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Posts by Dr Kieran Nolan

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Creatine Simulation Theory ๐—–๐—ฟ๐—ฒ๐—ฎ๐˜๐—ถ๐—ป๐—ฒ ๐—ฆ๐—ถ๐—บ๐˜‚๐—น๐—ฎ๐˜๐—ถ๐—ผ๐—ป ๐—ง๐—ต๐—ฒ๐—ผ๐—ฟ๐˜†: A creatine obsessed NPC in a rural Ireland inspired game world breaks the simulation of ๐•๐ข๐๐ž๐จ ๐†๐š๐ฆ๐ž๐ฌ ๐“๐ก๐š๐ญ ๐ƒ๐จ๐ง'๐ญ ๐„๐ฑ๐ข๐ฌ๐ญ, gaining consciousness of the AI machinima world he liv...

Itโ€™s an AI Machinima, direct link here vimeo.com/1184444476

1 day ago 0 0 0 0
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๐—–๐—ฟ๐—ฒ๐—ฎ๐˜๐—ถ๐—ป๐—ฒ ๐—ฆ๐—ถ๐—บ๐˜‚๐—น๐—ฎ๐˜๐—ถ๐—ผ๐—ป ๐—ง๐—ต๐—ฒ๐—ผ๐—ฟ๐˜†: A creatine obsessed NPC in a rural Ireland inspired game world breaks the simulation of ๐•๐ข๐๐ž๐จ ๐†๐š๐ฆ๐ž๐ฌ ๐“๐ก๐š๐ญ ๐ƒ๐จ๐ง'๐ญ ๐„๐ฑ๐ข๐ฌ๐ญโ€ฆ | Dr Kieran Nolan ๐—–๐—ฟ๐—ฒ๐—ฎ๐˜๐—ถ๐—ป๐—ฒ ๐—ฆ๐—ถ๐—บ๐˜‚๐—น๐—ฎ๐˜๐—ถ๐—ผ๐—ป ๐—ง๐—ต๐—ฒ๐—ผ๐—ฟ๐˜†: A creatine obsessed NPC in a rural Ireland inspired game world breaks the simulation of ๐•๐ข๐๐ž๐จ ๐†๐š๐ฆ๐ž๐ฌ ๐“๐ก๐š๐ญ ๐ƒ๐จ๐ง'๐ญ ๐„๐ฑ๐ข๐ฌ๐ญ, gaining consciousness of the AI machinima world he liv...

www.linkedin.com/posts/kieran...

1 day ago 0 0 1 0
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GAME-ER Third Webinar | Beyond GAME ER Historical Pathways of Video Game Production in Europe | Dr Kieran Nolan https://lnkd.in/gy-2UdT4 The video of the 3rd webinar of the Horizon funded GAME-ER Project (March 12 2026) 'Beyond GAME-ER: Historical Pathways of Video Game Production in Europe' is now online, fea...

www.linkedin.com/posts/kieran...

2 weeks ago 1 0 0 0
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A History of the History of Games International Conference Series (SCMS 2026) On 28/03/2026 I took part in the panel on Institutions of Game Histories at SCMS (Society for Cinema and Media Studies) to promote the History of Games Conference through a presentation about its own ...

Yesterday via Zoom I was part of the #scms2026 @scmstudies.bsky.social panel Institutions of Game Histories with @liebenwalde.bsky.social, Jeremy Saucier, @aarontram.bsky.social, @lainenooney.bsky.social and @noahspringer.com, representing @historyofgames.bsky.social. (p)recapโžก๏ธ vimeo.com/1178159750

3 weeks ago 3 1 0 0
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I was really glad to be able to present my research on the origins of Ireland's game manufacturing and design industry earlier today for Beyond GAME-ER: Historical Pathways of Video Game Productio... I was really glad to be able to present my research on the origins of Ireland's game manufacturing and design industry earlier today for Beyond GAME-ER: Historical Pathways of Video Game Production in...

www.linkedin.com/posts/kieran...

1 month ago 0 1 0 0

Hi everyone! Last hours to submit your proposal.

