A dark, atmospheric game screenshot shows a hot-air balloon drifting over a deep blue sea in a colder mildland region called “Gray Bight Drift.” The current location is “Hearth Cay Reach.” Small green islands sit far apart across the water, with pale rocky shores, sparse trees, tiny buildings, and low rain clouds. Labels mark nearby places such as Reed Strand Shallows, Bracken Islet Crossing, Heather Ledge Pass, and Cloud Watch Shelter. Thin diagonal rain streaks cross the scene, giving the ocean a damp, windy feeling. A small balloon floats near the upper center while scattered birds, boats, and distant island silhouettes fill the sea around it. The top HUD shows status, fuel, hull integrity, clock, and knowledge. A vertical menu on the right lists Stats, Flight, Island, Bottle, and Systems. At the bottom, a navigation panel shows heading, wind bands, rain outlook, and altitude, emphasizing quiet route planning through weather and open water.
Flying hot air balloon is difficult you can’t really steer it, must predict landing by using different wind band. Driftya: Sea of Notes
Added another biome type, mildland.
Here is a older video showing gameplay, www.youtube.com/watch?v=eMhH...
#BuildInPublic #GameDev #IndieDev, #Sea #Relaxing