sick clip we (almost) hit during our daily internal playtest
Posts by Housefire
super early WIP of some crazy shit 😭
Little known fact: if you hocus pocus the leaf of plants they'll regrow
This just in: you can now blow the king 😳
Happy kind of belated Easter!
This lil guy is in a hurry to tell you that you can sign up for playtesting All Haul the King. Join our discord to get access: discord.gg/duWJZ6Xu5f
added functionality for platforms and other non-physics object to block wind, which unlocks a bunch of additional gameplay design posibilities!
attachment of the hedgehogs to the king is coming along, just the inflate + respawn logic which needs some work 😅
WHO is that who entered the hamster wheel to make it WORSE?
Concept pic exploring different color schemes to differentiate the player goblin from the Goblin King. Which one is your favorite?
MAGNETS baby!
What do you see? This quick test shows if you’re a degenerate freak.
farewell my king
I can't be the only one seeing this right? 😭
Came up with the dumbest way to automate our cannons. Now I just need to figure out what to do with it...
While you’re scrolling social media the Goblin King is scrolling your mom. Happy friday y’all!
correctly syncing the players on the air zones took longer than expected, but it's consistent now :)
air zones! feels super satisfying even in this early stage, im certain it'll feel even better with proper VFX and SFX
Just a lil guy doing lil guy things.
Made this scene for our next trailer. Does it pass the vibe check?
The worst she can say is no
👀
incredible animation work in Eclipsium.
As long as you don't touch his ears, you'll be okay
60. The Vanishing of Ethan Carter (2014) Developed and published by The Astronauts A screenshot of the backstory ghosts in The Vanishing of Ethan Carter The Vanishing of Ethan Carter is a narrative walking sim following a detective searching for a missing boy. 59. Unpacking (2021) Developed by Witch Beam and published by Humble Games 58. Eclipsium (2025) Developed by Housefire and published by Critical Reflex 57. Doki Doki Literature Club! (2017) Developed and published by Team Salvato 56. Tiny Glade (2024) Developed and published by Pounce Light 55. Citizen Sleeper (2022) Developed by Jump Over The Age and published by Fellow Traveller 54. Fatum Betula (2020) Developed and published by Bryce Bucher 53. SteamWorld Dig 2 (2017) Developed and published by Image & Form Games 52. Sayonara Wild Hearts (2019) Developed by Simogo and published by Annapurna Interactive 51. Shantae and the Pirate’s Curse (2014) Developed and published by WayForward
Full list as voted by our staff: t.co/sbwyEUyZAK
@theastronauts.bsky.social @witchbeam.com.au @housefiregames.com @pouncelight.bsky.social @jumpovertheage.com @fellowtraveller.games @brycebucher.bsky.social @thunderfulgames.bsky.social @simogo.com @wayforward.bsky.social @annapurna.com
A screenshot of Eclipsium.
3 - “Ecplipsium” really surprised me. I wasn't expecting that when I started playing the game. There's very little gameplay; it's mostly just “wandering around”, but what a world, what an atmosphere! Many moments will remain etched in my memory.
@housefiregames.com
the 2nd best thing to come out of Sweden
The sky is falling
Get ready to enter a non-euclidean dreamscape filled with twisted puzzles, eerie towers, and retro horror vibes with Eclipsium from @housefiregames.com
The booth we're building? Something really really mind-blowing...
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Team 🟢 or Team 🔴?
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