools#GenAI #LLM #MCP

3 weeks ago 0 0 0 0

I’ve been looking for something like this, great find!

1 month ago 3 0 1 0
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Release v0.2.1 · seabearDEV/codexCLI Full Changelog: v0.2.0...v0.2.1

CodexCLI v0.2.1

ADDED:
- copy command
- --capture
- --preview
- Batch set with key=val pairs
- MCP codex_copy
- MCP codex_import
- MCP codex_run
- --version
CHANGED:
- Main help
- set command update
FIXED:
- Nested subcommand --help
- edit was missing from tab-completion

github.com/seabearDEV/c...

1 month ago 0 0 0 0
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GitHub - seabearDEV/codexCLI: A command-line information store for quick reference of frequently used data, with dot notation paths, shell completions, and MCP server for AI agent integration. A command-line information store for quick reference of frequently used data, with dot notation paths, shell completions, and MCP server for AI agent integration. - seabearDEV/codexCLI

CodexCLI v0.2.0

A CLI data store for commands, notes, paths, and secrets.

- Compose on the fly: ccli run cd:myproject
- Encrypt entries with AES-256
- Search across keys and values
- Copy to clipboard
- Interpolate with ${references}
- Shell tab completions

github.com/seabearDEV/codexCLI

1 month ago 0 0 0 0
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GitHub - seabearDEV/codexCLI: A command-line information store for quick reference of frequently used data. A command-line information store for quick reference of frequently used data. - seabearDEV/codexCLI

CodexCLI, a TypeScript CLI for storing data you always forget.

Server IPs, commands, config values, all organized with dot notation, searchable, and aliased for quick access.

ccli add server.prod.ip 192.168.1.100
ccli get server --tree

github.com/seabearDEV/codexCLI

#CLI #dev #NodeJS #TypeScript

2 months ago 0 0 0 0

LCARS was/is peak UI, nothing else comes close.

2 months ago 0 0 0 0

Still confused by actors and isolation? @AlexOzun has the ultimate roadmap to take you from Zero to Hero in Swift Concurrency. 🦸‍♂️ swiftology.io/articles/sw...

2 months ago 1 1 0 0
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Video

Here's a quick SwiftUI experiment I just built. Press anywhere and a radial menu blooms around your finger. Drag in a circle like an iPod click wheel to select.

Two modes: radial (items orbit around your touch) and dial (color wheel track, with items in a row).

#iOS #Swift #SwiftUI

2 months ago 2 0 0 0
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Not only Swift - Issue #92 Ever wanted to use SwiftUI to build terminal apps? Now you can! Also in this issue: how to (not) shoot yourself in the foot with AI agents, the secret to buttery smooth SwiftUI performance, and a fun language learning app.

If you found this link useful, you'll love the newsletter.

It’s a weekly dive into what I'm building, what I'm reading, and the tools that are actually worth your time—from SwiftUI deep dives to practical AI integration.

Join the community: peterfriese.dev/newsletter/

2 months ago 3 1 0 0
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GitHub - seabearDEV/SeaBearKit: A collection of ready-to-use SwiftUI layouts and UI components to accelerate iOS app development. Drop-in code for common screens and patterns. A collection of ready-to-use SwiftUI layouts and UI components to accelerate iOS app development. Drop-in code for common screens and patterns. - seabearDEV/SeaBearKit

New in SeaBearKit:

- Color utilities (luminance, hex conversion, blending)
- Haptic feedback with pre-instantiated generators
- Shake detection via .onShake modifier
- Time formatting as MM:SS
- Gradient luminance for multi-color backgrounds

github.com/seabearDEV/SeaBearKit

#iOS #Swift #SwiftUI

2 months ago 1 0 0 0

Any @Observable read inside a ForEach body subscribes to all iterations.

Isolate frequently-changing state into separate @Observable classes. Use short-circuit && checks to gate reads.

Pre-compute plain values (Bool, Int) instead of passing @Observable objects through ForEach.

#Swift #SwiftUI

2 months ago 0 0 0 0
Video

I might not be burning money after all!!! $2 MRR LETS GOOOOOO

2 months ago 387 16 23 9

DrawingGroup() is useful for cached content but detrimental to animating content, as it requires Metal to allocate and rasterize new textures each frame.

Shadows should remain within DrawingGroup() to be absorbed into the Metal rasterization pass.

#iOS #Metal #Swift #SwiftUI

2 months ago 1 0 0 0

Never use if/else branching in SwiftUI view bodies that have active gesture handlers.

When branch conditions changes mid-gesture, SwiftUI destroys the old branch and recreates the new one, killing the in-progress gesture. Use conditional values on a single view structure instead.

#Swift #SwiftUI

2 months ago 1 0 0 0

This is me for the last 6 months trying to finally launch my first iOS app...

2 months ago 1 0 0 0
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GitHub - seabearDEV/SeaBearKit: A collection of ready-to-use SwiftUI layouts and UI components to accelerate iOS app development. Drop-in code for common screens and patterns. A collection of ready-to-use SwiftUI layouts and UI components to accelerate iOS app development. Drop-in code for common screens and patterns. - seabearDEV/SeaBearKit

Proportional corner radius that works on any device:

view.adaptiveCornerRadius(
CornerRadiusStyle.round,
size: size
)

Production-tested in Tesserae.
100% Swift, zero dependencies.

github.com/seabearDEV/SeaBearKit

5 months ago 0 0 0 0

Clean conditional styling:

Text("Hello")
.if(isHighlighted) { view in
view.foregroundStyle(.red)
}

Unified shadows with press states:

Button("Action") { }
.glassShadow(isPressed: isPressed,
intensity: .prominent)

5 months ago 0 0 1 0

SeaBearKit v1.3.0

Added 3 essential SwiftUI view modifiers that'll clean up your code:

• .if() - Conditional styling without duplication
• .glassShadow() - Unified shadow system for Liquid Glass UI
• .adaptiveCornerRadius() - Scales perfectly across device sizes

5 months ago 0 0 1 0
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GitHub - seabearDEV/SeaBearKit: A collection of ready-to-use SwiftUI layouts and UI components to accelerate iOS app development. Drop-in code for common screens and patterns. A collection of ready-to-use SwiftUI layouts and UI components to accelerate iOS app development. Drop-in code for common screens and patterns. - seabearDEV/SeaBearKit

SeaBearKit - persistent NavigationStack backgrounds:

// Gradient
PersistentBackgroundNavigation(palette: .sunset) {
ContentView()
}

// Custom (images, videos, etc.)
PersistentBackgroundNavigation {
Background()
} content: {
ContentView()
}

github.com/seabearDEV/SeaBearKit

#iOS #SwiftUI

6 months ago 2 1 0 0