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Posts by Max Limper

Super happy about this new integration to make "CAD-to-rendering" workflows easy

... with the combined superpowers of RapidPipeline and Substance Painter πŸ™ŒπŸš€

You can try it out for free πŸ‘‡

7 months ago 3 0 2 0

This is a fantastic example for everyone working professionally in 3dsMax

Fully local, and great results with a single click βœ…πŸš€

7 months ago 1 0 1 0

Congrats Thomas!

7 months ago 1 0 0 0
Video

My spatial heritage group on LinkedIn has reached over 1,600 members πŸŽ‰ linkedin.com/groups/13126...

I used @rapidpipeline.bsky.social's new @blender.org plugin to locally optimise geometry and texture atlases for this little scene.

7 months ago 5 1 2 0
Video

πŸš€ RapidPipeline for Unreal Engine is live!
Fix mesh issues like winding order, misaligned faces & moreβ€”right inside UE.

βœ… No reimporting
βœ… One-click fixes
βœ… Normals, geometry & vertex tools

πŸ”§ Try it free: rapidpipeline.com/en/unreal-en...

7 months ago 2 1 0 0

This should be interesting for everyone in apparel working with digital fashion models

8 months ago 1 0 0 0
Video

πŸš€ RapidPipeline just got a major upgrade!
Our new Blender UI makes simplifying 3D models easier than ever.

Use Decimate & Bake Atlas to:
βœ… Cut poly count
βœ… Merge materials
βœ… Keep visual quality

Perfect for game devs & 3D artists. Try it for free!
rapidpipeline.com/en/blender/?...

8 months ago 2 1 0 0
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The 😺 is out of the bag πŸŽ‰πŸ™ŒπŸ†πŸ™ŒπŸŽ‰

Feels great to present these new integrations at SIGGRAPH this week, and having them available for download, finally!

🀫 Oh, and in case you consider a monthly / yearly sub:
With code "Rapid3DTools15", you'll get 15% off this August πŸŽ‰

8 months ago 1 1 1 0
Video

πŸš€ RapidPipeline now supports 5 major integrations:

Blender
Unreal Engine
Maya
3ds Max
Adobe Substance

Watch the release video & level up your workflow! πŸŽ₯
#RapidPipeline #GameDev #VFX #Animation #LaunchDay

8 months ago 10 4 1 1
Video

β€œMost brands only unlock 30% of the value of 3D.”
Why? Because they stop at the visuals.
It’s the iceberg effect 🧊
New clip from our podcast w/ Jonathan Beals (Adobe, ex-Nike) πŸ“Ί
Full ep 🎧 youtube.com/watch?v=nbaG...

#DigitalTwins #3DDesign #PodcastClip #VirtualForReal

8 months ago 1 1 0 0

Looking forward to seeing you in Vancouver? ;-)

8 months ago 1 0 0 0
Video

✨ Optimize your 3D animation for real-time like a pro! RapidPipeline removes redundant keyframes with 3 smart modes: Conservative, Aggressive, Extreme. Faster loads, smoother playback, leaner assets.

Try it for free
πŸ‘‰ www.rapidpipeline.com/en/blog/3d-m...

8 months ago 1 1 0 0

This was a great episode, and fun to record too! πŸŽ‰

Jonathan, who is now at @Adobe , shared experiences from almost one decade at @Nike , where he established 3D digital material workflows.

If you're interested in 3D digital twins for the real world, go check it out! πŸ‘‡πŸŽ§

8 months ago 0 0 0 0

β€’ Photogrammetry with RealityScan.
β€’ Asset optimisation with @rapidpipeline.bsky.social.
β€’ Scene layout with @blender.org.
β€’ Rendering in @twinmotion.bsky.social.
β€’ Augmented reality with @adobe.com Aero.

9 months ago 1 1 1 0
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I wrote something about a recently completed digitisation and augmented reality project I undertook for the Saudi Arabia Ministry of Culture and ArcheoConsultant πŸ”— open.substack.com/pub/nebulous...

