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Posts by Ralith

Q1 2026 Rustls Performance Update Overview Offering top tier performance is a primary goal for the Rustls project. As such, the project has developed benchmarks representing some of the most performance critical functions and monitors them closely. The Rustls project periodically publishes test results that compare Rustls performance to other popular TLS libraries, OpenSSL and BoringSSL. The previously published test results are from July of 2025. The Rustls project is planning to start publishing performance reports more frequently going forward.

An update on rustls performance: it’s still pretty fast.

www.memorysafety.org/blog/26q1-ru...

20 hours ago 22 5 0 1

See also OpenGL/Vulkan/Mesa/Gallium/DRI/DRM.

4 days ago 0 0 0 0

I'd love to read a write-up of this tech!

4 days ago 0 1 0 0

I like to think of 2D scene lighting as approximating a top-down orthographic projection of a 3D scene -- so there's a light source offset from the plane, being reflected towards the camera.

4 days ago 1 0 0 0
Razor1911
Razor1911 YouTube video by Dubmood

revision happened this weekend, the big european demoscene event, and razor1911 have released a demo celebrating forty years in the scene

www.youtube.com/watch?v=2Anb...

4 days ago 36 14 1 3
Video

Power grid, made using #glsl shaders

1 week ago 26 2 0 0

Would representing the functions as spherical harmonics help?

1 week ago 0 0 1 0
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They solve different problems. Will you ever need to abstract over the set of types which can be printed? If so, then you'll likely end up reinventing traits no matter what you do. Simple type-directed name resolution is great regardless though!

1 week ago 4 0 0 0

Encrypt with a passphrase + backblaze? Layer borg in-between if you need deduplication.

1 week ago 0 0 0 0
vertical image of a still retention basin and sunlit sky. the sky is split starkly down the middle, clear on the left, gray clouds on the right, sun at the center. the cloud line is reflected perfectly on the basin surface below the horizon.

photo by Lindsay Schiel NEORSD

vertical image of a still retention basin and sunlit sky. the sky is split starkly down the middle, clear on the left, gray clouds on the right, sun at the center. the cloud line is reflected perfectly on the basin surface below the horizon. photo by Lindsay Schiel NEORSD

not ‘shopped. not cropped. not stock.

straight from the phone of stormwater inspector Lindsay Schiel snapped yesterday at a basin in Hudson.

1 week ago 10647 1971 190 136
Post image

woah

damrnelson.github.io/github-histo...

1 week ago 78 15 5 7

Grateful for my trans friends and all the wonderful trans folk I’ve met in the Rust community and elsewhere. Hoping with all my heart that the world becomes a better, safer place for trans people

1 week ago 40 7 0 0
Video

My erosion filter is out! Video, blog post, and shader source.

It emulates erosion without simulation, so it's fast, GPU friendly, and trivial to generate in chunks.

Explainer video:
www.youtube.com/watch?v=r4V2...

Companion blog post:
blog.runevision.com/2026/03/fast...

#ProcGen #vfx #GameDev

1 week ago 537 170 16 5
Video

The Cathedral! Generated fully in geometry nodes in Blender. Only procedural modeling, no booleans, 40k nodes. 🤡 Nodes available on my github, consider sharing because it will get the free asset to the hands of those who need it: github.com/IRCSS/Blende...

1 week ago 150 31 8 0

The new “This could have been an email” is when someone does interesting research and the only way to consume it, is on YouTube

“This could have been a blog post!”

1 week ago 15 3 2 0
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Video

Luminous translucency

1 week ago 10 1 0 0
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dropb.at Share and manage text, photos and other files on the AT Protocol. Your data, your server.

dropbox but on atproto! it just went live, check it out at dropb.at

no app view, everything happens on your PDS.

1 week ago 15 2 1 0

embedding your type system into the fabric of the universe or bust

2 weeks ago 2 0 1 0

I think it loses a lot of points for thoroughly obscuring its sole actual function: wrapping audio encoding around an async sample stream. Even the crate docs didn't make this clear!

2 weeks ago 0 0 0 0

*bewilderedly* Love doesn't just sit there, like a stone?

*with growing ire* It has to be made, like bread??

*shaking with indignation* Remade all the time??? Made new?!

2 weeks ago 296 67 4 1

Maybe it's the success criteria? I think most definitions of "a good game" set a high bar, whereas the space of things that can be called game engines is large, and includes things which might not support a good game at all.

2 weeks ago 1 0 0 0

I have this problem but I'm pretty sure it's because I've spent twenty years programming and ~none designing games.

2 weeks ago 1 0 1 0

I wonder if this would be a practical solution for numerically robust mesh booleans...

2 weeks ago 0 0 0 0

always figured that's where we were headed tbh

2 weeks ago 1 0 0 0
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Tracking Issue for NonMin and NonMax types. · Issue #151435 · rust-lang/rust Feature gate: #![feature(nonmin_nonmax_types)] This is a tracking issue for rust-lang/libs-team#721 NonMin and NonMax are niche types, like NonZero, that provide niches at T::MIN and T::MAX respect...

To the contrary, this has been making progress without the feature creep!

3 weeks ago 5 0 1 0
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Let me just exec this handy portable error dialog tool...

3 weeks ago 1 0 0 0
A pegboard at a hardware store, festooned with tools, with smoke closing in on it from above and below.

A pegboard at a hardware store, festooned with tools, with smoke closing in on it from above and below.

When you think of a legal loophole, you probably imagine a drafting error (or perhaps a sneaky insertion) that creates an advantage for a specific person or group of people.

1/

3 weeks ago 45 16 1 5

I'm honestly mixed on this. Linking the world into a monolithic binary isn't always the best, though exec isn't a great ABI either.

3 weeks ago 0 0 0 0

Have you looked into treating it as a tonemapping problem?

3 weeks ago 1 0 1 0

It’s actually a great time to care about the craft. I don’t know if people realize this but you can actually write whatever you want into the prompt box. You can use the AI to get the function just right instead of making it generate crap as fast as possible.

3 weeks ago 103 9 2 2