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Posts by Pandanymous

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Crowking Chair by pandanymous, Charlie.Is.Ocean, legume racine Rock your chair with your shotgun, Caw Caw !

Our game is up for #JameGam #53 !

Fend off waves of crow while rocking your chair with your shotgun !

pandanymous.itch.io/crowking-chair

2 weeks ago 0 0 0 0
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It's starting to look like a real fight !
#indiedev #gamedev #unity #screenshotsaturday #solodev

1 month ago 12 3 0 0

Previous post : bsky.app/profile/pand...

1 month ago 0 0 1 0
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Ennemies are starting to look alive !
#indiedev #gamedev #unity #screenshotsaturday #solodev

1 month ago 19 4 1 0

Previous post : bsky.app/profile/pand...

1 month ago 0 0 0 0
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Starting to work on animations, binding hands and other objects to the animations
#indiedev #gamedev #unity #screenshotsaturday #solodev

1 month ago 17 5 2 0

Previous post : bsky.app/profile/pand...

1 month ago 0 0 0 0
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🥰 😳 What if we touched hands 🫱 🫲
#indiedev #gamedev #unity #screenshotsaturday #solodev

1 month ago 33 5 3 0
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Yeah i'm still figuring out how to handle combat as well ^^

2 months ago 0 0 0 0

Previous post : bsky.app/profile/pand...

2 months ago 0 0 0 0
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Experimenting with putting items in items ! (An item that you can grab, and interact using the other hand)

#indiedev #gamedev #unity #screenshotsaturday #solodev

2 months ago 39 5 2 0
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And now the fabricator is working !

#indiedev #gamedev #unity #screenshotsaturday #solodev

2 months ago 19 3 1 0

Previous post :
bsky.app/profile/pand...

2 months ago 0 0 0 0
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Working on some kind of fabricator..... There is still work to do but it's starting to work (almost)
#indiedev #gamedev #unity #screenshotsaturday #solodev

2 months ago 34 7 2 0

Previous post : bsky.app/profile/pand...

2 months ago 0 0 0 0
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Even more complex machines !

Also trying a new tile set / render style
#indiedev #gamedev #unity #screenshotsaturday #solodev

2 months ago 43 8 1 0

Previous post :
bsky.app/profile/pand...

2 months ago 0 0 0 0
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Working on more complex hand interactions

#indiedev #gamedev #unity #screenshotsaturday #solodev

2 months ago 40 6 1 0

Previous post :
bsky.app/profile/pand...

3 months ago 0 0 0 0
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Two big changes that looks small,

Testing 3D hands, and switched from tile based movement to first person controls

#indiedev #gamedev #unity #screenshotsaturday #solodev

3 months ago 23 6 2 0

probably something with dungeon crawling. I'm not really set on something definitive but at least something that make good use of the hands idk

3 months ago 0 0 1 0

Previous post :

bsky.app/profile/pand...

3 months ago 0 0 0 0
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And now, furniture (with items inside !)

#indiedev #gamedev #unity #screenshotsaturday #solodev

3 months ago 33 5 2 0

And for the "only considering horizontal movement" part, i want to keep things flexible and be able to do all kind of animations (vertical, rotation, etc...)

3 months ago 0 0 1 0
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It's a point set up relative to the object i want to move ! (i hope the drawing below helps better understand the system)

It's used to create a plane wich helps determine the direction of the animation

3 months ago 1 0 1 0

Yeah it's kind of a big inspiration (and one of my fav games).

Implementation wise, the door opening/closing is an animation which is driven by how far the mouse is from the hand, and an arbitrary target

3 months ago 1 0 1 0

Previous post : bsky.app/profile/pand...

3 months ago 0 0 0 0
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Implemented interactive doors ! Handling still needs tweaks but it's starting to work !

#indiedev #gamedev #unity #screenshotsaturday #solodev

3 months ago 66 6 3 0

Link to previous post :
bsky.app/profile/pand...

4 months ago 1 0 0 0
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Worked on camera movement & finding a solution to grab items in a 3D space ! Right now, it's using handles projected on the hands plane. Seems to works well enough

#indiedev #gamedev #unity #screenshotsaturday #solodev

4 months ago 68 13 9 1