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Posts by Matěj

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Attack for @maluridaedice.bsky.social ✨ #artfight

8 months ago 4 1 0 0
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Analytic Fog Rendering With Volumetric Primitives In this post I’m going to cover a neat technique for rendering regions of fog with varying density. I’ll start by covering some of the basic principles behind fog rendering and a few co…

Wrote about a fun little technique for rendering simple volumetric fog #gamedev
matejlou.blog/2025/02/11/a...

1 year ago 4 0 0 0
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Optimising 512 summed anisotropic Gaussians to form an image via gradient descent. 🐱

1 year ago 2 1 0 0
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Fourier opacity mapping in #unity URP! Here's a particle system with ~50 particles, with lighting and self-shadowing from multiple light sources. #gamedev

1 year ago 8 0 0 0