Hey @edgarallanbro.bsky.social rules and you should give @skyboxcritics.com money. They deserve every penny so they can keep writing the good shit!
Posts by Francisco Dominguez
I think the PS4 era cemented the idea that melodrama equals story into the minds of gamers harder than any other specific time period, often to the detriment of storytelling, and it’s gonna take years to unlearn that.
As someone who once fell off my bicycle distracted by the sight of a baby bunny, I really enjoyed this view on nature-watching in games!
Very true! I've been very gradually trying to catch up since I finally played Yakuza 0 in 2020.
I like having a break between Yakuza games generally. 5 is a lot! Especially Saejima's sections.
Having said that, it's been over a year since I finished 5 so time to finally play 6 soon.
Rebekah is the first of multiple new hires coming in as the site deepens its commitment to original reporting, analysis, and features covering the industry, player communities, and gaming culture.
Also there's finally someone on staff to tackle all the metroidbrania games I'm too dumb for!
So true. If I beat Orphan of Kos, I can do a half marathon or try muay thai again!
And of course happy birthday!
As someone turning 36 in a few months (if a bit earlier into my "I really need to get fitter" arc, this really hits home.
"Games are an art you perform with the body" is such a fantastic line too. I never think about the physical act of playing games, it's so important to remember.
Or even a motivated cyclist getting home to a hot dinner.
It should take a bit more effort to be "faster than Lightning".
The Dreams on a Pillow store page is live! If you want an emotional piece of Palestinian history, then please check it out! The team have been working really hard and are crowdfunding soon to raise more money to develop the game. Please wishlist 🖤
store.steampowered.com/app/4438850/...
I was caught out by the games exhibition closing at 3pm yesterday and didn't get to play anything! Liked Enfant a lot when I played it before - nice weighty movement and the trunk water-gun is great!
Thanks to Don Schmocker, Goran Saric and Philipp Stern for being very generous with their time, and even more generous with their anecdotes.
A page from Edge Magazine. Artwork of several large furry animals with big horns and large red eyes, surrounding a childlike figure wearing a red hooded jumper and holding a staff. Snowy mountains lie in the background, with dry brown grassland and scattered plants in the foreground. Text reads: STUDIO PROFILE: Okomotive. Breaking away from the herd mentality in slow, steady and very Swiss Fashion. By Francisco Dominguez.
Reading Edge during the pandemic gave me the itch to get back into games journalism.
Years later, I'm in the mag, with a really special story about how Swiss indie studio @okomotive.ch found, lost, then rediscovered the magic of game development.
Food represents culture, traditions, and history. You can trace immigration around the world on how certain foods has changed and been adapted by generations of settlers. Food can also be commodified, stripped of it's context and credit to appeal to a mass populace. Anyways, dosas are delicious.
Oh and Aftermath of course! Love their reporting.
You're not alone there. I haven't had an online home I'd refresh daily like I once did for The Escapist or RockPaperShotgun for a very long time.
I read Edge Magazine cover to cover.
Otherwise it's a mix of Eurogamer/RPS/Polygon/ThisWeekInVideogames/PC Gamer/IGN.
THIS. IS. IT. The FINAL 24 hours of our Kickstarter. It's been the absolute ride of our professional lives and we can't thank you enough! There is also still A GIANT MOON about to COLLIDE WITH THE MAGAZINE. If we hit $100k, we CAN STOP THE MOON.
www.kickstarter.com/projects/con...
Hello! I've been looking for artists who use the DS as an creative tool for an article. Do you use yours much for drawing/painting?
Indie devs are hitting the jackpot by repurposing gambling's flashy UX, enticing rewards and powerful loops.
I wrote about the ethical questions behind the gambling-roguelike, how the "quest for retention" shapes the games we play, and where pursuing flow risks stepping into the machine zone.
It seems to have dropped off their agenda. I wondered if widespread fibre optic takeup and 5Ghz home wifi would help reduce latency issues to the point it's viable, but maybe it'll only ever be a pipe dream.
Even streaming my PS5 to my PC is a noticeable downgrade currently.
It's weird that even home console industrial design has given up on being aspirational kit for kids.
PS5 is more 2001: Space Odyssey coded. Even Nintendo's fallen into this a bit.
Would I want the equivalent of my old Pikachu n64 under the tv? Probably not. But the lack of whimsy is telling.
On gaming affordability chat, I'd assumed cloud gaming would be the SaaS answer in 1-2 gens. And Microsoft's way back to being an industry leader, given its data centre infrastructure advantage.
Instead every new data centre is devoted to AI. Maybe it'll be more feasible when that bubble bursts.
I've been really struck by how proudly weird and distinctive many Australian games are (in arguably what's already the most surreal medium). I like how this goes into explaining those circumstances.
Thanks for sharing this. It's good to know other outlets have made the machine zone comparison, and it's unfortunately too easy to miss non-English sources.
This week: Cryo Archive, Crimson Desert, travelougue, and lots more:
critical-distance.com/2026/04/04/a...
I’m making the argument now because I truly believe it: every single-player stealth fan owes it to themselves to try Marathon. www.rockpapershotgun.com/marathon-isn...
Either way, I appreciate your perspective as an industry figure and festival judge (even if the Bsky dunk was a bit painful!). I am looking to learn from it.