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Posts by Shane Boucher

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3 months ago 1 0 0 0
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3 months ago 1 0 0 0
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Unreal Project - Lapland , Shane Boucher - Old WOLF's DEN Unreal Project - Lapland - The starting zone of a gritty WWII first/3rd person shooter Action/RPG that I have been developing on my free time. One because it I feel it will make a cool, awesome game...

Lapland-The starting zone of a gritty WWII first/3rd person shooter Action/RPG that I have been developing on my free time. As it is a great way to continue to master my Unreal Engine skills and dig deeper into the new 5.7 release.
www.artstation.com/artwork/1N9zqX

3 months ago 1 0 0 0
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Battle For the Megalodon Core Ver 01 , Shane Boucher - Old WOLF's DEN Battle For the Megalodon Core Ver 01 - PVP - Control point Capture / Heist Gameplay cross bred as one on this new design that came into my mind while finishing up the code on my oher so I just had to ...

www.artstation.com/artwork/XJvYa3
My newest work in UEFN for a PVP, Control/Heist Gameplay level. Just getting into the design but it moving right along. This idea popped up while working on the code for my other level. #Leveldesigner #UEFN #Fortnite #Epicgames

8 months ago 1 1 0 0
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There's nothing like a new Nintendo console launch!!! Makes me feel like that young kid again, getting my first NES! This is just another reminder why I have been in the industry for over 24 years! And loving it! #Nintendo #switch2 #gamer #gamerdesigner

10 months ago 4 0 0 0
BREAKOUT-DOCKSIDE_UPDATE_002
BREAKOUT-DOCKSIDE_UPDATE_002 YouTube video by Shane Boucher

youtu.be/Pf_JZ94URm8

10 months ago 2 1 0 0
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BREAKOUT-DOCKSIDE_UPDATE_002 - This is a HUGE update! I finished the left side of the docks and then began placing the important props and gameplay flow pathways and tightening up the map and design areas. Hope you also like it! #Unrealengine5 #Leveldesign #Gamedesign #Gamedesigner #Gameart

10 months ago 8 0 0 0
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BREAKOUT-DOCKSIDE_UPDATE_002 - This is a HUGE update! I finished the left side of the docks and then began placing the important props and gameplay flow pathways and tightening up the map and design areas. Hope you also like it! #Unrealengine5 #Leveldesign #Gamedesign #Gamedesigner #Gameart

10 months ago 9 1 0 0
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BREAKOUT-DOCKSIDE_UPDATE_002 - This is a HUGE update! I finished the left side of the docks and then began placing the important props and gameplay flow pathways and tightening up the map and design areas. Hope you also like it! #Unrealengine5 #Leveldesign #Gamedesign #Gamedesigner #Gameart

10 months ago 3 0 0 0
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BREAKOUT-DOCKSIDE_UPDATE_002 - This is a HUGE update! I finished the left side of the docks and then began placing the important props and gameplay flow pathways and tightening up the map and design areas. Hope you also like it! #Unrealengine5 #Leveldesign #Gamedesign #Gamedesigner #Gameart

10 months ago 4 0 0 0
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BREAKOUT-DOCKSIDE_UPDATE_002 - This is a HUGE update! I finished the left side of the docks and then began placing the important props and gameplay flow pathways and tightening up the map and design areas. Hope you also like it! #Unrealengine5 #Leveldesign #Gamedesign #Gamedesigner #Gameart

10 months ago 3 0 0 0
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BREAKOUT-DOCKSIDE_UPDATE_002 - This is a HUGE update! I finished the left side of the docks and then began placing the important props and gameplay flow pathways and tightening up the map and design areas. Hope you also like it! #Unrealengine5 #Leveldesign #Gamedesign #Gamedesigner #Gameart

10 months ago 4 0 0 0
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BREAKOUT-DOCKSIDE_UPDATE_002 - This is a HUGE update! I finished the left side of the docks and then began placing the important props and gameplay flow pathways and tightening up the map and design areas. Hope you also like it! #Unrealengine5 #Leveldesign #Gamedesign #Gamedesigner #Gameart

10 months ago 3 0 0 0
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BREAKOUT-DOCKSIDE_UPDATE_002 - This is a HUGE update! I finished the left side of the docks and then began placing the important props and gameplay flow pathways and tightening up the map and design areas. Hope you also like it! #Unrealengine5 #Leveldesign #Gamedesign #Gamedesigner #Gameart

10 months ago 3 0 0 0
Post image Post image Post image Post image

BREAKOUT-DOCKSIDE_UPDATE_002 - This is a HUGE update! I finished the left side of the docks and then began placing the important props and gameplay flow pathways and tightening up the map and design areas. Hope you also like it! #Unrealengine5 #Leveldesign #Gamedesign #Gamedesigner #Gameart

