Posts by Antriel
Asseteer v0.1 released 🎉
Import your assets bundles, search through your sound libraries by filename or just describe the sound in plain words. Or find "similar" sounds.
Also does images, though not well yet.
Get it here: github.com/Antriel/asse...
#indiedev
Static background image + Phaser 4 Noise, Distortion, Mask, Point Light and Particles => 🔥
#gamedev #indiedev #phaserjs
The test is just flaky, unrelated to our changes.
Got too many asset bundles? Can never find anything? This might help.
Coming soon.
#gamedev #gameaudio
I so wanted to make B look better, but failed. Gotta move on. Thanks for the feedback! :)
Choosing a healthbar style. Which one would you choose?
#indiegame
Not much, practically no.
Then again it's just a string and at most some metadata for how to render it, so...?
I would like a system for deeper nesting though. When `epic -> task` turns into `epic -> main task -> bunch of subtasks`, it would be nice to query and render that in UI nicely. _Somehow._
2
On $20 sub though.
That was done already. This one will be MOAR FASTER BALL.
New idle clicker prototype, reusing bits from other stuff. What do you think?
#gamedev #indiedev #phaserjs
Smooth and seamless intro.
I use the TUI, but I would use web UI if it existed. The TUI is not bad, but has some issues, and web UI could be much more powerful in the long run.
I don't see why you can't just keep both though. Just make sure to keep TUI simple, on purpose. Limit use-cases to those that make sense in a CLI.
General editor hooked up to my scriptable data driven assets pipeline with live preview. Always wanted something like this. #indiedev
Tier 1: `console.log("here")`
Tier 2: Setting actual breakpoints.
Tier 3: Scrubbing a screen recording frame-by-frame like a conspiracy theorist looking for a UFO. 🛸
The big guns have been deployed.
#gamedev #programming
Prototyping with the legendary @kenney.nl asset packs. #indiedev
Never compact lifestyle. #CodingHumor #DevLife
POV: Updating libraries. #indiedev
This was supposed to be animated. 😅
Oops, got sidetracked. Back to the main quest! 🧙♂️
It's a long journey, but I'm throwing snowballs at the problem.
#indiedev #gamedev #memes
Pushed some updates to my #haxe deps viewer:
- Exclude nodes based on deps count.
- Show only nodes with circular dependencies toggle.
- Improved template regexes to make usage more obvious.
- Added docs!
antriel.github.io/haxe-deps-vi...