What goes into building an open-world game like Red Dead Redemption 2?
Bezi talked with game designer James Creavalle on what it was like making game content for RDR2, and how he solved the design challenges of enabling a wild range of unexpected playstyles.
#RDR2 #gamedev #gamedesign
Posts by Bezi
We at Bezi have been so moved seeing Lost Arcade’s distinctive, kooky vision and opinionated game design come to life, and are so proud to have built a tool they found instrumental in getting their project into the world.
This is who we’re building Bezi for. 🥲
80 LEVEL just featured Lost Arcade, an indie studio that used Bezi to build their debut game Voodoo Fishin’!
As a small team of 3, Lost Arcade first picked up Bezi to experiment with more efficient tools. This week, their game has hit 100+ reviews in just 2 days of release.
#indiedev #gamedev
Indie game studio Lost Arcade isn’t afraid to challenge players.
In their gorgeous debut Voodoo Fishin’, our favorite trio brings hyper-realistic fishing mechanics to a kooky, horror co-op.
Today's the day. Voodoo Fishin' is officially out on Steam. Link below:
#indiedev #indiegames
What conditions enable the making of good games? How can small teams with limited bandwidth gain their edge?
At GDC, Bezi's very own Julian Park gave his take, and made the case for optimism for the quality ceiling of tomorrow's games.
Check out his talk below ⬇️
#indiedev #gamedev
“Expedition 33 should not have won Indie Game of the Year Award.”
Folks at #GDC2026 had hot takes on the Game Awards and what should be considered an "indie game."
#indiedev #gamedev #bezitakes #expedition33
Bezi just learned to see.
With visual knowledge of your Unity project, Bezi can now spot visual bugs at runtime, iterate on UI and shaders, and verify every step of its work without you needing to describe every detail.
Live today for all Bezi users.
#gamedev #unitydev
"We as game developers know about the posts on Reddit asking for a specific feature, and we're not doing it on purpose."
GDC was a blast, and folks had hot takes on gaming...
#GDC2026 #gamedev #BeziTakes
Everyone at #GDC2026 is talking about the role of AI in gamedev, and big surprise, most people are getting it wrong.
There is an ideal way of how AI should be used to further the human art of game development.
#gamedev #indiedev
Also, you asked, we delivered: we finally added auto-continue and on-demand credit pricing. 😎
Check out the details here: www.bezi.com/blog/introdu...
You can now select models for your Bezi tasks, so you can manage your credits more flexibly.
For any gamedev task, you can toggle through 3 model options — Frontier for the most cutting-edge models (Opus 4.6 today), Core for standard dev work, and Basic for simple, lightweight tasks.
#gamedev
Watch the full interview on the making of Lost Arcade’s debut game Voodoo Fishin’: www.youtube.com/watch?v=7QHu...
A 3-person indie game studio with the right tools can ship just as fast as a big team.
Artist Brett Nienburg uses Bezi to build custom Unity tools to wrangle hundreds of game assets, freeing up programmer Mark Hull to focus on core game systems.
#indiedev #gamedev
Who’s excited for GDC?!
Make a speedy dash to the Bezi booth to see what we’re building, and meet the team behind everyone’s favorite gamedev sidekick.
We’ll have demos, donuts, and spicy gaming takes. 👀
#gdc2026 #gamedev
Watch Bezi's full conversation with Lost Arcade here: www.youtube.com/watch?v=7QHu...
Low-poly art, three devs, one extremely gorgeous and distinctive gameworld.
Here’s how indie game studio Lost Arcade leaned into their nostalgic, stylized art style for their debut title Voodoo Fishin’.
Link to our full interview below ⬇️
#indiedev #gamedev
Bezi gave away 3 GDC passes and $1,000 in cash prizes for our last jam, and the games were the highest-rated ever in Bezi Jam history.
Check out all the creative games in the link below — and congrats to Inqdrop Studios and Joel & Fern, who will be joining us at GDC in March!
#gamedev #indiedev
Love the mechanics here! 😍
Super proud of my @bezi.com #gamejam submission for the battle for GDC jam. While I didn't compete for one of the passes, I put my previous experience with it to the test, and ended up with a result I never imagined possible. Game is here: fatalexit.itch.io/typewriter-c... #indiegamedev #gamedev
Bezi now has Plan Mode.
As you think through your game’s next feature, clarify your ideas with Bezi, align on any details and dependencies you missed, and you’ll get a perfectly structured execution plan.
Hit Build, and watch Bezi build out your exact intentions.
#gamedev #indiedev
FULL INTERVIEW: www.youtube.com/watch?v=7QHu...
Indie game studio Lost Arcade just debuted with the most gorgeous horror fishing game ever.
We chatted with the trio on the making of Voodoo Fishin’ — about their Jim Henson inspo, realistic fishing mechanics, their leap to going indie, and much more.
#indiedev #gamedev
Link to full video below ⬇️