These folks are called Mermok. Their ancestors and history are intertwined with Tire People
Posts by TIRE BOY
Hey San Francisco, just look at this lineup! Tire Boy will be playable tonight at The Midway for @dayofthedevs.org SF Edition. its a free event, RSVP here :)
bit.ly/dotd-sf-2026
📣 Hey folks, exciting news! 🎈
Tire Boy will be playable this Sunday at Day of the Devs: San Francisco Edition! RSVP to this free event here: bit.ly/dotd-sf-2026 @dayofthedevs.org @gameteam6.com
Our own @thomastobin3d.bsky.social will be there, come say hi!
We made a discord server! There's a long road ahead to finishing Tire Boy, and we'll post about it here (bsky) and there (discord) along the way 🙂
Tire Boy sits in the grass next to giant skeleton. It's golden hour and the lighting is pretty.
Come see how we make maps for Tire Boy!
@thomastobin3d.bsky.social recorded this explanation for 80.lv's Huion Challenge, and won 2nd place! 🥰
80.lv/articles/win...
www.youtube.com/watch?v=_9vD...
And the whole team is collectively designing & conceiving the world of Tire Boy. 😌
This is just so far! We'll surely add more names to this list as development progresses. Ok that's all, thanks for reading!
Corey Martin (@toboggan.work) is doing code/music/general direction for Tire Boy! Corey directed the indie puzzle gem Bonfire Peaks as well as game sequences for Harmony Korine's Baby Invasion. He also co-created the deckbuilder word game Birdigo with @johnaugust.bsky.social (coming soon!)
Thomas Tobin (@thomastobin3d.bsky.social) is art directing Tire Boy! But more than that, he built a pipeline for procedural map generation (using Houdini) that is getting more exciting features every week. Here's a talk he gave at GDC about it a couple years ago: www.youtube.com/watch?v=nN3P...
Andy Chmilenko (@lanowen.sucks) is building systems & tools for Tire Boy! Andy is a physics major but for some reason he is making Tire Boy. We appreciate him for it. He worked on a bunch of mobile games (LEGO Legacy: Heroes Unboxed, Uno & Friends) and other cool real time 3D projects.
Gerald Orban is writing gameplay camera code for Tire Boy! Also a co-creator of Cinemachine and Black Eye, Gerald also has a storied career in games (skate 3!!! jeez)
Adam Myhill (@adammyhill.bsky.social) is directing cinematic sequences for Tire Boy! He's best known for co-creating Unity's Cinemachine camera system and more recently Black Eye for Unreal, and is a legendary fixture in video games (he worked on NBA Street Vol. 2! i mean cmon)
Ian Wang is the incredible animator that brought Tire Boy to life! And many other things in the game. He's worked on NHL/UFC games, as well as the indie battle racing game Rocket Rumble.
We were ultra privileged to introduce Tire Boy at this year's
@dayofthedevs.org SGF Edition, check it out here!
youtu.be/-Hr6Q2hln_M?...
Here's a little bit about the people making Tire Boy, starting with those who weren't on camera.
“Tire Boy may be the last of his kind. He was lost as a child”
❤️🔥❤️🔥❤️🔥 TIRE BOY WORLD PREMIERE ❤️🔥❤️🔥❤️🔥
We're so proud to have just premiered at @dayofthedevs.org SGF Edition 2025!
Tire Boy is an action-adventure platformer video game being made by a tiny team at @gameteam6.com
Wishlist NOW on Steam store.steampowered.com/app/2258070/...
🎵It’s the mooooost wonderful tiiiiiiime of the yeaaaarrrrr 🎵
That’s right: It’s DAY OF THE DEVS TIME!
Follow along with us as we take a look at some of the best ‘n’ brightest upcoming indie games around.
Thread time!
youtube.com/thegameawards
A banner displays "Day of the Devs: Summer Game Fest Edition Featuring TIRE BOY"
Tune into @dayofthedevs.org on Friday, June 6, after the Summer Game Fest Showcase for a first look at our speedy action-adventure platformer - TIRE BOY !