Panzer Dragoon Mini comes to mind, but it's six years later.
Posts by Jeremy Statz
These actually work very well and are only like $20. I use one for my headset because Windows' device auto detection works much better.
us.creative.com/p/sound-card...
You'd be surprised how terrible the consoles are at playing video.
It's a little overlong, but the whole metroidvania structure of it would also make it hard to cut down. So much mechanics setup and payoff going on.
I liked Lake Michigan Monster but it's more straightforward.
Is this a Blender preset or something?
Background for the mountain pass area of Puzzle Rogue!
Don't get me wrong: video is effectively an unsolved problem and across the various consoles etc it is a finicky crashy mess. But we threaded the needle across a lot of them with this as our format.
At least using Unity's video player our experience here was to use VP8 in a webm container. That should play on both.
Fan of Guild of Dungeoneering but sad we never brought the 2021 remaster to mobile? Well good news, it's coming! If you'd like to take part in a closed beta on mobile sign up here: forms.gle/MMCk2HCXT5JK...
> But that's like a couple of hours of work a year per state
On my lord, if only.
#TurnBasedThursday
Puzzle Rogue is a roguelike match-3 game where you equip your party, match gems, and fight monsters like an old JRPG!
Wishlist on Steam: store.steampowered.com/app/4221560/...
As someone who played through Phantasy Star on the actual cartridge: Oh man, what a difference that map would have made.
This is where I first saw Milk & Cheese. This led to buying multiple trade paperbacks and at least one t-shirt.
I mean, Capcom VS SNK is still basically peak in my mind.
I actually tried playing the NES version briefly on an emulator, and couldn't get past how slow it was. This looks a lot snapper.
Man, I was a big fan of The Maxx back in the day. This is the first I'd seen of this news, I'm sorry to hear it.
I feel like this is just what Slack is always like. Notifications are so flaky.
Crawl Tactics is a roguelike FF Tactics style game, where you manage a bunch of characters and build up a town to equip them. Lots of classes, multiclassing, combat that's got depth but isn't overcomplicated. Play on hard mode.
store.steampowered.com/app/1290750/...
Heading out to GDC on Tuesday, get in touch if you want to meet up!
a low poly model of a rat
He's just a sketch, really. But I like it.
It rhymes with HIS accent.
Just published a new update for Puzzle Rogue, a roguelite match-3 game fully playable in your browser! Parallax backgrounds, more effects, and other fun stuff!
kfsoftware.itch.io/puzzlerogue
That's not how I interpreted it. My guess is whoever wrote that doc liked the illustration but didn't like the inkbrush style lines. They fed it to an LLM to "fix" the styling, since doing that by hand would take several minutes.
It sort of worked if you don't actually read it.
This was the first thing I thought of:
youtu.be/E8Lhqri8tZk?...
I own a copy of Wild Zero, but the disc is messed up and skips a chapter halfway through. I still appreciate it.
Man, I worked on an MMRPG at one point. Try explaining that to your sixty year old aunt. Eventually I just said it was like Legend of Zelda.
I don't think I'd endorse it with any other client though. Damn do those guys earn their $50.
I don't especially care for Perforce, the fact it doesn't *actually* know what's modified locally has caused me major trauma in the past.
As someone who has on-boarded indie teams to version control several times, this opinion is out of date. In part because Fork exists and is actually a good visual client.
I don't treat Git as the second coming like a lot of people do, but it's fine for a team these days.
It's well made, surprisingly good looking, drags a little at times but I liked it overall. I appreciate how little it feels the need to explain itself, like there's a number of valid interpretations of what exactly is happening.