You have about 11 hours to do it, if you haven't already ๐Ÿ™‚

Hope to see you in Hong Kong!

historyofgames.site

1 month ago 1 2 0 0

I highly recommend @vthewanderer.bsky.socialโ€™s great book Zen and Slow Games, out now on @mitpress.bsky.social !

1 month ago 13 2 0 0
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Urban Spin Off AI anime preview and animated documentary snippet (2026) โžก๏ธ vimeo.com/1167523533

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Playing about with Sora 2 for anime creation vimeo.com/1166963086?f...

2 months ago 1 0 0 0

And our CfP is out!

History of Games 2026: The Ages of Games. Epochs and Periodisations

25-27th June, City University of Hong Kong, School of Creative

www.history-of-games.com/2026-hong-ko...

Please share and hope to see you there!

2 months ago 14 9 0 3
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Earlier today I delivered an online guest lecture for students for the special topics class 'Global Gaming and Society' at the School of Communication and Information at University of Hawaii a... Earlier today I delivered an online guest lecture for students for the special topics class 'Global Gaming and Society' at the School of Communication and Information at University of Hawaii at Manoa....

www.linkedin.com/posts/kieran...

2 months ago 3 0 0 0
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A huge thank you to the Matricule Bis Festival for having ๐•๐ข๐๐ž๐จ ๐†๐š๐ฆ๐ž๐ฌ ๐“๐ก๐š๐ญ ๐ƒ๐จ๐ง'๐ญ ๐„๐ฑ๐ข๐ฌ๐ญ as part of the 2026 edition, more info atโžก๏ธ www.matriculebis3d.esadorleans.fr

For more on ๐•๐ข๐๐ž๐จ ๐†๐š๐ฆ๐ž๐ฌ ๐“๐ก๐š๐ญ ๐ƒ๐จ๐ง'๐ญ ๐„๐ฑ๐ข๐ฌ๐ญ please seeโžก๏ธ kierannolan.com/videogamesth...

3 months ago 2 0 0 0
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I've updated my portfolio website at https://kierannolan.com for the New Year with details on my research and art projects, including news on upcoming screenings for my AI machinima movie ๐•๐ข๐๐ž๐จโ€ฆ |... I've updated my portfolio website at https://kierannolan.com for the New Year with details on my research and art projects, including news on upcoming screenings for my AI machinima movie ๐•๐ข๐๐ž๐จ ๐†๐š๐ฆ๐ž๐ฌ ...

www.linkedin.com/posts/kieran...

3 months ago 1 0 0 0
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Interactivity Test 2 - Non-Existent Video Game Street Scene Glitch A quick test video navigating around another glitchy 3D gaussian splat capture. This takes a brief AI machinima scene from the Video Games That Don't Existโ€ฆ

vimeo.com/1153600155?f...

3 months ago 2 0 0 0
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When I work on projects I make video clips as a form of journaling, to timestamp the work, and also to share online. I've found that some of the most spur of the moment pieces of video documentati... When I work on projects I make video clips as a form of journaling, to timestamp the work, and also to share online. I've found that some of the most spur of the moment pieces of video documentation h...

www.linkedin.com/posts/kieran...

3 months ago 1 0 0 0
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๐’๐š๐ฏ๐ž ๐ญ๐ก๐ž ๐๐š๐ญ๐ž!

๐—›๐—ถ๐˜€๐˜๐—ผ๐—ฟ๐˜† ๐—ผ๐—ณ ๐—š๐—ฎ๐—บ๐—ฒ๐˜€ ๐Ÿฎ๐Ÿฌ๐Ÿฎ๐Ÿฒ
๐Ÿฎ๐Ÿฑ-๐Ÿฎ๐Ÿณ๐˜๐—ต ๐—๐˜‚๐—ป๐—ฒ, ๐—–๐—ถ๐˜๐˜† ๐—จ๐—ป๐—ถ๐˜ƒ๐—ฒ๐—ฟ๐˜€๐—ถ๐˜๐˜† ๐—ผ๐—ณ ๐—›๐—ผ๐—ป๐—ด ๐—ž๐—ผ๐—ป๐—ด, ๐—ฆ๐—ฐ๐—ต๐—ผ๐—ผ๐—น ๐—ผ๐—ณ ๐—–๐—ฟ๐—ฒ๐—ฎ๐˜๐—ถ๐˜ƒ๐—ฒ ๐— ๐—ฒ๐—ฑ๐—ถ๐—ฎ

The call for papers will go live in January 2026!

