I have regressed back to my larval state and started drawing pokemon again
Posts by Fergus Ferguson
Usually i just sorta suggest scales and call it a day but this time i was like, what if i actually took my time to draw them all out? and i like how it turned out but jesus christ
Hey looks it's that game I'm working on!!!!
it's cool online, it was even cooler in person >:]
Character brainrot
Another background commission !
More card art for Vortex Siege!
When @aceottorney.bsky.social first told me about this I said "this could change people's lives and stop developers from getting exploited" and having seen the final resource, I think I was not wrong. I'd call it a must-bookmark for indie devs.
exactly it's a normal horse :]
Normal horse
hello apologies for being a lameass and forgetting to post HAVE A DRAGON
My studio's game To The Flame is on this bundle!!!! Super stoked to be involved π
Screenshot of a digital CCG style card game, with a hand of cards visible at the bottom of the screen, a player avatar and energy readout at the left, and the enemy's play area at the top.
Been spending a bunch of time cleaning up Vortex Siege's combat UI. Made the entire hand visible under most circumstances. I moved the player avatar to the left, and put the deck and discard on either side of the hand.
I probably need to put the enemy avatar to the side too...
#indiedev #gamedev
I'm doing some card art for @caesuric , for the game vortex siege! GO WISHLIST IT
store.steampowered.com/app/3029050/...
Trying out some new texture stuff
DWAGON!
great comic totally worth a read!
Holy cow, this is incredible! Never thought Iβd see fanart of a game I worked on, thisβll have to be my highlight of the month π€©
My video tutorial on creating a simple volumetric fog shader in URP is finally out for everyone to watch!π
This should be a gentle introduction into volume raymarching and a good starting point for some really cool effects π«
Check it out:
πππ
www.youtube.com/watch?v=8P33...
βββ
#gamedev #unity3d
everyone has to look at this dragon i spent so long on the freakin' lineart
Painting of a friend in my closet.
A table with several BGW pins, name tags, and a poster that says "this event is brought to you by Boston Game Dev!"
A photo from Made in MA. Manny Mallea is holding a frog plushie from the game Frogmageddon in front of a mounted camera. Its big frog face appears on the large screen behind Manny.
The Boston Indies Demo Night. A crowd of game devs socializing and playing demos outdoors in the evening.
Our Make Games Make Friends event. A crowd gathered indoors is chatting and ordering drinks.
That's a wrap on the very first Boston Gamedev Week! We were totally blown away by how many people showed up to every single event, wore our pins and embraced BGW enthusiastically. Thank you to everyone who took this leap with us, and to all of our incredible organizers. Let's do this again!
After nearly a decade of development, I am very excited to finally announce Desolus!
Explore a city of Gothic architecture torn between past and future in Desolus, a first person puzzle game.
www.youtube.com/watch?v=HxfV...
Dwagon (character not mine)
An eerie snowy forest scene with an Esk (horse or dog-like spirit creature) standing in snow, framed by twisted trees. Stylized gold illustrations frame both the left and right sides.
Another doodjol for Those Who Went Missing, featuring Bogwood!
#art #arpg
They should invent a drawing you can do when youβre lying in bed with a fever
More basement game. I just think an Eschervania could be neat! Who else thinks an Eschervania could be neat?
Some concept art for a game about exploring a Weird Basement.
it's a WIP and idk if i'll finish it but everyone has to look at my dragon
Look at my beach painting, boy