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Posts by ThighMonster

Video

Thanks to Bsky's new higher video lengths, I can finally post this video which just was a few seconds over lmao.

#goldsrc #halflife #gamedev #svencoop

1 year ago 21 7 1 0
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Lowpoly Bullets and Ammo Boxes by Foxhead A small collection of lowpoly Bullets and Ammo boxes

Bullet and ammo boxes asset pack is released! grab it for free or name your price!

#3d #art #gameart #weapon #gun #bullet #blender #asset

foxh3ad.itch.io/lpammo

1 month ago 13 5 0 6
Video

Funny thing about the #halflife MP5, is that part of the HEV sleeve was accidentally skinned to the mag but you didn't see it because of the first person view
#goldsrc

1 week ago 4 0 0 0
The evil cat of menace bats at the Integrity space shuttle

The evil cat of menace bats at the Integrity space shuttle

THATS NOT A BUG

1 week ago 884 236 18 5
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Grip of the iconic Blade Runner blaster I did long time ago as a subd exercise ๐Ÿ™‚

[ #hardsurface #3dmodeling #3dart #3d ]

1 week ago 36 7 1 0
Video

foxbothering

1 week ago 2237 555 23 0
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Frogmobile

2 weeks ago 70 12 0 0
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i think valve should do this again it was really funny

2 weeks ago 56 9 5 0
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Happi day to everyone ๐Ÿ˜ธ

#furry #fursuit #kemono

2 weeks ago 5 1 0 0
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Happy Easter to you all!
And to those who do not celebrate, a relaxed Sunday! Love you all! <3

2 weeks ago 25 6 0 0
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Thank you for participating the TEAM FORTRESS 2 CLASSIFIED LambdaGeneration Gamenight! ๐ŸŽฎ

We have satisfied the Civilian, every merc in this gamenight are qualified for that 5 cent raise! ๐Ÿคต

See you in the next one! ๐Ÿ˜€

2 weeks ago 17 5 1 0
Sunrise scene

Sunrise scene

Morning scene

Morning scene

Afternoon scene

Afternoon scene

Sunset scene

Sunset scene

New side quest: day-night cycle in GoldSRC (thread)

Done: light blending (using a lightstyle hack)

To do: skybox blending, custom skybox set
(images = goals)

2 weeks ago 10 3 1 0

its done

its only 3023 tris, will reduce it more probably

2 weeks ago 22 5 1 0
Video

Tried adding some cracks below this ice, crazy what a difference it makes compared to the flat texture ๐ŸงŠ

#indiegame

2 weeks ago 373 48 11 0
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Uh oh it's gotten even cozier.

More progress on the topside dormitories. And yes, monitors really did come with speakers like that sometimes in the 90's.

#gmod #garrysmod #retro #hl1 #halflife #goldsrc #source

3 weeks ago 22 4 0 0
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Very concerning

3 weeks ago 51 13 1 1
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Redecorated my set for a new video ๐Ÿ’ป

3 weeks ago 18 3 0 0
Unfinished Imac model front and back views in blender

Unfinished Imac model front and back views in blender

I'm still around just have been very busy with things and a new character model in the works. In the meantime here is some old iMac #blender model I attempted in early 2021. It wasn't that great due to subdividing kinda weird; I only have this screenshot and don't know where the blendfile went lol

3 weeks ago 2 0 0 0

do you use blender viewport, substance, or 3dcoat for painting textures?

1 month ago 0 0 0 0
The highpoly subdivided model compared to the lowpoly final.  The high contrast Vertex colors on the highpoly are ID masks for substance painter.  Note that if using vertex colors, you have to specify in substance baker to use them instead of material based colors.

The highpoly subdivided model compared to the lowpoly final. The high contrast Vertex colors on the highpoly are ID masks for substance painter. Note that if using vertex colors, you have to specify in substance baker to use them instead of material based colors.

Substance painter after baking and final texturing.  I had to make a custom cage in blender to make the bake better in substance.

Substance painter after baking and final texturing. I had to make a custom cage in blender to make the bake better in substance.

Final in blender display and in wireframe mode.  Lowpoly final model was 3478 triangles.

Final in blender display and in wireframe mode. Lowpoly final model was 3478 triangles.

UNITY export version with standard shader in Viewport

UNITY export version with standard shader in Viewport

Got back to finishing the barfridge model. Made with #blender & Substance painter. Another prop added to my #VRChat worldbuilding props.

More technical details in the alt text. #gamedev

10 months ago 18 4 0 0
Angela Flux doodle in clipStudioPaint

Angela Flux doodle in clipStudioPaint

titty release

titty release

It appears the containment system has completely failed...

#atlyss #nsfw #furryart

1 year ago 11 1 0 0
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Snow-fit continued โ„๏ธ

1 month ago 106 13 4 0

Finished.

M16A2 for Sven Co-op, I will be animating the first person animation for it too. (Ignore the texture filtering, I forgot to put it on Linear)

1 month ago 14 6 1 0

ingame

2 months ago 299 51 13 0

Mishima Runaway Horses scene spotted!

2 months ago 1 0 0 0

oh that is cool โœจ

2 months ago 0 0 0 0
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Just finished the first Boss! He likes to fire rockets from his back and then run in and punch. The thing I hate most of finishing a model is getting the motivation on starting a new one. Usually takes a week but I get there. #indiedev #gamedev #blender #lowpoly #CharacterRedesign #LowPolyArt

5 months ago 39 7 0 0
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Heard you got a message for that Freeman guy

2 months ago 199 38 3 0
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Our team had some fun checking out Gunman Chronicles Deathmatch - a fun take on HLDM.

Despite owning this GoldSrc game since 2000, weโ€™ve never experienced it online due to lack of servers & players. Thanks to Valveโ€™s HL25 patch, the ModDB version now works with Steam Networking!

2 months ago 16 4 0 0
Valve cut the oldest Counter-Strike map from Source - Cut Content of Counter-Strike
Valve cut the oldest Counter-Strike map from Source - Cut Content of Counter-Strike YouTube video by ESCalation

Valve cancelled a remake of ESTATE/MANSION, now it leaked:

youtu.be/ZfdnNvxsDhY?...

2 months ago 15 5 0 2