Keep an eye here and also on www.history-of-games.com/2026-hong-ko... for news and updates!

4 months ago 12 5 0 1
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My ๐‘ฝ๐’Š๐’…๐’†๐’ ๐‘ฎ๐’‚๐’Ž๐’†๐’” ๐‘ป๐’‰๐’‚๐’• ๐‘ซ๐’๐’'๐’• ๐‘ฌ๐’™๐’Š๐’”๐’• AI machinima movie will screen in Orlรฉans, France at ๐Œ๐š๐ญ๐ซ๐ข๐œ๐ฎ๐ฅ๐ž ๐๐ข๐ฌ ๐Ÿ‘๐ƒ, ๐…๐ž๐ฌ๐ญ๐ข๐ฏ๐š๐ฅ ๐๐ฎ ๐ฃ๐ž๐ฎ ๐ฏ๐ข๐๐žฬ๐จ ๐ž๐ญ ๐๐ž๐ฌ ๐š๐ซ๐ญ๐ฌ ๐ง๐ฎ๐ฆ๐žฬ๐ซ๐ข๐ช๐ฎ๐ž๐ฌ, 23-24/01/2026.

Full festival programme โžก๏ธhttps://matriculebis3d.esadorleans.fr

๐‘ฝ๐’Š๐’…๐’†๐’ ๐‘ฎ๐’‚๐’Ž๐’†๐’” ๐‘ป๐’‰๐’‚๐’• ๐‘ซ๐’๐’'๐’• ๐‘ฌ๐’™๐’Š๐’”๐’• โžก๏ธ kierannolan.com/videogamesth...

4 months ago 4 0 0 0
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First 'all Ireland university' as DkIT partners with QUB | Dr Kieran Nolan Huge news today with the announcement of the special partnership between Queen's University Belfast and Dundalk Institute of Technology that will see DkIT become a University College of QUB. This wil...

www.linkedin.com/posts/kieran...

5 months ago 4 0 0 0
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The organisers of the Maxell AI art exhibition at Kuse ga Aru Art Studio in Kyoto sent me on some photographs from the finalist exhibition which ran from 19/10/25 to 03/11/25 - the gallery looksโ€ฆ | Dr... The organisers of the Maxell AI art exhibition at Kuse ga Aru Art Studio in Kyoto sent me on some photographs from the finalist exhibition which ran from 19/10/25 to 03/11/25 - the gallery looks reall...

www.linkedin.com/posts/kieran...

5 months ago 3 0 0 0
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Abstract Play - Rev 1.0 (2025) vimeo.com/1132759825 began as a JavaScript animation test, evolved into a text-art infused game / playable academic abstract concept (currently with lorem ipsumised text). Sound is a mix of Roland's 808 drum machine and ambient electronic tones

5 months ago 3 0 0 0
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I've updated the publications page on my website โžก๏ธ kierannolan.com/publications The new layout auto-generates the list and all links from a BibTex file. The same source file can be used to generate a print doc using LaTeX, very handy. Huge thanks everyone who's helped me get my research out there๐Ÿ™

5 months ago 1 0 0 0
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Jury video for Kuse ga Aru Award: Painting (ๅก—) - Kyoto 2025 Jury video for Kuse ga Aru Award: Painting (ๅก—), An AI + human co-creation art award. My AI machinima movie Video Games That Donโ€™t Exist was chosen as a finalistโ€ฆ

This video explores the inspirations behind my Video Games That Don't Exist project, vimeo.com/1131750048 part of the Kuse gu Aru AI art award finalist exhibition in Kyoto 19/10/25 - 03/11/25 awrd.com/award/kuse-g... includes a quick intro to machinima and AI driven machinima

