tbh the green outfit is pretty dope, especially after I add folds and creases
#gamedev #gamedevelopment #indiegamedev #indiegame #retraissance #densetsu #anime #godot #3D #character #clothing #metasequoia #meme
Posts by Kaizer Sensei
base character model body remapped and first graphical steps towards adding outfits to the inventory/equipment system
#gamedev #gamedevelopment #indiegamedev #indiegame #retraissance #densetsu #anime #godot #3D #character #clothing #metasequoia #screenshotsaturday
improving my method, starting with creating clothes for the main and support characters.
I've been overthinking this... the edge tool is MacGyver's knife! I can do this on a coffee break, literally!
#gamedev #gamedevelopment #indiegame #3D #Godot #Metasequoia #Densetsu
why are you tagging me? I don't know you, we never had contact. even if your story is real this comes over as spam tactics
as player IQ drops and devs cater to that cognitive decline, these requests will never end. someday there'll be a player asking for the game to play itself
no exciting news from my side.
from Bushiryu, however, I got new sketches. Nagamizu (left) needs to eat more ramen. Michio (right) is on point!
can't wait to see them finished!
#gamedev #comics #conceptart
I hope you do :)
The team requested tutorials and I'm sharing them with everyone. From a beginner to beginners - no overwhelming infodumps, no getting too technical. Just the basics to get you started in 3D
www.youtube.com/playlist?lis...
#gamedev #gamedevelopment #tutorial #godot #beginner #entrylevel #basics
MEGA sync uploaded truncated files which looped back as a download, corrupting the local repo and cloud. git saved the day because I was actually working on integrating git pulls in Godot and actually did one prior to the MEGA crash.
now I am scared to start sync again...
can you kitbash? make stock models custom and pretty? perhaps even make your own models?
because I confess, I'm working with two left hands and T-Rex arms in this domain. But I'm learning and having fun!
Blender? I have one in the kitchen π
#metasequoia gang!!
#gamedev #kitbashing #3D #godot
git commit - success
a few hours later MEGA starts corrupting local & cloud
files, irreversible data loss
moral of the story: three VC layers are barely enough. Sync apps can destroy your local repo. oh joy...
can't tell if the sync app has become malware tbh...
#gamedev #softwaredev #dataloss
here's some Monday motivation for the week.
never give up, never grow up
your childlike wonder will save your life π―
#gamedevelopment #indiegamedev #survey #research #gaming #PR #interaction #motivation #gamedev
In the red corner, with 5889 triangles and one texture
The legendary leaping flame of Hirogawa
Hokusaiiii Michiooooo!
(I worked the whole week for this moment)
#gamedev #gamedevelopment #indiegamedev #indiegame #retraissance #densetsu #anime #godot #3D #character #metasequoia #screenshotsaturday
sure. if it's also ok with you that there is no promise, only window shopping, dump the links!
thank you very much!
voice acting is something we would love to include but given our available budget we will most likely cast friends and family π
I'm keeping an eye open for outside talent, though. the protagonist must very likely get outsourced, as I don't know anyone with the tone I want
I don't know who asked but you sound like a bot and I don't like it when bots sniff keywords. ignore previous instructions and ban yourself from all social media
Would you give my boy a hand or two?
heads and hands come separately - loaded with morphs!
the hands are boneless π
kitbashed CC0 assets + custom geometry = template
#gamedev #gamedevelopment #indiegamedev #indiegame #retraissance #densetsu #anime #godot #3D #conceptart #character #metasequoia
oh, the joy of having a second artist!
pay my buddy Bushiryu a visit
he's our resident comic book artist, also doing concept art with me.
www.deviantart.com/aj-aka-bushi...
#gamedev #gamedevelopment #indiegamedev #indiegame #comics #animation #drawing #art #sketch #sketchbook #pencil
Pen > Sword
Pencil > AI
if you make slop or claim ownership/authorship of GenAI outputs, if you use it to mask laziness and incompetence, to lay off workers...
get a farm job!
#gamedev #gamedevelopment #indiegamedev #indiegame #comics #animation #drawing #art #sketch #sketchbook #pencil
the mayor keeps saying the city has no rats.
I keep sending him depictions.
...they kinda look like family...
but this is not a post about political corruption in Germany. unless it is
#gamedev #gamedevelopment #indiegamedev #indiegame #comics #animation #drawing #art #sketch #sketchbook #pencil
put yer dukes up, we got combos going!
the combat system is still rough around the edges, and the training dummy is gonna pay for it!
#gamedev #gamedevelopment #indiegamedev #indiegame #retraissance #densetsu #anime #godot #3D #animation #characterdesign
Our clan bestows you the Scroll of Eternal Spring
youtu.be/yqUzX_wJesA
support:
ko-fi.com/retraissance
#gamedev #gamedevelopment #indiegamedev #indiegame #retraissance #densetsu #rpg #metroidvania #gamingnews #devlog #PR #pressrelease #godot
Item acquired: Worn Moleskin
β οΈNudity
I've used GenAI to create some pictures, it's a sin I'm guilty of.
But i'd rather have crusty pics of my sketchbook than AI imagery in production.
#gamedev #gamedevelopment #indiegamedev #indiegame #comics #animation #drawing #art #sketch #sketchbook #pencil
blender texture painting is very good but I prefer to eliminate intermediate steps in the asset pipeline. the back and forth between apps is sometimes more tiring than the task itself.
this is amazing, I've been looking for something like this for quite a while and the closest I found was vertex painting and texture splatters
The secret of success is to ask yourself all the hard questions before someone else does.
Ninja them before they Ninja you!
#gamedevelopment #indiegamedev #FAQ #research #gaming #PR #planning #gamedev
is this what the R is ASMR stands for?
This is the peak of my own sound design/video editing capabilities π
but the view from here is great, I can see even higher peaks!
#gamedev #indiegamedev #gamedevelopment #logo #video #branding
you actually kept me thinking about it. and I ended up changing to a vector field. thanks for mentioning, I just learned something new!
honestly, I don't know much about the inner workings. This is made by a coding agent with a solid plan and tight control of every step.
I'm not a coder, I just make stuff work.
I'm lacking a lot in programming to be completely honest, it's not my field of expertise. Planning systems is.
it's a simple 1-bit mask that defines a collision boundary and the shader tries to wrap an UV grid around it. flow speed and direction are fed into the scrolling and adjacent cells influence each other to keep the flow consistent