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Posts by Chaim Gingold

Friends!!!!! 🥹💛

THE GOD IS OUT OF THE BAG! 💫

I’m so happy to announce that I’m the game director for this incredible game where you’ll play as Pythia, the priestess of Apollo’s oracle in Delphi! 😍

Demo available now! ✨

Wishlist & share! 💛

3 weeks ago 60 16 6 1
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Experimental Games Showcase SUBMIT YOUR GAME TO THE

Applications to be included in the 2026 Experimental Games Showcase at GDC are now OPEN through October 24, 2025! Please send us the weird shit you're working on!

Learn more and apply on our NEW website: www.experimentalgamesshowcase.com

6 months ago 21 18 1 2
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Chaim Gingold on Building Sim City & Simulation as Discourse We live in abstractions. What makes some better than others?

The story of #SimCity is the story of the world we live in—of the entanglement of computing, entertainment, design, & governance. And where it succeeded—and failed—teaches us how to navigate maps that become territories...

@chaimg.bsky.social on #HumansOnTheLoop:
michaelgarfield.substack.com/p/h-23

8 months ago 4 2 0 0
Oikospiel Box Office Purchase a download ticket to Oikospiel Book I, for Mac & PC

www.oikospiel.com

10 months ago 0 0 0 0
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The Story: The World According to SimCity w/ Chaim Gingold - TechStuff Chaim Gingold is a game designer and author of the book Building SimCity: How to Put the World in a Machine, which explores the simulation games created by developer Will Wright. Gingold sits down…

"Who would've thought that a game about land zoning ... would be a big hit?"

Game designer and author of "Building SimCity," @chaimg.bsky.social, expands on the legacy of SimCity and the deeper cultural & technological significance of simulation games: @techstuffpod.bsky.social

11 months ago 6 3 0 1

I knew @chaimg.bsky.social's Building SimCity would be good, but I had no idea how much I would love the chapters that lead to the game. Doreen Gehry Nelson, history of cellular automata, chock-full of ideas that help me understand my own work:

1 year ago 7 1 2 0

😍Thanks, Linda! 🤩🤩🤩

1 year ago 0 0 0 0
cover art: a sinister tripod with an evil eye looms above the city

cover art: a sinister tripod with an evil eye looms above the city

In an episode exclusively for our $5 patrons: @bobservo.bsky.social @atariarchive.org @chaimg.bsky.social & @philsalv.bsky.social carefully plan and build a podcast about SimCity2000 before the exodus occurs

Sign up & listen here: www.patreon.com/posts/121505...

1 year ago 23 3 0 2
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Shout out to our friends at @mitpress.bsky.social who donated all these incredible game history books for our fundraiser! We'll be raffling them off every hour during our Feb 22 charity stream!

(love seeing @jzagal.bsky.social @jesperjuul.bsky.social @chaimg.bsky.social and other friends in here!)

1 year ago 28 10 3 2
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After 17 years of development, Caves of 1.0 is Out NOW!

Live and Drink.

1 year ago 1894 555 35 54

I've long wondered how you scale the creation of this kind of content since it involves a lot of bespoke labor. Very exciting.

1 year ago 1 0 1 0
Figure 1 from the paper “Augmented Physics: Creating Interactive and Embedded Physics Simulations from Static Textbook Diagrams”

Figure 1 from the paper “Augmented Physics: Creating Interactive and Embedded Physics Simulations from Static Textbook Diagrams”

Cool automatic authoring of interactive, simulation based diagrams for textbooks.

Augmented Physics: Creating Interactive and Embedded Physics Simulations from Static Textbook Diagrams

Video: www.youtube.com/watch?v=HUgY...
Short explainer: tinyurl.com/2wfs74u3
Paper: arxiv.org/abs/2405.18614

1 year ago 20 5 3 1