#GLAM3D #3DforCulture #museums #heritage #art #history #photogrammetry

9 months ago 10 3 2 0

The devil is in the details ... what if you wanna auto-center a batch of 3D models for AR, and they are wall-mounted items, or ceiling-mounted items? πŸ€”

After more than 6 million assets processed, I feel we are starting to have an out-of-the-box answer for almost anything 😁

9 months ago 0 0 0 0
Video

Going from CAD to clean meshes for real-time 3D has always been a messy, tedious workflow ... 😬

Until now πŸ™Œ

Here's a workflow from CAD to a real-time in one step, via Blender + the latest RapidPipeline add-on✨

Thoughts? What's your favorite DCC tool for such tasks? πŸ€”

9 months ago 1 1 0 0
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πŸš€ #Zakeke’s new Optimizer Tool is now live, powered by #RapidPipeline.
βœ… Auto-convert to #GLB
βœ… One-click model #optimization
βœ… Web-ready 3D in seconds
Proud of this long-term collaboration!
πŸ“– Full story: rapidpipeline.com/en/blog/how-...
#Web3D #3Doptimization #eCommerce3D

9 months ago 1 1 0 0
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How do your @glTF & VRM files perform in practice? πŸš€

Wouldn't it be great to have a free a "3D version" of Google's Page Speed Insights?

Enter glTF performance insights! πŸŽ‰

Try it yourself, would love to get your feedback!πŸ™Œ

rapidpipeline.com/en/performan...

9 months ago 0 0 0 0
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✈️ Step into the cockpit of the Spirit of St.β€―Louis and see a 1920s transatlantic plane in stunning 3D!

πŸ” Discover archive-backed tech, explore interactive mesh, and grab source files.

πŸ™ Big thanks to our team & Smithsonian Institute!

rapidpipeline.com/en/blog/3d-m...

#Aviation #Photogrammetry

9 months ago 1 1 0 0
Video

Shading can make or break your model. RapidPipeline gives you full control with advanced Mesh Normals tools:

βœ… Set hard angle thresholds
βœ… Use face-weighted normals
βœ… Sharpen edges & smooth curves

🎯 Small tweaks = big visual payoff.

rapidpipeline.com/en/automated...

#3DModeling #MeshNormals

9 months ago 1 1 0 0
Video

Struggling to convert high-res 3D assets for web?

⚑ RapidPipeline auto-converts CGI zips (3DS Max + Vray) into PBR formats like GLTF, FBX & USDZ.

Auto material conversion
Real-time previews
Deep QC + AO baking
Huge file size reductions

rapidpipeline.com/en/cgi-to-pb...

9 months ago 1 1 0 0

Why this is pretty cool:

You can bring your CAD from SOLIDWORKS, PTC Creo, Parasolid, Rhino, ... and get it converted/tessellated, optimized for rendering, get an AO map baked, etc., ... then exported to glTF, FBX or USD(Z)

➑️ All in 1 click! ✨

Try it yourself!

10 months ago 0 0 0 0

Nice example on animation optimization - check out the crowded stadium example in the second half of the video! 🏟️

10 months ago 0 0 0 0

❓How do you go from raw CAD data to a lightweight, clean 3D model in Blender? So many tedious steps involved ...

πŸŽ‰ RapidPipeline for Blender to the rescue! πŸŽ‰

LIVE on ProductHunt today, with free trial:
www.producthunt.com/products/rap...

Thanks for your support & feedback! 🀝

10 months ago 0 0 0 0
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We broke down the 4 core pillars behind scalable 3D DPC workflows, based on our talk with Kristian Sons (ex-Adidas).

πŸ“– Read the article β†’ rapidpipeline.com/en/blog/the-...
🎧 Listen to the episode β†’ podcast.rapidpipeline.com
#DigitalTwins #3DWorkflows #DPC

10 months ago 1 1 0 0

PH launch coming up - we're excited about bringing @rapidpipeline.bsky.social and its CAD conversion & optimization features to the @blender.org community! πŸ™Œ

Subscribe and support us on ProductHuntπŸš€

10 months ago 1 1 0 0

This was really fun and inspiring to do - two 3D graphics nerds by trade talking about digital twins and how they can leverage huge ROI in DPC πŸš€

Check it out, the podcast is now available on all common platforms (Apple, Spotify, YouTube, ...) 🀩

10 months ago 0 0 0 0

3D scans by Smithsonian were the first kind of data we processed with the initial R&D version of @rapidpipeline.bsky.social, about 10 years ago

It's amazing to see this topic coming back full circle on the SOSL πŸ›©οΈ, a true piece of human history - so pleased and honored about this cooperation πŸ₯Ή

10 months ago 0 0 0 0

Remeshing is a powerful alternative to traditional mesh decimation / optimization, handling complex topologies and simplifying them.

Check out the video below to learn more, and try it out yourself for free πŸ‘‡

11 months ago 0 0 0 0