Here's a look at the beginning of Pinball Paladins animated tiles for a stream in a cave stage. Dots represent the direction of the water flow.
#pinballpaladins #roguelike #pixelart
Posts by Offhand
In progress work on a new enemy for Pinball Paladins mountain stages. The Tatou are armadillofolk with high armor but low base HP if you can pierce their thick shells. They will roll up defensively fora moment when hit!
#pinballpaladins #indiegame #roguelikes
Wow, this looks promising! Time for testing!
https://store.steampowered.com/app/3960690
#gamedev #indiedev #steamdemo #freetoplay #newgame
Working on the full version of my pinball roguelike Pinball Paladins! There's a demo out on Steam: store.steampowered.com/app/3960690/...
#indiegames
Forest themed stages are currently being developed and here's a sneak peek at the new wasp nest stage hazard!
store.steampowered.com/news/app/343...
#pinballpaladins #indiegame #roguelikes
Today's update brings the new haystack obstacle. Normally a bumper, if an enemy hits it going fast enough it becomes a trap that captures them (and makes sure they get the point!) before ejecting them back out.
store.steampowered.com/news/app/343...
#pinballpaladins #indiegame #roguelikes
For today's Pinball Paladins update, there are some minor fixes and UI updates!
steamcommunity.com/games/343482...
#pinballpaladins #indiegame #roguelikes
Today's update brings the new Fae Altar offering. Sacrifice items to the altar for passive stat upgrades.
store.steampowered.com/news/app/343...
#pinballpaladins #indiegame #roguelikes
Today's Pinball Paladins update brings a new menu motion sensitivity setting, and some new system compatibility for multiple display setups and Steam Client interactions.
store.steampowered.com/news/app/343...
#pinballpaladins #indiegame #roguelikes
Today's update comes with some UI and controller improvements!
store.steampowered.com/news/app/343...
#pinballpaladins #indiegame #roguelikes
I hadn't considered that. Thanks for the feedback. Do you have a similar feeling when the camera pans up and down during gameplay with the parallax background? It might not be hard to have a motion sensitivity option to reduce the effect.
Today's Pinball Paladins update includes a few visual tune ups and a new paladin selection screen that will appear in the full version.
store.steampowered.com/news/app/343...
#pinballpaladins #indiegame #roguelikes
Over 1000 people have tried the Pinball Paladins Demo! Thanks for taking a look and any feedback you give back. It means a lot to have people check out my work.
store.steampowered.com/app/3960690/...
#pinballpaladins #indiegame #roguelikes
Steam achievements are now live with today's update!
store.steampowered.com/news/app/343...
#pinballpaladins #indiegame #roguelikes
With today’s Pinball Paladins update, you can now spend gold to reroll shops! In addition, enemy sprites have received additional variations.
store.steampowered.com/news/app/343...
#pinballpaladins #indiegame #roguelikes
Big updates today! Procedural stage generation, enemy fall damage, and stereo sound for game elements!
store.steampowered.com/news/app/343...
#pinballpaladins #indiegame #roguelikes
Today's Pinball Paladins update adds some nice feedback effects with new sprites and sounds to indicate character status.
store.steampowered.com/news/app/343...
#pinballpaladins #indiegame #roguelikes
Today's update adds new health and armor animations and effects showing feedback when inputs are declined, like striking with an exhausted character, or trying to purchase an item from the shop without enough gold.
store.steampowered.com/news/app/343...
#pinballpaladins #indiegame #roguelike
A few gameplay changes today. Some new context graphics and a couple changes to game mechanics for magic shields and item costs. Plus the usual batch of fixes. Live now on Steam: steamcommunity.com/games/343482...
#indiegame #gamedev #pinballpaladins
Today's update is a big art update. I hope the changes lend to a more unified vibe. A few item balance changes and bug fixes as well. Live now on Steam: store.steampowered.com/news/app/343...
#IndieGames #PinballPaladins
Wow! Pinball Paladins was reviewed for Game*Spark Japan! Here's a link to the review directly: www.gamespark.jp/article/2025...
From the translation I read, it was a thoughtful look at the game's mechanics, and feel. I sincerely appreciate @gamespark.jp taking a look.
#indiegames #indiegamereview
Thanks to @tethercat.bsky.social for streaming a playthrough of the demo, and for having amazing patience with a couple beta bugs. Good job destroying the slime boss! Check them out:
www.youtube.com/watch?v=z9b9...
#indiegames #pinballpaladins #indiegamereview
A useful update today for sure! 0.0.009 adds the new consumable Stamina Orbs, and we've got a few more fixes in as well. Live now on Steam: store.steampowered.com/news/app/343...
#IndieGames #PinballPaladins
Spending a little extra time on things like opening chest animations and particle effects has given the end-of-stage reward phase more vibrancy and a satisfying feeling in getting well earned loot.
#IndieGames #PinballPaladins
v0.0.08-preReleaseDemo Steam Update and change log:
store.steampowered.com/news/app/343...
#IndieGames #pinballPaladins
For replayability, there are five different bosses and 50+ items in the demo to check out!
Thanks for checking it out! Updates are still happening regularly.
v0.0.07-preReleaseDemo Steam Update and change log: steamcommunity.com/games/343482...
#IndieGames #pinballPaladins