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Posts by Luke vdB

The top of a Wikipedia page for "List of games that Buddha would not play".

"The Buddhist games list is a list of games that Gautama Buddha is reputed to have said that he would not play and that his disciples should likewise not play, because he believed them to be a 'cause for negligence'.[1] This list dates from the 6th or 5th century BC and is the earliest known list of games.[2]

There is some debate about the translation of some of the games mentioned, and the list given here is based on the translation by T. W. Rhys Davids of the Brahmajāla Sutta and is in the same order given in the original.[3] The list is duplicated in a number of other early Buddhist texts, including the Vinaya Pitaka.[2][4]"

The top of a Wikipedia page for "List of games that Buddha would not play". "The Buddhist games list is a list of games that Gautama Buddha is reputed to have said that he would not play and that his disciples should likewise not play, because he believed them to be a 'cause for negligence'.[1] This list dates from the 6th or 5th century BC and is the earliest known list of games.[2] There is some debate about the translation of some of the games mentioned, and the list given here is based on the translation by T. W. Rhys Davids of the Brahmajāla Sutta and is in the same order given in the original.[3] The list is duplicated in a number of other early Buddhist texts, including the Vinaya Pitaka.[2][4]"

Another screenshot of Wikipedia, outlining said list.


Games on boards with 8 or 10 rows. This is thought to refer to ashtapada and dasapada respectively; however, later Sinhala commentaries refer to these boards also being used with games involving dice.[2]
The same games played on imaginary boards. Akasam astapadam was an ashtapada variant played with no board, literally "astapadam played in the sky". A correspondent in the American Chess Bulletin identifies this as likely the earliest literary mention of a blindfold chess variant.[5]
Games of marking diagrams on the floor such that the player can only walk on certain places. This is described in the Vinaya Pitaka as "having drawn a circle with various lines on the ground, there they play avoiding the line to be avoided". Rhys Davids suggests that it may refer to parihāra-patham, a form of hop-scotch.
Games where players either remove pieces from a pile or add pieces to it, with the loser being the one who causes the heap to shake (similar to the modern game pick-up sticks).
Games of throwing dice.
Dipping the hand with the fingers stretched out in lac, or red dye, or flour-water, and striking the wet hand on the ground or on a wall, calling out "What shall it be?" and showing the form required—elephants, horses, etc..
Ball games.
Blowing through a pat-kulal, a toy pipe made of leaves.
Ploughing with a toy plough.
Playing with toy windmills made from palm leaves.
Playing with toy measures made from palm leaves.
Playing with toy carts.
Playing with toy bows.
Guessing at letters traced with the finger in the air or on a friend's back. (letters in the Brahmi script)
Guessing a friend's thoughts.
Imitating deformities.

Another screenshot of Wikipedia, outlining said list. Games on boards with 8 or 10 rows. This is thought to refer to ashtapada and dasapada respectively; however, later Sinhala commentaries refer to these boards also being used with games involving dice.[2] The same games played on imaginary boards. Akasam astapadam was an ashtapada variant played with no board, literally "astapadam played in the sky". A correspondent in the American Chess Bulletin identifies this as likely the earliest literary mention of a blindfold chess variant.[5] Games of marking diagrams on the floor such that the player can only walk on certain places. This is described in the Vinaya Pitaka as "having drawn a circle with various lines on the ground, there they play avoiding the line to be avoided". Rhys Davids suggests that it may refer to parihāra-patham, a form of hop-scotch. Games where players either remove pieces from a pile or add pieces to it, with the loser being the one who causes the heap to shake (similar to the modern game pick-up sticks). Games of throwing dice. Dipping the hand with the fingers stretched out in lac, or red dye, or flour-water, and striking the wet hand on the ground or on a wall, calling out "What shall it be?" and showing the form required—elephants, horses, etc.. Ball games. Blowing through a pat-kulal, a toy pipe made of leaves. Ploughing with a toy plough. Playing with toy windmills made from palm leaves. Playing with toy measures made from palm leaves. Playing with toy carts. Playing with toy bows. Guessing at letters traced with the finger in the air or on a friend's back. (letters in the Brahmi script) Guessing a friend's thoughts. Imitating deformities.

game jam idea

16 hours ago 93 32 4 2

Is this winning?

19 hours ago 305 72 7 3
I’ve had the same editor since 1967. Many times he has said to me over the years or asked me, Why would you use a semicolon instead of a colon? And many times over the years I have said to him things like: I will never speak to you again. Forever. Goodbye. That is it. Thank you very much. And I leave. Then I read the piece and I think of his suggestions. I send him a telegram that says, OK, so you’re right. So what? Don’t ever mention this to me again. If you do, I will never speak to you again

I’ve had the same editor since 1967. Many times he has said to me over the years or asked me, Why would you use a semicolon instead of a colon? And many times over the years I have said to him things like: I will never speak to you again. Forever. Goodbye. That is it. Thank you very much. And I leave. Then I read the piece and I think of his suggestions. I send him a telegram that says, OK, so you’re right. So what? Don’t ever mention this to me again. If you do, I will never speak to you again

Maya Angelou on the joys of being edited

1 day ago 6764 1350 27 79

being featured in the London Game Festival Steam event, maybe?

