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Posts by MS_GROUP

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finding good angles and lighting to showcase these guys has been difficult

4 months ago 58 8 0 0
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5 months ago 376 128 2 1
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I started on this originally so enemies could change targets to other things belonging to the player (spiders do this right now by brute force overriding their target coordinates and setting their speed to negative) but now I can actually change the team of enemies and have them fight each other

5 months ago 12 2 2 0
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some completely unbalanced and nonsensical turrets. it's too much fun to drop a dozen on the spot and watch them hose everything in sight, i might just leave them like this

5 months ago 19 3 2 0
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Got some nice pseudo-3D arcing lines going for the overworld

6 months ago 21 3 0 0
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Finished up some other views, here's a test for how the character files will appear on the intel section.

6 months ago 65 16 0 0
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strongest terran vs weakest martian

6 months ago 48 7 0 0
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spent a week optimizing a ton of old and horrifically written code, now I'm already beginning to reverse the gains in FPS by doubling the amount of projectiles and particles on screen

6 months ago 18 5 1 0

Thanks! It's the latter, I draw over 3D models.

6 months ago 1 0 0 0
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just make it good later (it still needs to be gooder)

6 months ago 9 1 0 0
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rough concept for a goofy cannon fodder enemy. this little guy dodges ATGMs by ducking down his suspension moments before they hit, and the enemy falls for it every single time

6 months ago 96 29 5 0
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APS

7 months ago 42 10 0 0
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unfortunately, development on the project is continuing

7 months ago 7 0 0 0
costco (pre construction)

costco (pre construction)

we're gonna turn this place into the biggest goddamn costco you've ever seen. the hotdogs are going to be so good you have no idea. all made from the freshest, most pulped, most bombed flesh available. you're gonna look out onto that golden parking lot and think GOD i love living here, and you will

7 months ago 14 3 1 0
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work in progress

7 months ago 10 1 0 0
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8 months ago 10 2 0 0
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living waste disposal

8 months ago 14 6 0 0
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8 months ago 21 6 0 0
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Nice! Very tough looking.

8 months ago 1 0 1 0
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Previous version will be the prototype, this will be the production version.

8 months ago 158 44 0 0
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A surprise tool that will help us later...

8 months ago 10 3 0 0
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New build is live.

9 months ago 31 6 0 0
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9 months ago 9 3 0 0
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1 year ago 19 5 1 0
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...

1 year ago 12 5 0 0