@semiwork.bsky.social updated R.E.P.O., so I updated the VR mod!
RepoXR has finally been updated to work with the new Monster Update, and includes a bunch of new features like eye tracking, detached arms, and a sizable performance boost!
The update is available right now over on Thunderstore!
Posts by Daniel
Apparently this game is using (barely noticable) AO, so next update expect a significant boost in performance
The R.E.P.O. VR mod has been open sourced: github.com/DaXcess/RepoXR
For the folks that are able to compile the mod themselves, this means you can try out the mod early!
Keep in mind this is still considered an experimental version, here be dragons!
The R.E.P.O. VR mod will be open sourced later this week, so for the people that can compile the mod themselves you can try out the mod early before it's released.
Guh
The R.E.P.O. VR mod can be considered completed. Now it's just waiting for Semiwork to publish the new update.
Ugh I think I need like a 6 month break from coding lol.
Expressions
More clips
Lamp
Spoiler alert, controllers in a panic are just as bad
Those gnomes make my blood boil oh my god they are the most annoying little shites in the entire game with their stupid "hmm yes we destroy your loot" I love that I can just throw them at a wall at mach 20 and end them
During this playtest Robe killed me through a door while I had no idea she was behind it (sadly I effed up the recording and did not record my own mic)
testing
Ducks
hands
HANDS
"Hands"
And here we have it: control rebinding
Oh my god only getting this to work was already a nightmare...
(Controls menu should be dynamic, not static, like how the game does it without mods)
Hehe
In that case tell your boss the weather sucks
Insane is an understatement
This cat no longer has ears because some human decided to push away it's ears
The creature has been deafened
Hello world