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Posts by Kelly Tran

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I’ve been waiting with excitement to announce this…at the beginning of the month, I joined CD PROJEKT RED as a Senior Systems Designer on Cyberpunk 2! CP77 is an all-timer game for me and I’m thrilled about the project and team ✨

6 months ago 6 0 1 0

I don't have a mind palace. I have mind backrooms. I have to noclip through my consciousness to access it and there is nothing back there except various horrors

1 year ago 110 25 3 0
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LOOK AT THE BACK and how it accommodates his uhh.. wisp?

1 year ago 0 0 0 0
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Listen there's going to be a lot of discussion about the Switch 2 but my main Boo got this outfit and it's all I care about tbh

1 year ago 2 0 1 0
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It’s been a windswept and wild GDC, but I’m still around for one more day! Say hi if you see me :)

1 year ago 1 0 0 0
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it's been 10 years and i still can't believe this fucking icon

1 year ago 71 7 6 0
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When Playtesters Are Children: Lessons in Patience and Play 21st March, 2025 11:30am - 12:00pm - When playtesting, one group that offers particularly candid and insightful feedback is children. Dra...

Headed to #GDC2025 next week? Come say hi! I'll be talking about playtesting with younger audiences and how to set yourself up for success.

schedule.gdconf.com/session/when...

1 year ago 2 1 0 0

This book is killer, grab it if you haven't read it

1 year ago 3 0 0 0

Increased exponentially, first jokingly but now it's who I am

1 year ago 2 0 0 0
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I still have a few irons in the fire that I'm really excited about, but it looks likely that I'll be kicking off 2025 with a job search.

If your team could use a narrative-y, systems-y designer (with S-tier soft skills & procedural narrative XP) for either an IC or lead role, let's chat!

1 year ago 108 65 7 5

Same! What a delight 💜

1 year ago 0 0 0 0

The game awards are 150% funnier if you believe that Geoff legitimately hates getting roasted by Statler and Waldorf #tga

1 year ago 8 1 1 0

Let Harrison Ford have an edible and go to bed #TGA

1 year ago 366 72 2 2

You know when little kids play Mario Kart and lean their whole bodies when they turn the kart? That’s me in-engine. Lemme just crane my neck to see into this corridor. I need to zoom in, ooh I’ll also get super close to the screen for no reason.

1 year ago 2 0 0 0

The reason crafting is in every game now: It's like money laundering for game designers

Let me explain.

1 year ago 805 254 32 69

Intro now that we’re all migrating here! I’m Kelly. I’m a Senior Game Designer and wear a lot of hats across dev areas. I’m also a TTRPG writer and doer of (too) many side projects.

Oh, and I want to see your pets 👀

1 year ago 9 0 1 0
Fetch My Blade and the Canine Legacy of Loyalty
Fetch My Blade and the Canine Legacy of Loyalty This is a review of the TTRPG "Fetch My Blade, written and published by Ethan Yen and Kelly Tran. It is available on itch.io- https://ethanyen.itch.io/fetch-...

My latest review is of @ethanyen.com and @kellymtran.bsky.social's"Fetch My Blade!" I love the trope of dogs with swords, and I think this game does a great job of using the history of canine loyalty to create a game about unwavering devotion. Transcript below

2 years ago 7 4 2 1

This will be a fun convo, can’t wait!

2 years ago 2 1 0 0
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One of my projects this year that I wrote with @ethanyen.bsky.social, Fetch My Blade, was named as one of Polygon’s best tabletop RPGs of the year! www.polygon.com/23989775/bes...

It’s an honor to be recognized and gets me excited for new creative adventures next year 🎉 #gamedesign #ttrpg

2 years ago 46 14 0 0

Hi friends! I've been off social media for a bit. What's everyone working on these days? What are you excited about?

2 years ago 1 0 0 0

Come fetch our game!

2 years ago 1 0 0 0

How do you all paper prototype remotely? Any favorite tools, tricks, etc?

2 years ago 2 0 0 0
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Happy Monday, from someone who find this all too accurate

2 years ago 8 0 0 0

One of my biggest learning projects this year has been switching to Unreal. This looks like an excellent resource for any making the switch now!

2 years ago 7 0 0 0
A practical guide to level design by Ben Bauer

A practical guide to level design by Ben Bauer

I asked on the bird app a while ago for level design recommendations. No one mentioned this book, probably because it’s new, but I think it’s very practical and useful. If I was still teaching it would be a great course book.

2 years ago 7 0 0 0

Thanks so much!

2 years ago 0 0 0 0
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@gamedevlist.bsky.social Just joined up here! 😄

2 years ago 2 0 1 0

Koromaru from Persona 3! Every game should have a dog party member.

2 years ago 4 1 0 0
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OCG (Obsessive Compulsive Game) by sweaterwolf A game about OCD. Play in your browser

Check out OCG (obsessive compulsive game), a game I made last year about personal mental health challenges!

https://sweaterwolf.itch.io/ocg

2 years ago 1 0 0 0

Hey all, I’ve made it over here! If you don’t know me, I’m a Senior Game Designer at Believer. I love all things game design and I’m always working on (too many?) side projects. Happy to meet you!

2 years ago 7 0 1 0