4 days ago 5 0 1 0

"bsky users blame every problem on vibe coding"

yeah, dude. if you got a dog to code this website i wouldn't be wasting time asking which of you was the source of each new bug

1 week ago 1824 438 15 13

this is the way, but also if you're lucky you'll have an editor afterwards who can sit you down and ask "okay so what did you mean to say?"

5 days ago 7 2 0 0
drinkager cheeseburble

drinkager cheeseburble

6 days ago 67 20 5 0
A blurred child removes a jenga block from a tall but intact tower

A blurred child removes a jenga block from a tall but intact tower

A bulldozer with a pincer arm sets an enormous jenga block into place on a tower of jenga blocks. It's unclear how the bulldozer pushes piece out of the tower, tho

A bulldozer with a pincer arm sets an enormous jenga block into place on a tower of jenga blocks. It's unclear how the bulldozer pushes piece out of the tower, tho

editing a novel // editing a narrative game

6 days ago 29 5 0 1

Truly, if you folks have never played a Cosmo D game, this is your plan for this weekend

1 week ago 33 3 1 0
Mandrake's Steam page, showing a banner for London Games Festival.

Mandrake's Steam page, showing a banner for London Games Festival.

It starts! @londongamesfest.bsky.social's Steam showcase is up, come and have a browse.

1 week ago 57 14 0 1
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Curses and Consequences || Mandrake Rural Life Sim
Curses and Consequences || Mandrake Rural Life Sim YouTube video by Failbetter Games

So why can't people grow things in Mandrake, and what happens when they do?

Let's talk about Curses and Consequences.

1 week ago 75 15 2 1

crazy that they put boss baby on this list 10 times

1 week ago 10 2 0 0

crazy that they put boss baby on this list 10 times

1 week ago 10 2 0 0

non-dev playing a game: why didn’t the team do [X thing that seems obvious]? are they stupid?

dev playing a game: why didn’t the team do [X thing that seems obvious]? am I stupid?

1 week ago 1338 218 23 14
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The self and the cyberself in quiet introspection

2 weeks ago 7896 2493 49 121

happy easter, i forgot my hayfever meds and now i'm just a paper bag full of snot

2 weeks ago 1 0 0 0
Preview
Mandrake - Announce Trailer — Derek Lieu Creative - Game Trailer Editor A year before this announcement is when we started thinking about the trailer for Mandrake, which helped the team prioritize art assets and start thinking about how they’d reveal the game to the world...

I wrote a case study for the Mandrake announce trailer!

@itshannahflynn.bsky.social and @failbettergames.com contacted me a full year before we made the trailer to ask what art assets and animations they’d need to prioritize for the announcement.

Lots of tidbits about VO script writing, too!

2 weeks ago 95 21 4 0

[youth pastor voice] You know who else exfiled successfuly despite being knocked

2 weeks ago 284 47 3 1
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100%, i've only been able to play solo and it's terrifying (complimentary)

2 weeks ago 2 0 1 0

marathon is a pvp imsim not really an extraction shooter

2 weeks ago 74 9 7 3

moby-dick, his eyes enormous: from hell's heart you STAB at moby? for hate's sake you spit your last BREATH at moby? oh! oh! the great shroud of the sea for ahab! the great shroud of the sea rolling on as it rolled five thousand years ago!!!!

2 weeks ago 5514 2008 43 33

let's go I've been excited about this for so long

2 weeks ago 0 0 0 0

Guy who’s only seen one animal:

2 weeks ago 399 50 4 0
Preview
Unfair Flips - THE FLIPS ARE FAIR NOW. - Steam News HEADS. HEADS. HEADS. HEADS. HEADS. HEADS. Gamers, I have heard your pain. I have listened to each and every one of your pleas. Your conspiracies that Unfair Flips is too unfair, too capricious. And fr...

UNFAIR FLIPS UPDATE: THE FLIPS ARE FAIR NOW.

For the next 24 hours, YOU can test your TRUE mettle in coin flipping. No more probability, just pure skill.

store.steampowered.com/news/app/392...

2 weeks ago 519 191 10 17

this is how i remember april fool's exists

2 weeks ago 2 0 0 0
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this is a) very funny; b) an excellent summary in several sentences of my chapter in Procedural Storytelling in Game Design; c) one of the few good April Fools jokes I will accept

2 weeks ago 97 16 2 0
Video

Honk the horn. Do it.

3 weeks ago 329 61 13 11
Video

Hairy Heart is excited to be entering the publishing scene with the irrefutable, belligerent, and downright perverted Anthology of the Killer.

We're bringing thecatamites' award-winning cult classic murderfest to Nintendo Switch and PS5 in the very near future.

🔪😱🖤😱🔪

3 weeks ago 1027 408 19 46

you don't understand i need to put the auto mode on so that my computer can keep having storytime while i go to the shops

3 weeks ago 2 0 0 0
Video

The next upcoming thinky puzzle game published by Draknek & Friends is @danga.games's He Who Watches.

A first person puzzle game about walking on walls, manipulating gravity, and discovering secrets.

Check out the trailer and wishlist now on Steam

store.steampowered.com/app/1070500/...

3 weeks ago 238 76 10 11