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Posts by avashly

Ok fine i'm sorry it's me Ashley 😂 (Great seeing you today!!)

1 year ago 2 0 1 0
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The IGF finalists represent some of the most thoughtful, artful work in games right now. To celebrate, we put together a Steam Curator list of finalists from the Unity community. Check the games out here: on.unity.com/steamcurator

#gdc2025 #igf2025 #madewithunity

1 year ago 19 3 0 0
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Kicking off #GDC2025 with a deep-dive on the @unity.com roadmap by @laug.bsky.social and Marc-André Ferguson!

Lots of good updates on platforms, graphics, performance, and many more improvements for #gamedev!

1 year ago 7 1 0 0

Lots of great Unity #gamedev talks this year at GDC, can't wait!

Highly reccomend The Unity Engine Roadmap session on Monday 9:30AM – Room 2020, West Hall.

Full #GDC2025 session list below ⬇️

1 year ago 11 3 0 0
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Prepping for #GDC2025, I'll be around conducting #gamedev research for @unity.com! Do hit me up if:

🌶 You have a min to share your latest game engine woes

🌟 You have a Unity game making heavy or interesting use of physics that I can help promo

👋 You're a fellow product manager I haven't met irl!

1 year ago 7 1 0 0
A group of six nature valentines. A picture of a bog with pitcher plants, with text saying "Our love is like a bog. Built up over time, resistant to decay, deeply interesting to just a small number of people." A yellow slime mold stretching out and exploring. "our love is like a slime mold. Collaborative, complex, at times unnerving to behold." A piece of limestone with a small trilobite in the corner. "Our love is like limestone. Layered, useful for many purposes, shaped by the friends we met along the way." A ring-billed gull with a french fry on a beach. "Our love is like a ring-billed gull. Abundant, found in North America, sometimes sustained by french fries." An Atlantic horseshoe crab walking on the sand. "Our love is like a horseshoe crab. Tough, timeless, unrelated to true crabs." A drawing of the phosphorus cycle, with arrows connecting various parts of a scene, including algae and fish and a farm and a river and a forest. "Our love is like the phosphorus cycle. Important, really hard to draw."

A group of six nature valentines. A picture of a bog with pitcher plants, with text saying "Our love is like a bog. Built up over time, resistant to decay, deeply interesting to just a small number of people." A yellow slime mold stretching out and exploring. "our love is like a slime mold. Collaborative, complex, at times unnerving to behold." A piece of limestone with a small trilobite in the corner. "Our love is like limestone. Layered, useful for many purposes, shaped by the friends we met along the way." A ring-billed gull with a french fry on a beach. "Our love is like a ring-billed gull. Abundant, found in North America, sometimes sustained by french fries." An Atlantic horseshoe crab walking on the sand. "Our love is like a horseshoe crab. Tough, timeless, unrelated to true crabs." A drawing of the phosphorus cycle, with arrows connecting various parts of a scene, including algae and fish and a farm and a river and a forest. "Our love is like the phosphorus cycle. Important, really hard to draw."

Nature valentines.
Thanks to my Patrons for keeping me drawing www.patreon.com/birdandmoon

1 year ago 2980 1072 37 65

Thanks, Larry! Great to see you here, hope we can cross paths again soon one day =)

1 year ago 0 0 0 0
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I've been lucky enough to work with @andremc.bsky.social and can't recommend him enough to anyone looking for a stellar technical game designer!

He's also the magic behind youtube.com/@mixandjam, a must-watch for anyone working with #Unity3D. 💙

1 year ago 9 0 1 0
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Here's the full dotted-line Shader Graph for reference ⬇️

It's super simple and can be used anytime you need a repeated scrolling shape or texture. #unitytips #techart

1 year ago 7 1 1 0
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One of my old #UnityTips:

You can use @unity.com Shader Graph + Sprite Shape tools to easily draw lines w/ cool effects.

