Rifle stocks are often done using subdivision modeling, you don't need to sculpt them. Here is an excellent breakdown on how you could approach this by FrankPolygon polycount.com/discussion/c...
Posts by Kosh
Awesome mech, love the vents and shapes on the back ๐ฅ
Grip of the iconic Blade Runner blaster I did long time ago as a subd exercise ๐
[ #hardsurface #3dmodeling #3dart #3d ]
Hey all, I was unfortunately laid off from my job of 3 years working as an environment concept artist @ clockwork labs last week. It was a fun stretch - but now I am seeking a new role! I'll be posting some of my favorite concepts I did during my time there.
Hell yeah man, that's great progress. Being fit does help with feeling better in general. I wish it wouldn't be so hard to just keep exercising. Props to you, keep it up! ๐
This is amazing, love the rig ๐ฅ
Finally able to share some work from my last game project, Star Wars: Beyond Victory. I should be able to share more soon. Posting the links below.
might as well post here
open for freelance
www.gernotbuder.eu
Stayed up late just to catch the launch live. Definitely felt like a milestone, space exploration is so freaking cool! With all the shit that is going on in the world right now, I almost forgot that news can be awesome and exciting. Humanity is capable of doing such amazing things.
Seemed like the correct way to mark the launch.
LAUNCH! ARTEMIS II LAUNCHES WITH A CREW OF 4 TOWARDS THE MOON
I'm too precious about what I post on socials. I think here would be a nice place to share some sketches every now and again without worrying about it being portfolio ready.
Very cool shapes, love it! ๐ฅ
Big props for going out of your comfort zone, characters are very hard ๐
I quickly made a model of a welding torch for my scene
An Octopus mech flying through the desert
A dragonfly inspired flying vehicle soars over a massive synth farm
Some new TRIBAL work. Vehicle shenanigans.
Mindblowing. Love the design and sense of scale, absolutely incredible stuff. ๐ฅ Do you use any 3D in your process?
The artstation post is up for The Grandfather. Any love I can get is appreciated! The whole project was inspired by @soraso0324.bsky.social beautiful concept art. Be sure to check her work out as well!
www.artstation.com/artwork/4Nm28l
If you have ammo, you'll need a gun too!
#3d #art #gameart #weapon #gun #bullet #blender #asset
foxh3ad.itch.io/colt1911
Hard Surface Mentorships. Starting April 6th. Live classes Mondays or Fridays. All classes recorded for those who can't make it live.
Times to be set based on student preference.
justinfrazee.gumroad.com
Limited Early Bird Discounts
Love it, very clean! ๐ฅ
I was absolutely not better at posting but I did finish the shoe
If anyone wanted to practice texturing, I just released this model I made a while ago for free on my artstation and gumroad. Hope somebody finds this useful ๐
www.artstation.com/a/53784745
ib3dart.gumroad.com/l/trijiconsi...
[ #3dmodeling #hardsurface #3dart ]
I really liked the playlist on PixelFondue's channel where he does quick modeling exercises. Very nice to get familiar with different tools Plasticity has to offer. For more advanced stuff like surfacing I recommend checking out Kuechenmeister Swagger's channel ๐
Great video, good tips all around, thanks! ๐ Can you share your take on building a "generalist" portfolio? I've seen opinions that for small studios, there will be more demand for someone who can do a lot of things as opposed to a very skilled but narrow focused specialist.
Back with another Tutorial!
I'll be going over general information for Portfolios. Just in time for GDC 2026!
youtu.be/bBpHX4Hypao
I still have some availability for 1on1's and meet ups at GDC, find me on the GDC app!
#texturing #UE5 #gameart #gamedev #Games #PortfolioReview #CareerAdvice #GDC
Forgot to share the final result of the DL44!