We've just released the Tower Lab demo on Steam! 🥳
Come check it out!
store.steampowered.com/app/3084810/...
www.youtube.com/watch?v=FCEo...
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Posts by Devon | Making Tower Lab ⚙️🔧
Hey #pitchyagame!
Tower Lab is a physics-based, roguelike tower defense game where the enemies have to be pushed off the level.
Wishlist: s.team/a/3084810
Our new tower creates its own gravity field!
Enemies and projectiles alike get pulled in and trapped in a deadly orbit. 💫
Physics is violent...
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Now that's a design pillar if I've ever heard one 😅
The scaling towers don't just affect enemies anymore - they now resize projectiles as well!
Projectiles become more powerful as their mass increases, which surely won't lead to any broken strategies 😅
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New towers let you control the scale and mass of enemies!⚖️
Larger enemies are worth more but are harder to push off.
It's not broken if the player did it to themselves, right? 😅
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The Kinetic Tower has always been one of the most fun towers... but now it's useful too!
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Thank you so much for the kind words! We're really excited to bring this game to life and we are having a blast working on it.
Comments like this are incredibly motivating to us both!
Sometimes the music just fits a little too well... 💫
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We created a bullet-time effect for our physics game. So you can capture those silly moments!😁
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Building contraptions by combining towers is a key part of our physics-based tower defense game, so we've added the ability to move towers between waves to encourage experimentation🔧⚙️
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A quick look at the new tower art for our physics-driven tower defense game!
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Hey there! I'm one of the two developers of Tower Lab, a tower defense game where the towers shoot... physics, basically.
Feel free to check it out and wishlist on Steam!
store.steampowered.com/app/3084810/...
#gamedev #indiedev #indiegame