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Posts by Nicolas Di-Poi

An alternative patterning mechanism for vertebrate tooth complexity www.biorxiv.org/content/10.64898/2026.03...

1 month ago 7 3 0 1
a 3d rendering of the skull and cranial muscles of the Eurasian oystercatcher (Haematopus ostralegus)

a 3d rendering of the skull and cranial muscles of the Eurasian oystercatcher (Haematopus ostralegus)

turns out you can do some pretty cool stuff with the power of diceCT, SPROUT (www.biorxiv.org/content/10.1...), and the SmARTR pipeline (www.sciencedirect.com/science/arti...)

1 year ago 40 10 0 0

Any publicly accessible scans can be used. Stained scans such as diceCT are needed for visualizing soft tissues. Segmentation of the tissues of interest is required before rendering (see steps 4-5 of our pipeline). We are happy to provide assistance or advice if needed during the process.

1 year ago 2 0 1 0

Thanks 😊

1 year ago 1 0 0 0
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New snake renderings from CT scan data, created using our recently published SmARTR photorealistic pipeline! 🐍 Our manuscript is now in its final published form: doi.org/10.1016/j.is...

1 year ago 44 6 2 1
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Excited to regularly share squamate renderings created with our recently published SmARTR photorealistic pipelineβ€”all derived from solely CT scan data! Check out the networks to create your own also here: github.com/MeVisLab/SmA...

1 year ago 26 5 1 0
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Do you use 3D imaging like CT or MRI for research, teaching, outreach, or art? Check out our new article featuring a detailed workflow for producing 3D cinematic renderings―from tissue-level to whole-organism details―with stunning realism! doi.org/10.1016/j.is... @helsinkiuni.bsky.social

1 year ago 88 23 6 1