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Posts by Dungeon Channel

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A quick update for Foundry VTT users, the module has been updated to fully support the latest Furnishing feature and Foundry VTT v13 (it should work from v10 to 13). The module update has just been published and can be accessed here: foundryvtt.com/packages/fou...

6 months ago 0 0 0 0

๐Ÿฐ

6 months ago 0 0 0 0
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Three new rooms have been added to DunGen with multiple variations! We now have enough rooms for the latest Monster-Infested Habitat, to join the Goblinoid Den and Bandit Hideout.

8 months ago 0 0 0 0

Congrats!

10 months ago 0 0 0 0
Dungeon with furnishing following the "Bandit Hideout" theme/habitat.

Dungeon with furnishing following the "Bandit Hideout" theme/habitat.

Dungeon Furnishing is finally releasing to the public!

This is a major addition to DunGen.app that lets you populate your dungeons with appropriate furniture and decorations. Starting with the Generic and Bandit Hideout habitats, and working on adding a third one in the coming weeks: Goblinoid Den.

1 year ago 0 0 0 0
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All you have to do to get the mask is replace the .jpg for .png from the download link of the image.

The initial layout generated has smoother edges though, which may work better @evilrobotgames.bsky.social

1 year ago 1 0 0 0
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There are quite a few settings to tweak the end result of the cave generator, but ultimately it is meant to look somewhat organic (room shape, jagged edges, etc.).
If the layouts generated work for you though, you can export a mask from the app to quickly replace textures (same with dungeons).

1 year ago 1 0 0 0
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Sure! It's a generator that can create high resolution maps ready to import into multiple VTTs, automatically generating lighting for many of them.

๐Ÿ—ธ Modular Dungeons
๐Ÿ—ธ Procedural Caves
๐Ÿ—ธ Automatic Lighting / Walls
๐Ÿ—ธ Absolutely no AI

Currently focusing on new art to furnish the dungeons
dungen.app

1 year ago 2 1 1 0