Advertisement · 728 × 90

Posts by harri

Video

bar full #lsbugames #ui

3 days ago 9 3 0 0
Post image

health bars #lsbugames #ui

2 weeks ago 9 2 2 0

damn, well not too much of a problem since it seems the idle animation has been fixed to have the correct head position, which was the worst offender. thanks for your work.

1 month ago 6 0 0 0

this is making it into full release it seems

1 month ago 2 0 1 0
Post image

settings #lsbugames

1 month ago 6 1 1 0

agreed

1 month ago 3 0 0 0
Post image Post image Post image

uni game ui #lsbugames

1 month ago 9 3 0 0
Advertisement
Post image

they do seem to have a bug now where they're permanently looking at the sky lol

1 month ago 6 0 1 0
Post image Post image

thank you !!!

1 month ago 9 0 1 0
Post image

hotbar and item detail box
#lsbugames

2 months ago 5 0 0 0

thank you! that's a good mindset but these in particular just feel inconsistent/out of place

2 months ago 8 0 1 0

in practice the underbelly doesnt make up for the lesser shading though, that whole section (most of the mob) is still very flat

2 months ago 1 0 0 0

The lack of the third shade that the other variants have makes them really flat and it feels like a mistake to me. If this is very intentional then I guess don't worry.

If you did not design them then perhaps this could be carried on?

Either way, the new design is incredible overall, thanks.

2 months ago 12 0 1 0
Post image

@sarahboev.bsky.social Sorry to bother but I'm not sure how else I can get this seen.

I adore the new rabbit designs, but half of them have rather flat textures that are inconsistent with the other variants. The brown, salt, and gold rabbits have just two shades for their main coat.

2 months ago 22 3 2 0

anyway i do really hope something can be changed up with enchanting, maybe using specific materials to increase the likelihood of getting certain enchantments. maybe one of the gameplay devs could a random public experiment for it similar to trade rebalance…? (please)

2 months ago 22 0 1 0

if, say, there were a varied amount of different weapons, tools, and armor sets, i think it could make sense. weapons are going pretty strong in variety, but your armor and tools are always the same. elytra exists but woo boy that’s a whole other can of worms when it comes to permanent gear.

2 months ago 23 0 1 0

enchanting being fun is probably the best thing that could happen to the game in general but yes itd make gear feel a lot less permanent. even then i dont think forcing the feeling of impermanent gear with the repair limit makes sense, im just not sure what the benefit is.

2 months ago 35 0 1 0
Advertisement

gear being impermanent could work, it just requires the total overall of the enchanting system first, though things like netherite and trim duplication being so expensive are also offenders with this

2 months ago 23 1 1 0

enchanting is so tedious and luck based that people stop playing the game when they die and lose their amazing gear, because the idea of going through the enchanting phase of the game is just that depressing. gear cannot feel impermanent like that.

2 months ago 77 3 3 0

every system related to gear encourages treating them as permanent, even the level cap, since its only effect on the game is forcing combining enchantments in specific orders, it never prevents maxed out gear

2 months ago 72 4 1 0

of course i have no idea about the tech concerns, but i really hope the UI/UX part of it is reconsidered, i think them being their own block would solve any issues the team might be thinking of

3 months ago 11 1 0 0

What are some other textures did you did this year? Your textures always seem to be amazing

4 months ago 5 0 1 0

What are some other textures did you did this year? Your textures always seem to be amazing

4 months ago 1 0 0 0

What this done partly so that nautilus can drop their shells on death?

6 months ago 4 0 1 0
Advertisement

Im surprised a simple clarification on mojang-provided information isn’t allowed

11 months ago 2 0 0 0

I know. And then *after* this Notch said all mobs are genderless, and so did Jeb, and so did Kingbdogz. These obviously take priority over Notch’s casual comment. Nonetheless I’d like even more direct confirmation.

11 months ago 5 0 1 0

?

11 months ago 3 0 0 0

Hi, im a wiki admin

Is the ender dragon genderless?

Many many times it has been stated by developers, even Notch, that all mobs are genderless. Misinformation about the ender dragon being female still exists though, so I hope for a comment saying that the dragon specifically is indeed genderless.

11 months ago 6 0 2 0

This feels like an obvious reference but I can’t add that to the wiki as trivia without direct confirmation.

1 year ago 4 0 1 0
Preview
Dungeons:Golden Piglin Armor – Minecraft Wiki The golden piglin armor is a unique piglin armor variant that can be found within the Flames of the Nether DLC of Minecraft Dungeons.

Super random question but in Dungeons, the equip sounds for Golden Piglin Armor has a part that sounds very similar to a part of Pigstep. Is this an intentional reference?

(minecraft.wiki/w/Dungeons:G... sounds can be heard on the wiki)

1 year ago 5 0 1 0