a 3-panel comic featuring my robot girl oc, caroline
first panel: "hi! i'm caroline! I'm powered by friendship..."
second panel: "...love..."
third panel: "and a teensy tiny bit of uranium-235"
also, a sketch of caroline looking off balance while wildly flapping her arms
now in color
4 days ago
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you are too kind!! thank you โค๏ธ
1 week ago
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6 months ago
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pondering the main menu design
so many options but this one speaks to me the most
#indiedev
8 months ago
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caroline!
my robot oc has a name and reference sheet now :D
9 months ago
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already started sketching one in fact
8 months ago
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main reason to play this game will be to loot clothes and dyes to deck out your interfacer
#indiedev
8 months ago
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interplanetary travel agency
#indiedev
9 months ago
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trash compactor wip
(going inside is a bad idea btw)
#indiedev
9 months ago
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big pretty flowers
#indiedev
9 months ago
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i think their height will place them at the correct level.
11 months ago
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what if eggnog coded maple robot as the tinkerer crafting bench
11 months ago
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designed one of many crafting station for my game yay
upgrades would add magnifying optics and more big assembly arms in the background
#indiedev #godot
11 months ago
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working on a little inventory system for my game i'm calling "bits"
sometimes bits randomly fly away to find new homes but that's okay
#indiedev
1 year ago
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saito, a japanese electronics manufacturer in the setting
1 year ago
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your words mean a lot to my motivation ๐thank you
1 year ago
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this might end up being a p cool game
(after all the debug jank is gone and it all like, works)
#indiedev
1 year ago
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yes! holographic BBM commemorative tie, limited edition of course
1 year ago
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the deadly security laser supercharges your bot jump โจ
#indiedev
1 year ago
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he's gonna carry โจgame mechanicsโจ on his back and at some point you'll unlock the ability to beg him to walk somewhere else
1 year ago
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sketch of a big fella for my game
1 year ago
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that sort of thing sounds like its begging for legal trouble so probably not unfortunately
1 year ago
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my brutalist megamall game is currently in the ugly duckling phase as i'm stuck rendering out background pieces and props for months
at the end of all this will hopefully be a dope demo tho
#indiedev
1 year ago
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surprise pivot to fall foliage
#indiedev
1 year ago
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hangin out in the foliage test area as one does
#indiedev
1 year ago
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