Always so happy to take one of our games out for a spin! Presenting Something to Reach For at [untitled games event] in Amsterdam together with @pastelsavage.bsky.social <3
Posts by Saskia Joanna Rauhut
Updated my experimental game/interactive poetry collection "the t migrate east"! The letter M got a poem of its own <3
roughat.itch.io/the-t-migrat...
#gamedev
Scroll and Shine: a game poem about a city coming to life in the early morning hours. Scrolls the mouse wheel to make time pass.
outerplays.itch.io/scroll-and-s...
Created together with @pastelsavage.bsky.social
#gamedev
I'm starting a newsletter where I'll share my thoughts on game design and genre conventions, mostly from an ecocritical perspective. The first article, on why I think The Sims 2 makes for a great city building game, is up now: hugging-pixel-trees.ghost.io/levels-of-ab... #gamedesign #sims2
Scroll and Shine (outerplays, @roughat.bsky.social, @pastelsavage.bsky.social )
"The city lights up and slowly but surely gets ready for its daytime bustle."
Free - Browser: warpdoor.com/2025/09/17/s...
Black text on a pale yellow background. The text reads "the a is having a rough day".
Wanted to make a game where you make letters do things and came up with what I now think of as an interactive poetry collection: roughat.itch.io/the-t-migrat...
Each letter gets to star in a tiny one-line poem. So far I've completed twelve poems. Letters are such a fun material to work with <3
Love our dorky lion ๐ฆ
Cover art that didn't make it ~
Game out!
A short interactive story by Joanna (@roughat.bsky.social) and I.
outerplays.itch.io/something-to...
#indiegame #indiedev