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Posts by Jasper

Hey all, this week I will be at the Graphics Programming Conference in Breda. Please say hi! And lets talk about path tracing, neural radiance caching, texture compression, volumetrics or anything else related to rendering!

5 months ago 4 0 0 0
Preview
Path Tracing a Trillion Triangles This technical deep dive was written by Anton Sochenov, Manu Mathew Thomas, Cristiano Siqueira, Gabor Liktor, and Akshay Jindal as part of their research efforts at Visual Compute and Graphics lab, wi...

Big thanks to Intel Labs for the recognition!
Traverse Research is proud to have helped render 1 trillion triangles with real-time path tracing, and to accelerate ML using the new DPAS op on Intel GPUs.
A thrilling challenge and an incredible collaboration.
community.intel.com/t5/Blogs/Tec...

11 months ago 17 5 0 0
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The render graph debug composer is an essential component of the Breda framework. It allows us to view any resource we use during render graph construction ๐Ÿ—๏ธ. In this video, we select a few textures which are used while rendering our final image.

1 year ago 10 3 0 0
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This is some early footage of our work on neural radiance caching (NRC). With some aggressive learning rates ๐ŸŽ“ we achieve quite responsive results! Here we tweak the radiance coming from an object in the room next to us ๐Ÿ’ซ. NRC is getting us closer to responsive and stable radiance caching ๐ŸŒ‡.

1 year ago 1 2 0 0

Absolutely amazing indeed

1 year ago 5 0 0 0

Which 4-5 apps? Bluesky, tumblr, discord? Whatever meta is cooking?

2 years ago 1 0 1 0

Why do so many people try to follow every single account on this app xd

2 years ago 2 0 0 0

Nee jij

2 years ago 1 0 0 0
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this is how it feels to log into bluesky

2 years ago 117 21 1 0
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Took pictures at the botanical garden, look at the silly geese

2 years ago 7 0 0 0
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This app is the new stackoverflow?

2 years ago 3 0 0 0

Just came back from RustNL, it was soo cool talking to all these people who know infinitely more than I do

2 years ago 0 0 0 0
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Brrrrrrrrr tracing 800k triangles in 0.6ms

2 years ago 1 0 0 0

Finally made the escape phew

2 years ago 0 0 0 0
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I made this thing at some point!!

2 years ago 4 0 0 0

Hello wooorld!!

2 years ago 1 0 0 1