Ex: Used 6 SG nodes to make a dotted-line shader for a single sprite. Added Sprite Shape spline points + set its Profile to tile my sprite for a lasso-tool effect! ✌️
#GameDev

1 year ago 47 5 1 0

Thank you Nick ☺️ * You * are a wonderful human!

1 year ago 1 0 0 0
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Did a stained glass workshop last week, Gizmo seems pleased with the result 😋

1 year ago 6 0 0 0

I was so happy to come across your account Nick!! See you soon at GDC hopefully?

1 year ago 1 0 1 0

Missed this while I was taking a social media break, sorry! Thanks for the great feedback, good stuff I can note to the applicable teams. I'll have to catch up on your posts but how are you feeling about ECS now that it's been a few more weeks?

1 year ago 1 0 1 0
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A great #gamedev book from 2016 now free, check it out if you're into the history of games in Latin America.

Picked it up on a whim at GDC a while back and loved it! It was nice to see it had many familar faces and I was surpised it even cited a game jam I ran in Puerto Rico long ago. 🇵🇷

1 year ago 6 0 0 0

It was so fun, Ciro! Hope you get to join again next time!

1 year ago 1 0 0 0
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It's time for the big reveal! Team Unity has been hard at work on their submission for Global Game Jam 2025 and they're FINALLY ready to show it!

Join the commUnity in our livestream to see the finished project! Join us soon! ▶️ shorturl.at/9Mmp2

1 year ago 15 2 0 2
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Had a blast at #GGJ25 making CMBB Worldwide Championship with @jkclaytondev1.bsky.social and @finalturn.bsky.social!

Many thanks to @globalgamejam.bsky.social and site organizer @glitchcity.bsky.social for such a wonderful jam 💙

Play here: globalgamejam.org/games/2025/c... #gamedev #madewithUnity

1 year ago 5 1 1 1
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Wonderful #GGJ25 kickoff in Los Angeles at @glitchcity.bsky.social! This is my 16th time doing Global Game Jam, my fav #gamedev event of the year 💙

Best jam wishes to everyone else participating!

1 year ago 6 1 1 0
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GitHub - Unity-Technologies/EntityComponentSystemSamples Contribute to Unity-Technologies/EntityComponentSystemSamples development by creating an account on GitHub.

Can't believe how good the tutorials and samples are for Unity's ECS. Look at this! github.com/Unity-Techno...

Good job, whoever did this; I appreciate you

1 year ago 14 2 3 0

I'll share your kind words with the team =) Looking forward to seeing how your adventures with ECS go!

1 year ago 1 0 0 0
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that purple came out stunning!! ✨️ breaks from conference hair are amazing hahaha

1 year ago 0 0 1 0

amazing, i always check waterfalls in games for this. wish there was an account for "does the waterfall have a secret" a la @canyoupetthedog.com 😂

1 year ago 1 0 1 0
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Made this little skull pouch recently. I love the color but the leather was too soft. Remaking it with a sturdier black veg tan to see if it looks better. 🪡

1 year ago 4 0 0 0
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Solitomb is *HERE!* 🎉

⚔️ krajzeg.itch.io/solitomb ⚔️

Stack cards into combos, fight monsters, add new abilities to your build and emerge victorious (eventually, sometimes)!

Please share this to help spread the word and enjoy the game! 🤗

#pico8 #gamedev #indiegame

1 year ago 398 135 26 30

While I'm not able to share this report publicly, I did want to share my thanks to those of you who have participated in our research efforts overall this year. It helps more than you know and we're so grateful!

1 year ago 0 0 0 0

Organized a #gamedev research effort for Unity at Gamescom this year. In 5 days, my crew and I interviewed 230+ game studos!

Finally got to share the results internally, I'm so happy. Put a lot into this to ensure community feedback is loud and clear as we work to make Unity better for everyone. 💙

1 year ago 6 0 1 0

Had one of these years ago and it felt *amazing* to fill out the second eye when the time came =) hope you will be able to do the same soon, all the best in your job hunt!

1 year ago 1 0 1 0

happy bday eric!!! 🎂

1 year ago 1 0 0 0
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his best feature!

1 year ago 0 0 0 0