10 months ago 2 0 0 0
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CANYON RIVER UPDATE and ZONE BREAKDOWN - A large update with a lot of work going into refining the flow of each zone.
ZONE 1 - HIDDEN VALLEY - Basic control and combat. Gameplay flow.
ZONE 2 - RIVER HORSESHOE - Breather
ZONE 3 - Outer Temple Ruins - More Challenge, vertical gameplay.
Enjoy - Shane

11 months ago 0 0 0 0
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11 months ago 0 0 0 0
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CANYON RIVER UPDATE and ZONE BREAKDOWN - A large update with a lot of work going into refining the flow of each zone.
ZONE 1 - HIDDEN VALLEY - Basic control and combat. Gameplay flow.
ZONE 2 - RIVER HORSESHOE - Breather
ZONE 3 - Outer Temple Ruins - More Challenge, vertical gameplay.
Enjoy - Shane

11 months ago 0 0 0 0
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CANYON RIVER UPDATE and ZONE BREAKDOWN - A large update with a lot of work going into refining the flow of each zone.
ZONE 1 - HIDDEN VALLEY - Basic control and combat. Gameplay flow.
ZONE 2 - RIVER HORSESHOE - Breather
ZONE 3 - Outer Temple Ruins - More Challenge, vertical gameplay.
Enjoy - Shane

11 months ago 0 0 0 0
Post image Post image Post image Post image

CANYON RIVER UPDATE and ZONE BREAKDOWN - A large update with a lot of work going into refining the flow of each zone.
ZONE 1 - HIDDEN VALLEY - Basic control and combat. Gameplay flow.
ZONE 2 - RIVER HORSESHOE - Breather
ZONE 3 - Outer Temple Ruins - More Challenge, vertical gameplay.
Enjoy - Shane

11 months ago 0 0 0 0
Post image Post image Post image Post image

CANYON RIVER UPDATE and ZONE BREAKDOWN - A large update with a lot of work going into refining the flow of each zone.
ZONE 1 - HIDDEN VALLEY - Basic control and combat. Gameplay flow.
ZONE 2 - RIVER HORSESHOE - Breather
ZONE 3 - Outer Temple Ruins - More Challenge, vertical gameplay.
Enjoy - Shane

11 months ago 0 0 0 0
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CANYON_RIVER_OPENING_ZONE_UPDATE_APR/6/25 -Hope you enjoy the new work. the Old Wolf Shane. #Unrealengine5 #Gamedesigner #LevelDesign

1 year ago 2 0 0 0
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1 year ago 0 0 0 0
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1 year ago 0 0 0 0
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1 year ago 0 0 0 0
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CANYON_RIVER_OPENING_ZONE_UPDATE_APR/6/25 -Hope you enjoy the new work. the Old Wolf Shane. #Unrealengine5 #Gamedesigner #LevelDesign

1 year ago 3 0 0 0
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CANYON_RIVER_02_MISSION_AREA_01_UPDATE JAN 12 25
CANYON_RIVER_02_MISSION_AREA_01_UPDATE JAN 12 25 YouTube video by Shane Boucher

youtu.be/SwgbszpfYZU?...
CANYON_RIVER_02_MISSION_AREA_01_UPDATE JAN 12 25 - More progress across the entire level. - Cheers Shane from The Old Wolf's Den #Unrealengine5 #Leveldesign #Enviromentdesign #Gamedesigner #Levelartist #EnviromentArtist

1 year ago 1 0 0 0
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CANYON_RIVER_02_MISSION_AREA_01_UPDATE JAN 12 25 A new branching river system so as to have the incoming side branches and waterfalls. I hope you enjoy the update - Cheers Shane from The Old Wolf's Den #Unrealengine5 #Leveldesign #Enviromentdesign #Gamedesigner #Levelartist #EnviromentArtist

1 year ago 2 0 0 0
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CANYON_RIVER_02_MISSION_AREA_01_UPDATE JAN 12 25 A new branching river system so as to have the incoming side branches and waterfalls. I hope you enjoy the update - Cheers Shane from The Old Wolf's Den #Unrealengine5 #Leveldesign #Enviromentdesign #Gamedesigner #Levelartist #EnviromentArtist

1 year ago 1 0 0 0
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CANYON_RIVER_02_MISSION_AREA_01_UPDATE JAN 12 25 A new branching river system so as to have the incoming side branches and waterfalls. I hope you enjoy the update - Cheers Shane from The Old Wolf's Den #Unrealengine5 #Leveldesign #Enviromentdesign #Gamedesigner #Levelartist #EnviromentArtist

1 year ago 2 0 0 0