Somehow there are still people who think Mario Kart 64 is better than Diddy Kong Racing.
Posts by Felix Klinge
What are you cooking up?
If there's ever going to be a manga based in my work I'll finally know that I've made it ๐
Cool post by my ex-colleague and friend Yury Habets about one of the cool task we did while we worked at Unity. We ported the SSE version of Intel's masked occlusion culling to ARM Neon and found lots of optimisation opportunities along the way
over17.github.io/2025/10/01/b...
I had the same revelation a couple of weeks ago ๐ด๐ป
New blog post!
I reverse engineered vswhere so you don't have to - Yet another dev diary - felixk15.github.io/posts/vswher...
New blog post:
Multithreading in games - Comment on 'Parallelizing the Physics Solver' BSC 2025 Talk - felixk15.github.io/posts/commen...
As I sloooooowly approach my 40s, I come to the painful realization that 6-7h of sleep really isn't cutting it anymore :-(
Yep same here, the first 1-2 hours made me not want to play it longer back when I first played it but after that the game becomes so much better. The mechanics are so satisfying if you pull it off perfectly.
Live++ 2.9.0 out now:
liveplusplus.tech/releases.html
Maybe our biggest update yet!
Support for Xbox One and PlayStation 4.
Localization for Japanese, Chinese, Korean.
Lots of TLC for console versions, lots of bug fixes and improvements across the board.
#cpp #gamedev
I wrote about the journey to make GPU texture compression work everywhere, including some history on how I got into this field. Check it out!
www.ludicon.com/castano/blog...
Was he dubbed in this one?
What kind of fever dream is this?
lol 20โฌ for the original The Sims (yes, the one from 2000) on Steam for the 25th birthday of The Sims. What are they smoking? The original was great, but 20 bucks? C'mon.
Granted, the application can still chose the correct GPU but any Vulkan game I've tested doesn't do that. With DX12, it seems to be supported automatically.
Asking because I'm thinking of developing a VkEnumeratePhysicalDevices drop-in replacement that will respect whatever the user has selected here, just wondering if it's worth the work.
Do people actually use the windows graphics settings to assign specific GPUs to applications in Windows? Talking about the UI attached here. This is so far ignored by VK_LAYER_NV_optimus, which seems to always return NV GPUs first, no matter what is set in the Windows setting.
Probably would be spoiled within days by reddit/youtube suggestions/gaming "news" sites :-/
Currently replaying the best Kart Racer on N64, which is obviously Diddy Kong Racing. I was reminded how surprised I was after the watch tower turns into a rocket (if you know, you know). Truly mindblowing. I wonder if such a surprise would still be possible today.
What a beauty โค๏ธ Can relate, my car's currently in the shop as well and I can't wait to drive it again!
Gute Besserung!
Nice flex ;)
Kind of shocked that it has already been 3 years. Time went by crazy fast in the last couple of years.
I'm slowly getting the itch to finish the emulator. I'm not aiming for 100% compatibility but there are, at the very least, some remaining issues I'd like to fix like adding sound or fixing the pixel FIFO to fix the rendering of games like Prehistorik Man or some of the more popular GameBoy demos.
Couple of years ago I started to work on a gameboy emulator (github.com/FelixK15/k15...) but then work got the better of me and now it has already been 3 years since my last commit โ ๏ธ
RIP mouse pad ๐
RenderDoc v1.36 is now available! This version brings support for debugging DXIL shaders, as well as adding raytracing capture support to Vulkan and D3D12.
Full release notes: github.com/baldurk/rend...
Binary builds: renderdoc.org/builds
IME the fix for the toughest bugs are more often than not single char or single line changes, followed by a face palm.
Game devs, post your first and your last shipped game.