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Posts by Adrián Mato 🐙

Video

We’ve got a partial victory over Python. More progress ahead if the energy keeps flowing ✨

8 months ago 6 0 0 0
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GitHub - adrianmg/adrianmato.art-notion: Fetching and storing download stats from adrianmato.art into notion Fetching and storing download stats from adrianmato.art into notion - adrianmg/adrianmato.art-notion

Repo github.com/adrianmg/adr...

8 months ago 0 0 0 0
Video

Over engineered a daily downloads dashboard for adrianmato.art using vercel DB + github Actions + notion API + deno

😂

8 months ago 9 0 1 0
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a man with a beard wearing glasses and a tuxedo is sitting in a crowd of people . ALT: a man with a beard wearing glasses and a tuxedo is sitting in a crowd of people .
8 months ago 2 0 0 0
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9 months ago 2 0 0 0

Oh no

9 months ago 5 0 1 0
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github-pewpew: pew pew needless GitHub repos and more! Clean up your unused repos and more from your terminal. Created by Adrián Mato.

Cute website in case you want to check out a demo before downloading

adrianmato.com/pewpew

9 months ago 0 0 0 0

It’s clean af

9 months ago 0 0 0 0
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Release v1.4.0 🌈 · adrianmg/github-pewpew ✨ Now you can archive repositories! Can you believe it’s been three years since the last release!? Added ghpew repos --archive / ghpew repos -a command to archive repos #57 Fixed plenty of minor e...

🚀 github-pewpew v1.4.0 is out!

You can now optionally archive repositories.

Hard to believe it’s been three years since the last release.

Check it out → github.com/adrianmg/git...

9 months ago 4 0 1 0

🐐

9 months ago 6 0 1 0

Seguramente alguno de Windows 11 de los que me he inspirado!

9 months ago 0 0 1 0

Yes

9 months ago 2 0 0 0

ALO 5?!

9 months ago 2 0 0 0

El dos era un juegazo y el editor una pasada

9 months ago 1 0 0 0

I can’t believe this whole thing went this far and they let it happen

9 months ago 1 0 1 0
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DOGWALK - Blender Studio A bite-sized game, focused on interactive storytelling. Made to test Blender and Godot in a unified pipeline.

Two of my favorite open source projects join forces again! This time, the team at @studio.blender.org is creating a game using @godotengine 😄

studio.blender.org/projects/pro...

9 months ago 5 0 0 0

What’s up with it?!

9 months ago 2 0 0 0

Let’s goooo

10 months ago 1 0 0 0

Yeah, I’m not saying their current solution is good 😂

I’d rather do real versioning via packages. Relying on git for versioning isn’t secure as code can mutate

10 months ago 1 0 1 0

Pain in the ass to manage tho

10 months ago 0 0 1 0

I wonder if they could run with a branch open per extension instead

10 months ago 0 0 1 0

What

10 months ago 0 0 1 0
Rainy Morning in Enoshima / 8K 60fps HDR / Relaxing Piano + Rain Sound
Rainy Morning in Enoshima / 8K 60fps HDR / Relaxing Piano + Rain Sound YouTube video by Abao Vision

www.youtube.com/watch?v=XseM...

:___)

10 months ago 2 0 0 0

It’s always been the easiest differentiator tbh

10 months ago 0 0 0 0

Funny how it’s becoming clearer that the creative part of coding was never the typing

10 months ago 2 0 0 0
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Funny how I’ll let agents generate entire algos, but when it comes to creative work? I need full creative custody no surprises, no detours, just vibes I approve 😄

10 months ago 3 0 1 0

🐐

10 months ago 1 0 0 0

Best feeling

10 months ago 0 0 0 0
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10 months ago 7 1 0 0

You can imagine different level of trust for different services and easy rollbacks and traceability

10 months ago 5 0 0 0