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Posts by Omer Shapira

Excited to announce our latest (submitted to) SIGBOVIK 2026 @harryqbovik.bsky.social paper: "SchmidhubAI: Accurate Historical Paper Attribution". We built an AI system that, given any modern AI paper, automatically determines which of its ideas were already published by Jürgen Schmidhuber.

1 week ago 44 10 3 1

the above is still true for python DSLs, but we managed to have Pytorch JIT and Warp be effective subsets with enough context. But I’d love an example. Not that it matters. It doesn’t.

2 weeks ago 2 0 1 0

Not that it matters, but I’m now curious

2 weeks ago 0 0 1 0

I don’t even mean that extremely. but the cost of maintaining a new compiler and integrating a new language with new edge cases, while managing a sweeping refactor for code that’s entirely out of distribution, is a lot of engineering anti-patterns to fight given the new landscape

2 weeks ago 1 0 0 0

You have to give Tim credit for being a pragmatist too. A lot has changed since December

2 weeks ago 1 0 1 0

I can’t share the source, but multiple people with firsthand knowledge confirmed it.

2 weeks ago 0 0 1 0

So fast that I get to stand at the event horizon and call my buddies on either side on a landline

2 weeks ago 6 0 0 0

I’m sad to have to push myself away from thinking about programming tools. It’s a subject I love, have built immensely on top of, but no longer an abstraction worth pursuing, unless building hardware

2 weeks ago 8 0 1 0
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1. Sad that the Verse programming language is cancelled. It had some brilliant ideas that got tainted by only being available in lisp-likes
2. Beyond sentimental value, it doesn’t matter. Programming languages don’t matter anymore

2 weeks ago 13 0 6 0

sed -i '' 's/❎ Have Child/✅ Have Child/g' TODO.txt

3 weeks ago 23 0 5 0
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Conference Registration | I3D 2026 ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games

The Registration for I3D 2026 is now open! Early bird prices are available until 17th of April, so make sure to register by then for the best price!

View the full details at: i3dsymposium.org/2026/registr...

#I3D2026

1 month ago 1 2 0 0
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also when this is RIGHT THERE

2 months ago 2 0 1 0

Being interdisciplinary mostly means everyone agrees your work is interesting but not for their journal.

2 months ago 180 31 4 0

Chairing a conference is basically a flex of soft skills, what with writing soliciting emails, fitting a budget, and enforcing deadlines.

No wonder scientists hate it.

2 months ago 7 1 1 0
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Weight-Loss Drugs Could Save U.S. Airlines $580 Million Per Year

Has there even been a better example of externalities?

www.nytimes.com/2026/01/19/t...

2 months ago 9 1 1 0
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I3D 2026 ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games

The coming @i3dsymposium.org will take place this May on the Lucasfilm campus in SF.
I will be serving as General Co-Chair.

We rely on industry collaborations and sponsorships to keep the quality high.
If you’re in a position to make I3D better, email: info@omershapira.com.

i3dsymposium.org/2026/

2 months ago 12 6 0 0

One of my favorite findings: Positional embeddings are just training wheels. They help convergence but hurt long-context generalization.

We found that if you simply delete them after pretraining and recalibrate for <1% of the original budget, you unlock massive context windows. Smarter, not harder.

3 months ago 219 33 8 1

C++ accomplished that around 1994

2 months ago 18 0 0 0
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OS 2025 : 50 Listen to OS 2025 : 50 on YouTube Music - a dedicated music app with official songs, music videos, remixes, covers, and more.

OS 2025 : 50 on Youtube:

music.youtube.com/playlist?lis...

3 months ago 1 0 0 0
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OS 2025 : 50

Here’s my playlist of 50 bangers (not anthems) from 2025. Have a listen, maybe you’ll hear something you missed. Happy new year.

Spotify:

open.spotify.com/playlist/3xy...

3 months ago 2 0 1 0

who decided to call it "computational social science" and not "virtue signal processing"

3 months ago 8 2 0 0
SIGGRAPH 2025 Advances in Real-Time Rendering in Games: Fast as Hell: idTech8 Global Illumination
SIGGRAPH 2025 Advances in Real-Time Rendering in Games: Fast as Hell: idTech8 Global Illumination YouTube video by SIGGRAPH Advances in Real-Time Rendering

#SIGGRAPH2025 Advances in Real-Time Rendering in Games course talk recording of "FAST AS HELL: IDTECH8 GLOBAL ILLUMINATION" by @idsoftwaretiago.bsky.social from id Software is now online: youtu.be/VTrdeqMMMK0?... Enjoy!

3 months ago 45 17 0 0

NEWS.

I recently moved to Meta to work on AI for headsets and input systems.

My focus since the beginning of my Engineering career has been “Intelligence Close to the Senses”, and this feels like a natural step in the same direction.

I’ll still be active in AI and Graphics conferences.

3 months ago 23 0 3 0

if they’re not blocking JIRA as well, they’re not solving the healthcare problem

3 months ago 6 0 0 0

Nothing like spending hundreds of hours building a guitar from wood and wire to make you appreciate that you can purchase a precision-machined electric instrument with wood from 3 continents and rare earths from a fourth on Black Friday for the cost of 2 family meals

4 months ago 8 0 2 0

from Gabe Gear to GabeCube

4 months ago 11 1 1 0
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4 layers of black stain, 4 layers of various walnut stains, 4 layers of tung oil and 4 layers of wax later: I’m really really scared to drill the final pieces into place.

5 months ago 5 0 2 0

Headed to Tel Aviv, Hong Kong, Taipei and Seoul this month. Come say hi!

5 months ago 3 0 0 0
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y'ever see my blog post about Max Payne 2's character shadows? got some good Remedy dev scoops in there

www.joewintergreen.com/dev-scoops-m...

8 months ago 319 63 5 4

If you have a UV map view superimposed with the faces, you can do a lot of early error detection. far more if you can visualize double lines and normals.

5 months ago 3 0 0 0