Ok fine i'm sorry it's me Ashley 😂 (Great seeing you today!!)
Posts by avashly
The IGF finalists represent some of the most thoughtful, artful work in games right now. To celebrate, we put together a Steam Curator list of finalists from the Unity community. Check the games out here: on.unity.com/steamcurator
#gdc2025 #igf2025 #madewithunity
Kicking off #GDC2025 with a deep-dive on the @unity.com roadmap by @laug.bsky.social and Marc-André Ferguson!
Lots of good updates on platforms, graphics, performance, and many more improvements for #gamedev!
Lots of great Unity #gamedev talks this year at GDC, can't wait!
Highly reccomend The Unity Engine Roadmap session on Monday 9:30AM – Room 2020, West Hall.
Full #GDC2025 session list below ⬇️
Prepping for #GDC2025, I'll be around conducting #gamedev research for @unity.com! Do hit me up if:
🌶 You have a min to share your latest game engine woes
🌟 You have a Unity game making heavy or interesting use of physics that I can help promo
👋 You're a fellow product manager I haven't met irl!
A group of six nature valentines. A picture of a bog with pitcher plants, with text saying "Our love is like a bog. Built up over time, resistant to decay, deeply interesting to just a small number of people." A yellow slime mold stretching out and exploring. "our love is like a slime mold. Collaborative, complex, at times unnerving to behold." A piece of limestone with a small trilobite in the corner. "Our love is like limestone. Layered, useful for many purposes, shaped by the friends we met along the way." A ring-billed gull with a french fry on a beach. "Our love is like a ring-billed gull. Abundant, found in North America, sometimes sustained by french fries." An Atlantic horseshoe crab walking on the sand. "Our love is like a horseshoe crab. Tough, timeless, unrelated to true crabs." A drawing of the phosphorus cycle, with arrows connecting various parts of a scene, including algae and fish and a farm and a river and a forest. "Our love is like the phosphorus cycle. Important, really hard to draw."
Nature valentines.
Thanks to my Patrons for keeping me drawing www.patreon.com/birdandmoon
Thanks, Larry! Great to see you here, hope we can cross paths again soon one day =)
I've been lucky enough to work with @andremc.bsky.social and can't recommend him enough to anyone looking for a stellar technical game designer!
He's also the magic behind youtube.com/@mixandjam, a must-watch for anyone working with #Unity3D. 💙
Here's the full dotted-line Shader Graph for reference ⬇️
It's super simple and can be used anytime you need a repeated scrolling shape or texture. #unitytips #techart
One of my old #UnityTips:
You can use @unity.com Shader Graph + Sprite Shape tools to easily draw lines w/ cool effects.
Ex: Used 6 SG nodes to make a dotted-line shader for a single sprite. Added Sprite Shape spline points + set its Profile to tile my sprite for a lasso-tool effect! ✌️
#GameDev
Thank you Nick ☺️ * You * are a wonderful human!
Did a stained glass workshop last week, Gizmo seems pleased with the result 😋
I was so happy to come across your account Nick!! See you soon at GDC hopefully?
Missed this while I was taking a social media break, sorry! Thanks for the great feedback, good stuff I can note to the applicable teams. I'll have to catch up on your posts but how are you feeling about ECS now that it's been a few more weeks?
A great #gamedev book from 2016 now free, check it out if you're into the history of games in Latin America.
Picked it up on a whim at GDC a while back and loved it! It was nice to see it had many familar faces and I was surpised it even cited a game jam I ran in Puerto Rico long ago. 🇵🇷
It was so fun, Ciro! Hope you get to join again next time!
It's time for the big reveal! Team Unity has been hard at work on their submission for Global Game Jam 2025 and they're FINALLY ready to show it!
Join the commUnity in our livestream to see the finished project! Join us soon! ▶️ shorturl.at/9Mmp2
Had a blast at #GGJ25 making CMBB Worldwide Championship with @jkclaytondev1.bsky.social and @finalturn.bsky.social!
Many thanks to @globalgamejam.bsky.social and site organizer @glitchcity.bsky.social for such a wonderful jam 💙
Play here: globalgamejam.org/games/2025/c... #gamedev #madewithUnity
Wonderful #GGJ25 kickoff in Los Angeles at @glitchcity.bsky.social! This is my 16th time doing Global Game Jam, my fav #gamedev event of the year 💙
Best jam wishes to everyone else participating!
Can't believe how good the tutorials and samples are for Unity's ECS. Look at this! github.com/Unity-Techno...
Good job, whoever did this; I appreciate you
I'll share your kind words with the team =) Looking forward to seeing how your adventures with ECS go!
that purple came out stunning!! ✨️ breaks from conference hair are amazing hahaha
amazing, i always check waterfalls in games for this. wish there was an account for "does the waterfall have a secret" a la @canyoupetthedog.com 😂
Made this little skull pouch recently. I love the color but the leather was too soft. Remaking it with a sturdier black veg tan to see if it looks better. 🪡
Solitomb is *HERE!* 🎉
⚔️ krajzeg.itch.io/solitomb ⚔️
Stack cards into combos, fight monsters, add new abilities to your build and emerge victorious (eventually, sometimes)!
Please share this to help spread the word and enjoy the game! 🤗
#pico8 #gamedev #indiegame
While I'm not able to share this report publicly, I did want to share my thanks to those of you who have participated in our research efforts overall this year. It helps more than you know and we're so grateful!
Organized a #gamedev research effort for Unity at Gamescom this year. In 5 days, my crew and I interviewed 230+ game studos!
Finally got to share the results internally, I'm so happy. Put a lot into this to ensure community feedback is loud and clear as we work to make Unity better for everyone. 💙
Had one of these years ago and it felt *amazing* to fill out the second eye when the time came =) hope you will be able to do the same soon, all the best in your job hunt!
happy bday eric!!! 🎂
his best feature!