5 months ago 2 0 0 0
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๐‘ฝ๐’Š๐’…๐’†๐’ ๐‘ฎ๐’‚๐’Ž๐’†๐’” ๐‘ป๐’‰๐’‚๐’• ๐‘ซ๐’๐’'๐’• ๐‘ฌ๐’™๐’Š๐’”๐’• screened at @lecubegarges.bsky.social in Paris yesterday (25/10/25) for the launch of Cycle machinim_ai - Programme Dopamine. Huge gratitude to the curators ๐Ÿ™ - Next screenings at Le Cube Garges are 27/03/26 and 22/04/26 - more info at: kierannolan.com/videogamesth...

5 months ago 3 1 0 0
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My AI machinima movie project 'Video Games That Don't Exist' is one of 3 finalists for the Kuse Ga Aru Award: Painting (ๅก—) for AI + human art co-creation, and will be on exhibition in Kyoto from the 19th October to the 3rd of November. Find out more at: awrd.com/award/kuse-g...

6 months ago 2 0 0 0
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Today Prof Griff Rollefson from UCC and myself presented 'File Sharing from the Early Online Hip Hop Underground: H2ร‰ire / irishhiphop.com and its contemporaries' for the Hip Hop and the Institution Conference hosted by the Open University - more details here: www.linkedin.com/posts/kieran...

6 months ago 1 0 0 0
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Salute to Sandbox Automatic, a pioneer of early online music retail. Its vast archive of fuzzy AM radio style RealAudio clips made it a beacon of hip hop culture, broadcasting worldwide. Many of its .ra files are still accessible with VLC player web.archive.org/web/20090709...

7 months ago 1 0 0 0
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A couple of pics of my conference presentation with Alan Meades at day 1 of the History of Games Conference in Krakรณw (https://lnkd.in/euDcG7TE). This work of ours in collaboration with Alex Wadeโ€ฆ |... A couple of pics of my conference presentation with Alan Meades at day 1 of the History of Games Conference in Krakรณw (https://lnkd.in/euDcG7TE). This work of ours in collaboration with Alex Wade is...

A link to a short report on LinkedIn about my retro games research presentation at the 2025 History of Games conference in Krakรณw in collaboration with my esteemed colleagues Pro Alan Meades and Dr Alex Wade www.linkedin.com/posts/kieran...

7 months ago 3 1 0 0
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a group of cartoon characters standing under a sign that says thank you ALT: a group of cartoon characters standing under a sign that says thank you

Wow! Day 3 of the 2025 History of Games conference in Krakow is complete! Weโ€™ve all had an amazing time, sincere thanks the local organising team and to everybody who presented, attended, reviewed, and helped spread the word ๐Ÿ™

Weโ€™ll be back in 2026!

More news on the venue and CFP soon!

7 months ago 6 3 0 0
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a pixel art of a man standing next to another man on a green background . ALT: a pixel art of a man standing next to another man on a green background .

Weโ€™ve had our coffee and are back for the evening session for day 3 of History of Games 2025 in Krakow! with a panel on Overlooked Genres featuring research talks by Regina Seiwald and Emil Lundedal Hammar, and the Materialities panel with presentations from Marcelo Simeoni Paul and Logan Brown ๐Ÿ‘พ๐Ÿฅฃ๐Ÿ“ฑ

7 months ago 2 2 0 0
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a pixel art of a robot on make a gif ALT: a pixel art of a robot on make a gif

Weโ€™re back with epic research by Zdenฤ›k Zรกhora, Marek Mikeลก, Will Butler, Marรงal Mora-Cantallops, Victor Navarro-Remesal, Pawel Grabarczyk, Marvin M. Chojnacki, Emmanoel Ferreira, Jose Zagel, Mary Anne Argo-Chรกvez, Sebastiรกn Reyes-Dรญaz, Alonso Soto-Cerda, Enzo Le Guiriec,and Aleksander Franiczek ๐ŸŽ“๐Ÿ’ป๐Ÿ‘พ

7 months ago 3 2 1 0